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* [shaderc] Use build type to build targets * update version record * Update ports/shaderc/portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update ports/shaderc/portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * refresh version record Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
56 lines
1.9 KiB
CMake
56 lines
1.9 KiB
CMake
#Note: glslang and spir tools doesn't export symbol and need to be build as static lib for cmake to work
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO google/shaderc
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REF 05c766a1f4615ee37d37d09271aaabca30ffd293
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SHA512 329697e8e23d619313440d57ef740a94c49d13533e1b8734fc8ff72fd5092c2addabb306f64cb69160fa5fee373a05ba39a5ee6d92d95e5e2e9c7ec96a51aadc
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HEAD_REF master
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PATCHES
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disable-update-version.patch
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fix-install.patch
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fix-build-type.patch
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)
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH}/third_party/glslang)
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists_spirv.txt DESTINATION ${SOURCE_PATH}/third_party/spirv-tools)
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file(RENAME ${SOURCE_PATH}/third_party/spirv-tools/CMakeLists_spirv.txt ${SOURCE_PATH}/third_party/spirv-tools/CMakeLists.txt)
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/build-version.inc DESTINATION ${SOURCE_PATH}/glslc/src)
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set(OPTIONS)
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if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
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list(APPEND OPTIONS -DSHADERC_ENABLE_SHARED_CRT=ON)
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endif()
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# shaderc uses python to manipulate copyright information
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vcpkg_find_acquire_program(PYTHON3)
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get_filename_component(PYTHON3_EXE_PATH ${PYTHON3} DIRECTORY)
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vcpkg_add_to_path(PREPEND "${PYTHON3_EXE_PATH}")
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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${OPTIONS}
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-DSHADERC_SKIP_TESTS=true
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-Dglslang_SOURCE_DIR=${CURRENT_INSTALLED_DIR}/include
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-Dspirv-tools_SOURCE_DIR=${CURRENT_INSTALLED_DIR}/include
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OPTIONS_DEBUG
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-DSUFFIX_D=true
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OPTIONS_RELEASE
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-DSUFFIX_D=false
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)
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vcpkg_install_cmake()
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vcpkg_fixup_pkgconfig()
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vcpkg_copy_tools(TOOL_NAMES glslc AUTO_CLEAN)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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