2021-12-30 01:33:20 +08:00
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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2022-06-23 22:29:53 +08:00
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using System.Globalization;
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2021-12-30 01:33:20 +08:00
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using System.Runtime.CompilerServices;
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2022-06-23 22:29:53 +08:00
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using System.Text.Json;
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2022-10-26 21:02:31 +08:00
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using global::PowerToys.GPOWrapper;
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using Microsoft.PowerToys.Settings.UI.Library;
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2021-12-30 01:33:20 +08:00
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using Microsoft.PowerToys.Settings.UI.Library.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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2021-12-30 01:33:20 +08:00
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2022-10-26 21:02:31 +08:00
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namespace Microsoft.PowerToys.Settings.UI.ViewModels
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{
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public class AlwaysOnTopViewModel : Observable
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{
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private ISettingsUtils SettingsUtils { get; set; }
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private GeneralSettings GeneralSettingsConfig { get; set; }
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private AlwaysOnTopSettings Settings { get; set; }
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private Func<string, int> SendConfigMSG { get; }
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public AlwaysOnTopViewModel(ISettingsUtils settingsUtils, ISettingsRepository<GeneralSettings> settingsRepository, ISettingsRepository<AlwaysOnTopSettings> moduleSettingsRepository, Func<string, int> ipcMSGCallBackFunc)
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{
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if (settingsUtils == null)
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{
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throw new ArgumentNullException(nameof(settingsUtils));
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}
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SettingsUtils = settingsUtils;
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// To obtain the general settings configurations of PowerToys Settings.
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if (settingsRepository == null)
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{
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throw new ArgumentNullException(nameof(settingsRepository));
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}
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GeneralSettingsConfig = settingsRepository.SettingsConfig;
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// To obtain the settings configurations of AlwaysOnTop.
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if (moduleSettingsRepository == null)
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{
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throw new ArgumentNullException(nameof(moduleSettingsRepository));
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}
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Settings = moduleSettingsRepository.SettingsConfig;
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_enabledGpoRuleConfiguration = GPOWrapper.GetConfiguredAlwaysOnTopEnabledValue();
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if (_enabledGpoRuleConfiguration == GpoRuleConfigured.Disabled || _enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled)
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{
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// Get the enabled state from GPO.
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_enabledStateIsGPOConfigured = true;
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_isEnabled = _enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled;
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}
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else
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{
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_isEnabled = GeneralSettingsConfig.Enabled.AlwaysOnTop;
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}
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_hotkey = Settings.Properties.Hotkey.Value;
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_frameEnabled = Settings.Properties.FrameEnabled.Value;
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_frameThickness = Settings.Properties.FrameThickness.Value;
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_frameColor = Settings.Properties.FrameColor.Value;
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_frameAccentColor = Settings.Properties.FrameAccentColor.Value;
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_soundEnabled = Settings.Properties.SoundEnabled.Value;
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_doNotActivateOnGameMode = Settings.Properties.DoNotActivateOnGameMode.Value;
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_roundCornersEnabled = Settings.Properties.RoundCornersEnabled.Value;
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_excludedApps = Settings.Properties.ExcludedApps.Value;
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_windows11 = Helper.Windows11();
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// set the callback functions value to hangle outgoing IPC message.
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SendConfigMSG = ipcMSGCallBackFunc;
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}
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public bool IsEnabled
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{
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get => _isEnabled;
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set
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{
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if (_enabledStateIsGPOConfigured)
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{
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// If it's GPO configured, shouldn't be able to change this state.
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return;
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}
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if (value != _isEnabled)
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{
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_isEnabled = value;
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// Set the status in the general settings configuration
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GeneralSettingsConfig.Enabled.AlwaysOnTop = value;
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OutGoingGeneralSettings snd = new OutGoingGeneralSettings(GeneralSettingsConfig);
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SendConfigMSG(snd.ToString());
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OnPropertyChanged(nameof(IsEnabled));
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}
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}
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}
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public bool IsEnabledGpoConfigured
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{
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get => _enabledStateIsGPOConfigured;
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}
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public HotkeySettings Hotkey
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{
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get => _hotkey;
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set
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{
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if (value != _hotkey)
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{
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if (value == null || value.IsEmpty())
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{
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_hotkey = AlwaysOnTopProperties.DefaultHotkeyValue;
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}
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else
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{
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_hotkey = value;
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}
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Settings.Properties.Hotkey.Value = _hotkey;
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NotifyPropertyChanged();
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// Using InvariantCulture as this is an IPC message
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SendConfigMSG(
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string.Format(
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CultureInfo.InvariantCulture,
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"{{ \"powertoys\": {{ \"{0}\": {1} }} }}",
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AlwaysOnTopSettings.ModuleName,
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JsonSerializer.Serialize(Settings)));
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}
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}
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}
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public bool FrameEnabled
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{
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get => _frameEnabled;
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set
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{
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if (value != _frameEnabled)
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{
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_frameEnabled = value;
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Settings.Properties.FrameEnabled.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public int FrameThickness
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{
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get => _frameThickness;
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set
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{
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if (value != _frameThickness)
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{
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_frameThickness = value;
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Settings.Properties.FrameThickness.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public string FrameColor
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{
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get => _frameColor;
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set
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{
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if (value != _frameColor)
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{
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_frameColor = value;
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Settings.Properties.FrameColor.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool SoundEnabled
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{
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get => _soundEnabled;
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set
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{
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if (value != _soundEnabled)
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{
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_soundEnabled = value;
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Settings.Properties.SoundEnabled.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool DoNotActivateOnGameMode
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{
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get => _doNotActivateOnGameMode;
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set
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{
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if (value != _doNotActivateOnGameMode)
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{
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_doNotActivateOnGameMode = value;
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Settings.Properties.DoNotActivateOnGameMode.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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2022-07-01 23:56:45 +08:00
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public bool RoundCornersEnabled
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{
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get => _roundCornersEnabled;
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set
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{
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if (value != _roundCornersEnabled)
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{
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_roundCornersEnabled = value;
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Settings.Properties.RoundCornersEnabled.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public string ExcludedApps
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{
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get => _excludedApps;
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set
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{
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if (value != _excludedApps)
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{
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_excludedApps = value;
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Settings.Properties.ExcludedApps.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool FrameAccentColor
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{
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get => _frameAccentColor;
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set
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{
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if (value != _frameAccentColor)
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{
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_frameAccentColor = value;
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Settings.Properties.FrameAccentColor.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool Windows11
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{
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get => _windows11;
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set
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{
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_windows11 = value;
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}
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}
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public void NotifyPropertyChanged([CallerMemberName] string propertyName = null)
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{
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OnPropertyChanged(propertyName);
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SettingsUtils.SaveSettings(Settings.ToJsonString(), AlwaysOnTopSettings.ModuleName);
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}
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private GpoRuleConfigured _enabledGpoRuleConfiguration;
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private bool _enabledStateIsGPOConfigured;
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private bool _isEnabled;
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private HotkeySettings _hotkey;
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private bool _frameEnabled;
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private int _frameThickness;
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private string _frameColor;
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private bool _frameAccentColor;
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private bool _soundEnabled;
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private bool _doNotActivateOnGameMode;
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private bool _roundCornersEnabled;
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private string _excludedApps;
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private bool _windows11;
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}
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}
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