vcpkg/ports/boost-modular-build-helper/boost-modular-build.cmake

373 lines
17 KiB
CMake

function(boost_modular_build)
cmake_parse_arguments(_bm "" "SOURCE_PATH;REQUIREMENTS;BOOST_CMAKE_FRAGMENT" "OPTIONS" ${ARGN})
if(NOT DEFINED _bm_SOURCE_PATH)
message(FATAL_ERROR "SOURCE_PATH is a required argument to boost_modular_build.")
endif()
# Todo: this serves too similar a purpose as vcpkg_find_acquire_program()
if(CMAKE_HOST_WIN32 AND VCPKG_CMAKE_SYSTEM_NAME AND NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
get_filename_component(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/../x86-windows/tools/boost-build" ABSOLUTE)
elseif(NOT VCPKG_TARGET_ARCHITECTURE STREQUAL "x64" AND NOT VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
get_filename_component(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/../x86-windows/tools/boost-build" ABSOLUTE)
else()
set(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/tools/boost-build")
endif()
if(NOT EXISTS "${BOOST_BUILD_PATH}")
message(FATAL_ERROR "The x86 boost-build tools must be installed to build for non-x86/x64 platforms. Please run `vcpkg install boost-build:x86-windows`.")
endif()
if(EXISTS "${BOOST_BUILD_PATH}/b2.exe")
set(B2_EXE "${BOOST_BUILD_PATH}/b2.exe")
elseif(EXISTS "${BOOST_BUILD_PATH}/b2")
set(B2_EXE "${BOOST_BUILD_PATH}/b2")
else()
message(FATAL_ERROR "Could not find b2 in ${BOOST_BUILD_PATH}")
endif()
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
list(APPEND _bm_OPTIONS windows-api=store)
endif()
set(_bm_DIR ${CURRENT_INSTALLED_DIR}/share/boost-build)
set(REQUIREMENTS ${_bm_REQUIREMENTS})
if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(BOOST_LIB_PREFIX)
set(BOOST_LIB_RELEASE_SUFFIX -vc140-mt.lib)
set(BOOST_LIB_DEBUG_SUFFIX -vc140-mt-gd.lib)
else()
set(BOOST_LIB_PREFIX lib)
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
set(BOOST_LIB_RELEASE_SUFFIX .a)
set(BOOST_LIB_DEBUG_SUFFIX .a)
elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(BOOST_LIB_RELEASE_SUFFIX .dylib)
set(BOOST_LIB_DEBUG_SUFFIX .dylib)
else()
set(BOOST_LIB_RELEASE_SUFFIX .so)
set(BOOST_LIB_DEBUG_SUFFIX .so)
endif()
endif()
if(EXISTS "${_bm_SOURCE_PATH}/build/Jamfile.v2")
file(READ ${_bm_SOURCE_PATH}/build/Jamfile.v2 _contents)
#string(REPLACE "import ../../predef/check/predef" "import predef/check/predef" _contents "${_contents}")
#string(REPLACE "import ../../config/checks/config" "import config/checks/config" _contents "${_contents}")
string(REGEX REPLACE
"\.\./\.\./([^/ ]+)/build//(boost_[^/ ]+)"
"/boost/\\1//\\2"
_contents
"${_contents}"
)
string(REGEX REPLACE " /boost//([^/ ]+)" " /boost/\\1//boost_\\1" _contents "${_contents}")
file(WRITE ${_bm_SOURCE_PATH}/build/Jamfile.v2 "${_contents}")
endif()
configure_file(${_bm_DIR}/Jamroot.jam ${_bm_SOURCE_PATH}/Jamroot.jam @ONLY)
# if(EXISTS "${CURRENT_INSTALLED_DIR}/share/boost-config/checks")
# file(COPY "${CURRENT_INSTALLED_DIR}/share/boost-config/checks" DESTINATION "${_bm_SOURCE_PATH}/build/config")
# endif()
# if(EXISTS "${CURRENT_INSTALLED_DIR}/share/boost-predef/check")
# file(COPY "${CURRENT_INSTALLED_DIR}/share/boost-predef/check" DESTINATION "${_bm_SOURCE_PATH}/build/predef")
# endif()
if(VCPKG_CMAKE_SYSTEM_NAME AND NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
if(DEFINED _bm_BOOST_CMAKE_FRAGMENT)
set(fragment_option "-DBOOST_CMAKE_FRAGMENT=${_bm_BOOST_CMAKE_FRAGMENT}")
endif()
vcpkg_configure_cmake(
SOURCE_PATH ${CURRENT_INSTALLED_DIR}/share/boost-build
PREFER_NINJA
OPTIONS
"-DB2_EXE=${B2_EXE}"
"-DSOURCE_PATH=${_bm_SOURCE_PATH}"
"-DBOOST_BUILD_PATH=${BOOST_BUILD_PATH}"
${fragment_option}
)
vcpkg_install_cmake()
if(NOT EXISTS ${CURRENT_PACKAGES_DIR}/lib)
message(FATAL_ERROR "No libraries were produced. This indicates a failure while building the boost library.")
