mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-28 13:39:01 +08:00
099507df39
* [llvm] update to 13.0.0 * add version * [llvm] rework processing of the CMake packages * update versions * [llvm] return patch to fix config paths * update version * [llvm] allow to build Flang on Windows * add version * [llvm] temporary enable Flang by default for test * update version * [llvm] fix Flang installation * update version * [llvm] try to fix Flang build * update version * [llvm] remove Flang from defaults and use Perl path * [halide] update to 13.0.0 * update versions * [mesa] update to v21.2.5 and fix build with LLVM 13 * [llvm] use version * update versions * [opencv4] fix build with Halide 13 * update version * update ci.baseline * [halide] update usage file * [llvm] update supports * update versions * [vcpkg-ci-llvm] add test port * [vcpkg-ci-llvm] rework test port * [vcpkg-ci-llvm] test more features * [halide] update to v13.0.1 * update version * [mesa] recover port version * update versions * [opencv4] update version * update version * Update opencv4.json * [halide] update to v13.0.2 and fix usage * update version * Update ports/halide/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * update version * enable LLVM ABI breaking checks to avoid Halide build fail Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com>
384 lines
15 KiB
Diff
384 lines
15 KiB
Diff
diff --git a/src/gallium/frontends/d3d10umd/D3DKMT.cpp b/src/gallium/frontends/d3d10umd/D3DKMT.cpp
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index 1649eddc41e8f17fd9e0854acbb8e0c882d94cb5..dc31e9931876cac6ae4e52a80f6da7aa5284415c 100644
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--- a/src/gallium/frontends/d3d10umd/D3DKMT.cpp
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+++ b/src/gallium/frontends/d3d10umd/D3DKMT.cpp
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@@ -244,7 +244,7 @@ D3DKMTGetMultisampleMethodList(D3DKMT_GETMULTISAMPLEMETHODLIST *pData)
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EXTERN_C NTSTATUS APIENTRY
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-D3DKMTPresent(CONST D3DKMT_PRESENT *pData)
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+D3DKMTPresent(D3DKMT_PRESENT *pData)
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{
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LOG_UNSUPPORTED_ENTRYPOINT();
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return STATUS_NOT_IMPLEMENTED;
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@@ -409,7 +409,7 @@ D3DKMTSetVidPnSourceOwner(CONST D3DKMT_SETVIDPNSOURCEOWNER *pData)
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EXTERN_C NTSTATUS APIENTRY
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-D3DKMTSetVidPnSourceOwner1(const void *pData)
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+D3DKMTSetVidPnSourceOwner1(CONST D3DKMT_SETVIDPNSOURCEOWNER1 *pData)
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{
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LOG_UNSUPPORTED_ENTRYPOINT();
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return STATUS_NOT_IMPLEMENTED;
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diff --git a/src/gallium/frontends/d3d10umd/Device.cpp b/src/gallium/frontends/d3d10umd/Device.cpp
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index afca18819ce04f28b23fee9ebdaa57b52a04426c..cd2c6cd9180eb03612500aa8d8475994a2f836fc 100644
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--- a/src/gallium/frontends/d3d10umd/Device.cpp
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+++ b/src/gallium/frontends/d3d10umd/Device.cpp
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@@ -32,7 +32,7 @@
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#include "Draw.h"
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-#include "Dxgi.h"
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+#include "DxgiFns.h"
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#include "InputAssembly.h"
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#include "OutputMerger.h"
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#include "Query.h"
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diff --git a/src/gallium/frontends/d3d10umd/DriverIncludes.h b/src/gallium/frontends/d3d10umd/DriverIncludes.h
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index e78d46fafc55557f3266e700fdc2a72305827ce6..c7df64042b5b013680ec3c8190cfac7b4b958ded 100644
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--- a/src/gallium/frontends/d3d10umd/DriverIncludes.h
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+++ b/src/gallium/frontends/d3d10umd/DriverIncludes.h
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@@ -43,12 +43,21 @@
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#include <windows.h>
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-#include "winddk/winddk_compat.h"
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+#include "winddk_compat.h"
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//typedef LARGE_INTEGER PHYSICAL_ADDRESS;
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//typedef __success(return >= 0) LONG NTSTATUS;
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-#define D3D10DDI_MINOR_HEADER_VERSION 1
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+#define D3D10DDI_MINOR_HEADER_VERSION 2
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+
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+/* Unfortunately WinDDK's d3d10umddi.h defines D3D10.x constants as global
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+ * const variables instead of preprocessor defines, causing LINK to fail due
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+ * to duplicate symbols. Include d3d10_1.h to avoid the issue.
