vcpkg/ports/fluidlite/portfile.cmake
Thomas1664 d32292fd11
[fluidlite] Remove CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS (#28569)
* [fluidlite] Remove `CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS`

* version

* Test in CI

* Disable dynamic builds on Windows

* version

* revert CI baseline
2022-12-27 00:43:27 -08:00

33 lines
1.1 KiB
CMake

if(EXISTS "${CURRENT_PACKAGES_DIR}/share/fluidsynth/copyright")
message(FATAL_ERROR "Can't build fluidlite if fluidsynth is installed. Please remove fluidsynth, and try to install fluidlite again if you need it.")
endif()
if(VCPKG_TARGET_IS_WINDOWS)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO divideconcept/FluidLite
REF fdd05bad03cdb24d1f78b5fe3453842890c1b0e8
SHA512 8118bec2cb5ee48b8064ed2111610f1917ee8e6f1dc213121b2311d056da21d7f618ef50735e7653d2cccf1e96652f3ccf026101fccb9863448008918add53e0
HEAD_REF master
)
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" FLUIDLITE_BUILD_STATIC)
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" FLUIDLITE_BUILD_SHARED)
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
-DFLUIDLITE_BUILD_STATIC=${FLUIDLITE_BUILD_STATIC}
-DFLUIDLITE_BUILD_SHARED=${FLUIDLITE_BUILD_SHARED}
)
vcpkg_cmake_install()
vcpkg_fixup_pkgconfig()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")