endif()
return()
endif()
#####################
# Cleanup previous builds
######################
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
# It is possible for a file in this folder to be locked due to antivirus or vctip
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep 1)
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
message(FATAL_ERROR "Unable to remove directory: ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel\n Files are likely in use.")
endif()
endif()
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
# It is possible for a file in this folder to be locked due to antivirus or vctip
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep 1)
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
message(FATAL_ERROR "Unable to remove directory: ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg\n Files are likely in use.")
endif()
endif()
if(EXISTS ${CURRENT_PACKAGES_DIR}/debug)
message(FATAL_ERROR "Error: directory exists: ${CURRENT_PACKAGES_DIR}/debug\n The previous package was not fully cleared. This is an internal error.")
endif()
file(MAKE_DIRECTORY
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel
)
if(DEFINED ENV{NUMBER_OF_PROCESSORS})
set(NUMBER_OF_PROCESSORS $ENV{NUMBER_OF_PROCESSORS})
else()
execute_process(
COMMAND nproc
OUTPUT_VARIABLE NUMBER_OF_PROCESSORS
)
string(REPLACE "\n" "" NUMBER_OF_PROCESSORS "${NUMBER_OF_PROCESSORS}")
string(REPLACE " " "" NUMBER_OF_PROCESSORS "${NUMBER_OF_PROCESSORS}")
endif()
######################
# Generate configuration
######################
list(APPEND _bm_OPTIONS
-j${NUMBER_OF_PROCESSORS}
--debug-configuration
--debug-building
--debug-generators
--disable-icu
--ignore-site-config
--hash
-q
"-sZLIB_INCLUDE=${CURRENT_INSTALLED_DIR}/include"
"-sBZIP2_INCLUDE=${CURRENT_INSTALLED_DIR}/include"
threading=multi
)
if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
list(APPEND _bm_OPTIONS threadapi=win32)
else()
list(APPEND _bm_OPTIONS threadapi=pthread)
endif()
set(_bm_OPTIONS_DBG
-sZLIB_BINARY=zlibd
"-sZLIB_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
-sBZIP2_BINARY=bz2d
"-sBZIP2_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
)
set(_bm_OPTIONS_REL
-sZLIB_BINARY=zlib
"-sZLIB_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
-sBZIP2_BINARY=bz2
"-sBZIP2_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
)
# Properly handle compiler and linker flags passed by VCPKG
if(VCPKG_CXX_FLAGS)
list(APPEND _bm_OPTIONS "cxxflags=${VCPKG_CXX_FLAGS}")
endif()
if(VCPKG_CXX_FLAGS_RELEASE)
list(APPEND _bm_OPTIONS_REL "cxxflags=${VCPKG_CXX_FLAGS_RELEASE}")
endif()
if(VCPKG_CXX_FLAGS_DEBUG)
list(APPEND _bm_OPTIONS_DBG "cxxflags=${VCPKG_CXX_FLAGS_DEBUG}")
endif()
if(VCPKG_C_FLAGS)
list(APPEND _bm_OPTIONS "cflags=${VCPKG_C_FLAGS}")
endif()
