PowerToys/tools/HandlesExperiment/FileLocksmithGUI/MainWindow.xaml.h

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#pragma once
#include "MainWindow.g.h"
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#include "../FileLocksmithLib/FileLocksmith.h"
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namespace winrt::FileLocksmithGUI::implementation
{
struct MainWindow : MainWindowT<MainWindow>
{
MainWindow();
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private:
std::vector<ProcessResult> m_process_info;
void find_processes();
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void place_and_resize();
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};
}
namespace winrt::FileLocksmithGUI::factory_implementation
{
struct MainWindow : MainWindowT<MainWindow, implementation::MainWindow>
{
};
}