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+ */
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+#ifdef _MSC_VER
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+#include <d3d10_1.h>
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+#endif
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+
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#include <d3d10umddi.h>
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#include "Debug.h"
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diff --git a/src/gallium/frontends/d3d10umd/Dxgi.cpp b/src/gallium/frontends/d3d10umd/DxgiFns.cpp
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similarity index 97%
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rename from src/gallium/frontends/d3d10umd/Dxgi.cpp
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rename to src/gallium/frontends/d3d10umd/DxgiFns.cpp
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index 253f81ed283b55dd4bff29df8658f386c08cbc95..cd844a2b0fa19e23c46da0ddc3a92a9a2c9d81b6 100644
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--- a/src/gallium/frontends/d3d10umd/Dxgi.cpp
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+++ b/src/gallium/frontends/d3d10umd/DxgiFns.cpp
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@@ -26,13 +26,13 @@
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**************************************************************************/
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/*
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- * Dxgi.cpp --
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+ * DxgiFns.cpp --
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* DXGI related functions.
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*/
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#include <stdio.h>
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-#include "Dxgi.h"
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+#include "DxgiFns.h"
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#include "Format.h"
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#include "State.h"
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@@ -97,11 +97,11 @@ _Present(DXGI_DDI_ARG_PRESENT *pPresentData)
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void *map;
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struct pipe_transfer *transfer;
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- map = pipe_transfer_map(pipe,
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- pSrcResource->resource,
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- 0, 0, PIPE_MAP_READ,
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- 0, 0, w, h,
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- &transfer);
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+ map = pipe_texture_map(pipe,
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+ pSrcResource->resource,
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+ 0, 0, PIPE_MAP_READ,
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+ 0, 0, w, h,
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+ &transfer);
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if (map) {
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BITMAPINFO bmi;
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@@ -172,7 +172,7 @@ _Present(DXGI_DDI_ARG_PRESENT *pPresentData)
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DeleteDC(hdcMem);
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DeleteObject(hBmp);
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- pipe_transfer_unmap(pipe, transfer);
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+ pipe_texture_unmap(pipe, transfer);
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}
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ReleaseDC(hWnd, hDC);
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diff --git a/src/gallium/frontends/d3d10umd/Dxgi.h b/src/gallium/frontends/d3d10umd/DxgiFns.h
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similarity index 96%
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rename from src/gallium/frontends/d3d10umd/Dxgi.h
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rename to src/gallium/frontends/d3d10umd/DxgiFns.h
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index dedc2542d6ab016111a78b713b9cbe54581ba92a..3689faa307c07deb62c3f5c39b4788dd8d60cb35 100644
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--- a/src/gallium/frontends/d3d10umd/Dxgi.h
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+++ b/src/gallium/frontends/d3d10umd/DxgiFns.h
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@@ -26,8 +26,8 @@
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**************************************************************************/
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/*
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- * Dxgi.h --
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- * Functions that manipulate GPU resources.