if(VCPKG_C_FLAGS_RELEASE)
list(APPEND _bm_OPTIONS_REL "cflags=${VCPKG_C_FLAGS_RELEASE}")
endif()
if(VCPKG_C_FLAGS_DEBUG)
list(APPEND _bm_OPTIONS_DBG "cflags=${VCPKG_C_FLAGS_DEBUG}")
endif()
if(VCPKG_LINKER_FLAGS)
list(APPEND _bm_OPTIONS "linkflags=${VCPKG_LINKER_FLAGS}")
endif()
if(VCPKG_LINKER_FLAGS_RELEASE)
list(APPEND _bm_OPTIONS_REL "linkflags=${VCPKG_LINKER_FLAGS_RELEASE}")
endif()
if(VCPKG_LINKER_FLAGS_DEBUG)
list(APPEND _bm_OPTIONS_DBG "linkflags=${VCPKG_LINKER_FLAGS_DEBUG}")
endif()
# Add build type specific options
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
list(APPEND _bm_OPTIONS runtime-link=shared)
else()
list(APPEND _bm_OPTIONS runtime-link=static)
endif()
if (VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
list(APPEND _bm_OPTIONS link=shared)
else()
list(APPEND _bm_OPTIONS link=static)
endif()
if(VCPKG_TARGET_ARCHITECTURE MATCHES "x64")
list(APPEND _bm_OPTIONS address-model=64 architecture=x86)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
list(APPEND _bm_OPTIONS address-model=32 architecture=arm)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
list(APPEND _bm_OPTIONS address-model=64 architecture=arm)
else()
list(APPEND _bm_OPTIONS address-model=32 architecture=x86)
endif()
file(TO_CMAKE_PATH "${_bm_DIR}/nothing.bat" NOTHING_BAT)
set(TOOLSET_OPTIONS " <cxxflags>/EHsc <compileflags>-Zm800 <compileflags>-nologo")
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
if(NOT VCPKG_PLATFORM_TOOLSET MATCHES "v140")
find_path(PATH_TO_CL cl.exe)
find_path(PLATFORM_WINMD_DIR platform.winmd PATHS "${PATH_TO_CL}/../../../lib/x86/store/references" NO_DEFAULT_PATH)
if(PLATFORM_WINMD_DIR MATCHES "NOTFOUND")
message(FATAL_ERROR "Could not find `platform.winmd` in VS. Do you have the Universal Windows Platform development workload installed?")
endif()
else()
find_path(PLATFORM_WINMD_DIR platform.winmd PATHS "$ENV{VS140COMNTOOLS}/../../VC/LIB/store/references")
if(PLATFORM_WINMD_DIR MATCHES "NOTFOUND")
message(FATAL_ERROR "Could not find `platform.winmd` in VS2015.")
endif()
endif()
file(TO_NATIVE_PATH "${PLATFORM_WINMD_DIR}" PLATFORM_WINMD_DIR)
string(REPLACE "\\" "/" PLATFORM_WINMD_DIR ${PLATFORM_WINMD_DIR}) # escape backslashes
set(TOOLSET_OPTIONS "${TOOLSET_OPTIONS} <cflags>-Zl <compileflags>\"/AI${PLATFORM_WINMD_DIR}\" <linkflags>WindowsApp.lib <cxxflags>/ZW <compileflags>-DVirtualAlloc=VirtualAllocFromApp <compileflags>-D_WIN32_WINNT=0x0A00")
else()
set(TOOLSET_OPTIONS "${TOOLSET_OPTIONS} <compileflags>-D_WIN32_WINNT=0x0602")
endif()
configure_file(${_bm_DIR}/user-config.jam ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/user-config.jam @ONLY)
configure_file(${_bm_DIR}/user-config.jam ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/user-config.jam @ONLY)
if(VCPKG_PLATFORM_TOOLSET MATCHES "v14.")
