vcpkg/ports/gamedev-framework/portfile.cmake
ahugeat 645b853ed8
[gamedev-framework] Update to v1.0.0 (#25842)
* Update gamedev-framework to v1.0.0

* Update database

* Use new vcpkg_cmake commands

* Fix portfile format

* Update package revision

* Try to fix database version

* Remove port-version

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>

* Protect CMake string

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>

* Fix version database

* remove git-tree

* update version

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: Jonliu1993 <13720414433@163.com>
2022-07-20 15:39:35 -07:00

50 lines
1.4 KiB
CMake

if (VCPKG_HOST_IS_LINUX)
message(WARNING "gamedev-framework requires gcc version 8.3 or later.")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO GamedevFramework/gf
HEAD_REF master
REF v1.0.0
SHA512 daa6808500e4259152b8173d6f289964d2e0807f434ec25a378575a0160de7c739ce8f483b157b734a1d5726720db6a22212ec2ef803ff567a51ed8a6822cfd7
)
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
-DGF_USE_EMBEDDED_LIBS=OFF
-DGF_BUILD_GAMES=OFF
-DGF_BUILD_EXAMPLES=OFF
-DGF_BUILD_DOCUMENTATION=OFF
-DGF_SINGLE_COMPILTATION_UNIT=ON
-DBUILD_TESTING=OFF
-DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
OPTIONS_RELEASE -DGF_DEBUG=OFF
OPTIONS_DEBUG -DGF_DEBUG=ON
)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup(
PACKAGE_NAME gf
CONFIG_PATH lib/cmake/gf
)
vcpkg_copy_pdbs()
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/debug/share"
"${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/share/doc"
"${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
"${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
)
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/bin"
"${CURRENT_PACKAGES_DIR}/debug/bin"
)
endif()
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)