PowerToys/src/modules/keyboardmanager/common/Helpers.cpp

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#include "pch.h"
#include "Helpers.h"
#include <sstream>
#include "../common/shared_constants.h"
using namespace winrt::Windows::Foundation;
namespace KeyboardManagerHelper
{
// Function to split a wstring based on a delimiter and return a vector of split strings
std::vector<std::wstring> splitwstring(const std::wstring& input, wchar_t delimiter)
{
std::wstringstream ss(input);
std::wstring item;
std::vector<std::wstring> splittedStrings;
while (std::getline(ss, item, delimiter))
{
splittedStrings.push_back(item);
}
return splittedStrings;
}
// Function to return the next sibling element for an element under a stack panel
IInspectable getSiblingElement(IInspectable const& element)
{
FrameworkElement frameworkElement = element.as<FrameworkElement>();
StackPanel parentElement = frameworkElement.Parent().as<StackPanel>();
uint32_t index;
parentElement.Children().IndexOf(frameworkElement, index);
return parentElement.Children().GetAt(index + 1);
}
// Function to check if the key is a modifier key
bool IsModifierKey(DWORD key)
{
return (GetKeyType(key) != KeyType::Action);
}
// Function to get the type of the key
KeyType GetKeyType(DWORD key)
{
switch (key)
{
case CommonSharedConstants::VK_WIN_BOTH:
case VK_LWIN:
case VK_RWIN:
return KeyType::Win;
case VK_CONTROL:
case VK_LCONTROL:
case VK_RCONTROL:
return KeyType::Ctrl;
case VK_MENU:
case VK_LMENU:
case VK_RMENU:
return KeyType::Alt;
case VK_SHIFT:
case VK_LSHIFT:
case VK_RSHIFT:
return KeyType::Shift;
default:
return KeyType::Action;
}
}
// Function to return if the key is an extended key which requires the use of the extended key flag
bool isExtendedKey(DWORD key)
{
switch (key)
{
case VK_RCONTROL:
case VK_RMENU:
case VK_NUMLOCK:
case VK_SNAPSHOT:
case VK_CANCEL:
return true;
default:
return false;
}
}
Collections::IVector<IInspectable> ToBoxValue(const std::vector<std::wstring>& list)
{
Collections::IVector<IInspectable> boxList = single_threaded_vector<IInspectable>();
for (auto& val : list)
{
boxList.Append(winrt::box_value(val));
}
return boxList;
}
}