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* Update dxut port, added effects11 port * DXUT does not support UWP * Fixed FX11 CMake to support UWP * DXUT supports arm64 desktop * Update baseline * Now that these build with CMake, no need to exclude staticcrt * rev'd port version * Fix versions * Update versions/d-/dxut.json Co-authored-by: Robert Schumacher <roschuma@microsoft.com> * Update versions/e-/effects11.json Co-authored-by: Robert Schumacher <roschuma@microsoft.com> * Update ports/dxut/vcpkg.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update versions/baseline.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update versions/d-/dxut.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update versions/e-/effects11.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update versions/baseline.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update ports/effects11/vcpkg.json Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Updated version hash * Fixed format complaint * Fixed baseline Co-authored-by: Robert Schumacher <roschuma@microsoft.com> Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
8 lines
280 B
JSON
8 lines
280 B
JSON
{
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"name": "effects11",
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"version-string": "11.26",
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"description": "Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.",
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"homepage": "https://github.com/microsoft/FX11",
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"supports": "windows"
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}
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