vcpkg/ports/shader-slang/vcpkg.json
JonLiu1993 6a391a116b
[shader-slang] update to v2024.1.7 (#38307)
Fixes #38292

Note: no feature need to test.

- [x] Changes comply with the [maintainer
guide](https://github.com/microsoft/vcpkg-docs/blob/main/vcpkg/contributing/maintainer-guide.md).
- [x] SHA512s are updated for each updated download.
- [ ] ~~The "supports" clause reflects platforms that may be fixed by
this new version.~~
- [ ] ~~Any fixed [CI
baseline](https://github.com/microsoft/vcpkg/blob/master/scripts/ci.baseline.txt)
entries are removed from that file.~~
- [ ] ~~Any patches that are no longer applied are deleted from the
port's directory.~~
- [x] The version database is fixed by rerunning `./vcpkg x-add-version
--all` and committing the result.
- [x] Only one version is added to each modified port's versions file.

---------

Co-authored-by: Jon <v-zhli17@microsoft.com>
2024-04-23 13:16:12 -04:00

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{
"name": "shader-slang",
"version": "2024.1.7",
"description": "Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, and Stanford.",
"homepage": "https://github.com/shader-slang/slang",
"license": "MIT",
"supports": "((x86 & windows) | (x64 & (windows | linux | osx)) | (arm64 & (linux | osx))) & !uwp & !static"
}