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11e79b1072
* [vsgimgui] New port * Fix indentation * Fix version * Remove files through portfile instead of patch * Update version * Add patch to remove font texture creation. The Vulkan backend now does this automatically. --------- Co-authored-by: Cheney-Wang <850426846@qq.com>
64 lines
2.1 KiB
Diff
64 lines
2.1 KiB
Diff
diff --git a/include/vsgImGui/RenderImGui.h b/include/vsgImGui/RenderImGui.h
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index e8186c6..8059d75 100644
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--- a/include/vsgImGui/RenderImGui.h
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+++ b/include/vsgImGui/RenderImGui.h
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@@ -86,7 +86,6 @@ namespace vsgImGui
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vsg::ref_ptr<vsg::RenderPass> renderPass,
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uint32_t minImageCount, uint32_t imageCount,
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VkExtent2D imageSize, bool useClearAttachments);
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- void _uploadFonts();
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};
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} // namespace vsgImGui
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diff --git a/src/vsgImGui/RenderImGui.cpp b/src/vsgImGui/RenderImGui.cpp
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index bda3137..7ec6136 100644
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--- a/src/vsgImGui/RenderImGui.cpp
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+++ b/src/vsgImGui/RenderImGui.cpp
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@@ -60,7 +60,6 @@ namespace vsgImGui
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RenderImGui::RenderImGui(const vsg::ref_ptr<vsg::Window>& window, bool useClearAttachments)
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{
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_init(window, useClearAttachments);
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- _uploadFonts();
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}
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RenderImGui::RenderImGui(vsg::ref_ptr<vsg::Device> device, uint32_t queueFamily,
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@@ -69,7 +68,6 @@ RenderImGui::RenderImGui(vsg::ref_ptr<vsg::Device> device, uint32_t queueFamily,
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VkExtent2D imageSize, bool useClearAttachments)
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{
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_init(device, queueFamily, renderPass, minImageCount, imageCount, imageSize, useClearAttachments);
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- _uploadFonts();
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}
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RenderImGui::~RenderImGui()
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@@ -183,30 +181,6 @@ void RenderImGui::_init(
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}
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}
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-void RenderImGui::_uploadFonts()
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-{
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- auto commandPool = vsg::CommandPool::create(_device, _queueFamily, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT);
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- auto fence = vsg::Fence::create(_device);
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-
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- uint64_t timeout = 1000000000;
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- vsg::submitCommandsToQueue(commandPool, fence, timeout, _queue, [&](vsg::CommandBuffer& commandBuffer) {
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- ImGui_ImplVulkan_CreateFontsTexture(commandBuffer);
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- });
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-
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- VkResult result = fence->status();
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- while (result == VK_NOT_READY)
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- {
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- result = fence->wait(timeout);
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- }
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-
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- if (result != VK_SUCCESS)
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- {
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- vsg::error("RenderImGui::_uploadFonts(), fence->state() = ", result);
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- }
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-
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- ImGui_ImplVulkan_DestroyFontUploadObjects();
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-}
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-
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void RenderImGui::accept(vsg::RecordTraversal& rt) const
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{
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auto& commandBuffer = *(rt.getState()->_commandBuffer);
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