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+ * DxgiFns.h --
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+ * DXGI related functions
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*/
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#ifndef WRAP_DXGI_H
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diff --git a/src/gallium/frontends/d3d10umd/Resource.cpp b/src/gallium/frontends/d3d10umd/Resource.cpp
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index a7910d2e3cf186597bb35d7c5a98464c4e844cf7..3dd91365b23e5608108a0e09e1296cb0a7bc65df 100644
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--- a/src/gallium/frontends/d3d10umd/Resource.cpp
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+++ b/src/gallium/frontends/d3d10umd/Resource.cpp
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@@ -270,6 +270,7 @@ CreateResource(D3D10DDI_HDEVICE hDevice, // IN
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templat.target = translate_texture_target( pCreateResource->ResourceDimension,
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pCreateResource->ArraySize );
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+ pResource->buffer = templat.target == PIPE_BUFFER;
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if (pCreateResource->Format == DXGI_FORMAT_UNKNOWN) {
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assert(pCreateResource->ResourceDimension == D3D10DDIRESOURCE_BUFFER);
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@@ -315,37 +316,62 @@ CreateResource(D3D10DDI_HDEVICE hDevice, // IN
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sizeof *pResource->transfers);
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if (pCreateResource->pInitialDataUP) {
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- for (UINT SubResource = 0; SubResource < pResource->NumSubResources; ++SubResource) {
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+ if (pResource->buffer) {
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+ assert(pResource->NumSubResources == 1);
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const D3D10_DDIARG_SUBRESOURCE_UP* pInitialDataUP =
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- &pCreateResource->pInitialDataUP[SubResource];
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+ &pCreateResource->pInitialDataUP[0];
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unsigned level;
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struct pipe_box box;
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- subResourceBox(pResource->resource, SubResource, &level, &box);
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+ subResourceBox(pResource->resource, 0, &level, &box);
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struct pipe_transfer *transfer;
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void *map;
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- map = pipe->transfer_map(pipe,
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- pResource->resource,
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- level,
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- PIPE_MAP_WRITE |
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- PIPE_MAP_UNSYNCHRONIZED,
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- &box,
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- &transfer);
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+ map = pipe->buffer_map(pipe,
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+ pResource->resource,
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+ level,
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+ PIPE_MAP_WRITE |
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+ PIPE_MAP_UNSYNCHRONIZED,
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+ &box,
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+ &transfer);
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assert(map);
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if (map) {
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- for (int z = 0; z < box.depth; ++z) {
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- ubyte *dst = (ubyte*)map + z*transfer->layer_stride;
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- const ubyte *src = (const ubyte*)pInitialDataUP->pSysMem + z*pInitialDataUP->SysMemSlicePitch;
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- util_copy_rect(dst,
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- templat.format,
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- transfer->stride,
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- 0, 0, box.width, box.height,
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- src,
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- pInitialDataUP->SysMemPitch,
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- 0, 0);
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+ memcpy(map, pInitialDataUP->pSysMem, box.width);
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+ pipe_buffer_unmap(pipe, transfer);
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+ }
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+ } else {
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+ for (UINT SubResource = 0; SubResource < pResource->NumSubResources; ++SubResource) {
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+ const D3D10_DDIARG_SUBRESOURCE_UP* pInitialDataUP =
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+ &pCreateResource->pInitialDataUP[SubResource];
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+
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+ unsigned level;
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+ struct pipe_box box;
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+ subResourceBox(pResource->resource, SubResource, &level, &box);
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+
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+ struct pipe_transfer *transfer;
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+ void *map;
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+ map = pipe->texture_map(pipe,
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+ pResource->resource,
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+ level,
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+ PIPE_MAP_WRITE |
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+ PIPE_MAP_UNSYNCHRONIZED,
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+ &box,
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+ &transfer);
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+ assert(map);
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+ if (map) {
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+ for (int z = 0; z < box.depth; ++z) {
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+ ubyte *dst = (ubyte*)map + z*transfer->layer_stride;
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+ const ubyte *src = (const ubyte*)pInitialDataUP->pSysMem + z*pInitialDataUP->SysMemSlicePitch;
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+ util_copy_rect(dst,
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+ templat.format,
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+ transfer->stride,
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+ 0, 0, box.width, box.height,
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+ src,
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+ pInitialDataUP->SysMemPitch,
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+ 0, 0);
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+ }
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+ pipe_texture_unmap(pipe, transfer);
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}
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- pipe_transfer_unmap(pipe, transfer);
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}
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}
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}
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@@ -423,7 +449,11 @@ DestroyResource(D3D10DDI_HDEVICE hDevice, // IN
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for (UINT SubResource = 0; SubResource < pResource->NumSubResources; ++SubResource) {
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if (pResource->transfers[SubResource]) {