list(APPEND _bm_OPTIONS toolset=msvc)
elseif(VCPKG_PLATFORM_TOOLSET MATCHES "external")
list(APPEND _bm_OPTIONS toolset=gcc)
else()
message(FATAL_ERROR "Unsupported value for VCPKG_PLATFORM_TOOLSET: '${VCPKG_PLATFORM_TOOLSET}'")
endif()
######################
# Perform build + Package
######################
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
message(STATUS "Building ${TARGET_TRIPLET}-rel")
set(ENV{BOOST_BUILD_PATH} "${BOOST_BUILD_PATH}")
vcpkg_execute_required_process(
COMMAND "${B2_EXE}"
--stagedir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/stage
--build-dir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel
--user-config=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/user-config.jam
${_bm_OPTIONS}
${_bm_OPTIONS_REL}
variant=release
debug-symbols=on
WORKING_DIRECTORY ${_bm_SOURCE_PATH}/build
LOGNAME build-${TARGET_TRIPLET}-rel
)
message(STATUS "Building ${TARGET_TRIPLET}-rel done")
endif()
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
message(STATUS "Building ${TARGET_TRIPLET}-dbg")
set(ENV{BOOST_BUILD_PATH} "${BOOST_BUILD_PATH}")
vcpkg_execute_required_process(
COMMAND "${B2_EXE}"
--stagedir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/stage
--build-dir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg
--user-config=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/user-config.jam
${_bm_OPTIONS}
${_bm_OPTIONS_DBG}
variant=debug
WORKING_DIRECTORY ${_bm_SOURCE_PATH}/build
LOGNAME build-${TARGET_TRIPLET}-dbg
)
message(STATUS "Building ${TARGET_TRIPLET}-dbg done")
endif()
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
message(STATUS "Packaging ${TARGET_TRIPLET}-rel")
file(GLOB REL_LIBS
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.lib
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.a
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.so
)
file(COPY ${REL_LIBS}
DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(GLOB REL_DLLS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.dll)
file(COPY ${REL_DLLS}
DESTINATION ${CURRENT_PACKAGES_DIR}/bin
FILES_MATCHING PATTERN "*.dll")
endif()
message(STATUS "Packaging ${TARGET_TRIPLET}-rel done")
endif()
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
message(STATUS "Packaging ${TARGET_TRIPLET}-dbg")
file(GLOB DBG_LIBS
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.lib
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.a
${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.so
)
file(COPY ${DBG_LIBS}
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(GLOB DBG_DLLS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.dll)
file(COPY ${DBG_DLLS}
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin
FILES_MATCHING PATTERN "*.dll")
endif()
message(STATUS "Packaging ${TARGET_TRIPLET}-dbg done")
endif()
file(GLOB INSTALLED_LIBS ${CURRENT_PACKAGES_DIR}/debug/lib/*.lib ${CURRENT_PACKAGES_DIR}/lib/*.lib)
foreach(LIB ${INSTALLED_LIBS})
get_filename_component(OLD_FILENAME ${LIB} NAME)
get_filename_component(DIRECTORY_OF_LIB_FILE ${LIB} DIRECTORY)
string(REPLACE "libboost_" "boost_" NEW_FILENAME ${OLD_FILENAME})
string(REPLACE "-s-" "-" NEW_FILENAME ${NEW_FILENAME}) # For Release libs
string(REPLACE "-vc141-" "-vc140-" NEW_FILENAME ${NEW_FILENAME}) # To merge VS2017 and VS2015 binaries
string(REPLACE "-vc142-" "-vc140-" NEW_FILENAME ${NEW_FILENAME}) # To merge VS2019 and VS2015 binaries
string(REPLACE "-sgd-" "-gd-" NEW_FILENAME ${NEW_FILENAME}) # For Debug libs
string(REPLACE "-sgyd-" "-gyd-" NEW_FILENAME ${NEW_FILENAME}) # For Debug libs
string(REPLACE "-x32-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries
string(REPLACE "-x64-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries
string(REPLACE "-a32-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries
string(REPLACE "-a64-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries
string(REPLACE "-1_71" "" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake > 3.10 to locate the binaries
string(REPLACE "_python3-" "_python-" NEW_FILENAME ${NEW_FILENAME})
if("${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME}" STREQUAL "${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME}")
# nothing to do
elseif(EXISTS ${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME})
file(REMOVE ${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME})
else()
file(RENAME ${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME} ${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME})
endif()
endforeach()
vcpkg_copy_pdbs()
endfunction()