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48 lines
1.7 KiB
CMake
48 lines
1.7 KiB
CMake
# Common Ambient Variables:
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
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# PORT = current port name (zlib, etc)
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# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
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# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
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# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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#
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include(vcpkg_common_functions)
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vcpkg_download_distfile(ARCHIVE
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URLS "@URL@"
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FILENAME "@FILENAME@"
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SHA512 @SHA512@
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)
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE ${ARCHIVE}
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# (Optional) A friendly name to use instead of the filename of the archive (e.g.: a version number or tag).
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# REF 1.0.0
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# (Optional) Read the docs for how to generate patches at:
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# https://github.com/Microsoft/vcpkg/blob/master/docs/examples/patching.md
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# PATCHES
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# 001_port_fixes.patch
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# 002_more_port_fixes.patch
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)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA # Disable this option if project cannot be built with Ninja
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# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
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# OPTIONS_RELEASE -DOPTIMIZE=1
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# OPTIONS_DEBUG -DDEBUGGABLE=1
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)
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vcpkg_install_cmake()
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# Handle copyright
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# file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/@PORT@ RENAME copyright)
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# Post-build test for cmake libraries
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# vcpkg_test_cmake(PACKAGE_NAME @PORT@)
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