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- pipe_transfer_unmap(pipe, pResource->transfers[SubResource]);
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+ if (pResource->buffer) {
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+ pipe_buffer_unmap(pipe, pResource->transfers[SubResource]);
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+ } else {
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+ pipe_texture_unmap(pipe, pResource->transfers[SubResource]);
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+ }
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pResource->transfers[SubResource] = NULL;
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}
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}
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@@ -493,12 +523,21 @@ ResourceMap(D3D10DDI_HDEVICE hDevice, // IN
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assert(!pResource->transfers[SubResource]);
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void *map;
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- map = pipe->transfer_map(pipe,
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- resource,
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- level,
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- usage,
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- &box,
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- &pResource->transfers[SubResource]);
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+ if (pResource->buffer) {
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+ map = pipe->buffer_map(pipe,
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+ resource,
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+ level,
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+ usage,
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+ &box,
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+ &pResource->transfers[SubResource]);
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+ } else {
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+ map = pipe->texture_map(pipe,
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+ resource,
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+ level,
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+ usage,
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+ &box,
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+ &pResource->transfers[SubResource]);
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+ }
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if (!map) {
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DebugPrintf("%s: failed to map resource\n", __FUNCTION__);
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SetError(hDevice, E_FAIL);
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@@ -534,7 +573,11 @@ ResourceUnmap(D3D10DDI_HDEVICE hDevice, // IN
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assert(SubResource < pResource->NumSubResources);
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if (pResource->transfers[SubResource]) {
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- pipe_transfer_unmap(pipe, pResource->transfers[SubResource]);
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+ if (pResource->buffer) {
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+ pipe_buffer_unmap(pipe, pResource->transfers[SubResource]);
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+ } else {
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+ pipe_texture_unmap(pipe, pResource->transfers[SubResource]);
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+ }
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pResource->transfers[SubResource] = NULL;
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}
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}
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@@ -834,7 +877,8 @@ ResourceUpdateSubResourceUP(D3D10DDI_HDEVICE hDevice, // IN
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}
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struct pipe_context *pipe = pDevice->pipe;
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- struct pipe_resource *dst_resource = CastPipeResource(hDstResource);
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+ Resource *pDstResource = CastResource(hDstResource);
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+ struct pipe_resource *dst_resource = pDstResource->resource;
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unsigned level;
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struct pipe_box box;
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@@ -855,12 +899,21 @@ ResourceUpdateSubResourceUP(D3D10DDI_HDEVICE hDevice, // IN
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struct pipe_transfer *transfer;
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void *map;
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- map = pipe->transfer_map(pipe,
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- dst_resource,
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- level,
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- PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
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- &box,
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- &transfer);
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+ if (pDstResource->buffer) {
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+ map = pipe->buffer_map(pipe,
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+ dst_resource,
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+ level,
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+ PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
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+ &box,
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+ &transfer);
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+ } else {
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+ map = pipe->texture_map(pipe,
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+ dst_resource,
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+ level,
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+ PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
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+ &box,
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+ &transfer);
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+ }
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assert(map);
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if (map) {
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for (int z = 0; z < box.depth; ++z) {
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@@ -874,7 +927,11 @@ ResourceUpdateSubResourceUP(D3D10DDI_HDEVICE hDevice, // IN
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RowPitch,
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0, 0);
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}
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- pipe_transfer_unmap(pipe, transfer);
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+ if (pDstResource->buffer) {
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+ pipe_buffer_unmap(pipe, transfer);
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+ } else {
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+ pipe_texture_unmap(pipe, transfer);
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+ }
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}
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}
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diff --git a/src/gallium/frontends/d3d10umd/ShaderParse.c b/src/gallium/frontends/d3d10umd/ShaderParse.c
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index e4b6b88aa72909b6dc02c23dd13e442f9d3f4361..1995d381880d172ac49fe0d4461d439f35cf32b5 100644
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--- a/src/gallium/frontends/d3d10umd/ShaderParse.c
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+++ b/src/gallium/frontends/d3d10umd/ShaderParse.c
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@@ -392,7 +392,7 @@ Shader_parse_opcode(struct Shader_parser *parser,
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if (opcode_is_extended) {
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/* NOTE: DECODE_IS_D3D10_SB_OPCODE_DOUBLE_EXTENDED is broken.
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*/
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- assert(!((*curr & D3D10_SB_OPCODE_DOUBLE_EXTENDED_MASK) >> D3D10_SB_OPERAND_DOUBLE_EXTENDED_SHIFT));
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+ assert(!((*curr & D3D10_SB_OPERAND_DOUBLE_EXTENDED_MASK) >> D3D10_SB_OPERAND_DOUBLE_EXTENDED_SHIFT));
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switch (DECODE_D3D10_SB_EXTENDED_OPCODE_TYPE(*curr)) {
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case D3D10_SB_EXTENDED_OPCODE_EMPTY:
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diff --git a/src/gallium/frontends/d3d10umd/ShaderParse.h b/src/gallium/frontends/d3d10umd/ShaderParse.h
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index 5e8fba044ab5faf92f78d4f2bb75ec110752adb8..df95536f2b53eef900961f221100d4f2821a0f5d 100644
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--- a/src/gallium/frontends/d3d10umd/ShaderParse.h
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+++ b/src/gallium/frontends/d3d10umd/ShaderParse.h
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@@ -35,9 +35,6 @@
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#include "DriverIncludes.h"
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-//#include "winddk/winddk_compat.h"
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-#include "winddk/d3d10tokenizedprogramformat.hpp"
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-
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#ifdef __cplusplus
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extern "C" {
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#endif
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diff --git a/src/gallium/frontends/d3d10umd/State.h b/src/gallium/frontends/d3d10umd/State.h
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index 5cb865ce69573a16e24e14df88e53a0e48c80130..3e45cb797435b40da0a4a1f5476fab2aecca08fd 100644
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--- a/src/gallium/frontends/d3d10umd/State.h
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+++ b/src/gallium/frontends/d3d10umd/State.h
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@@ -150,6 +150,7 @@ struct Resource
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DXGI_FORMAT Format;
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UINT MipLevels;
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UINT NumSubResources;
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+ bool buffer;
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struct pipe_resource *resource;
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struct pipe_transfer **transfers;
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struct pipe_stream_output_target *so_target;
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diff --git a/src/gallium/frontends/d3d10umd/meson.build b/src/gallium/frontends/d3d10umd/meson.build
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index 90774d9217d3ab5f4267974ae9018f55ab709f42..7141c8da17f7500b2d6e8e20faba9b5c70ab01d8 100644
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--- a/src/gallium/frontends/d3d10umd/meson.build
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+++ b/src/gallium/frontends/d3d10umd/meson.build
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@@ -14,7 +14,7 @@ libd3d10umd = static_library(
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'Debug.cpp',
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'Device.cpp',
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'Draw.cpp',
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- 'Dxgi.cpp',
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+ 'DxgiFns.cpp',
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'Format.cpp',
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'InputAssembly.cpp',
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'OutputMerger.cpp',
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