PowerToys/src/modules/keyboardmanager/common/pch.h

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#pragma once
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <winrt/Windows.system.h>
#include <winrt/windows.ui.xaml.hosting.h>
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
#include <winrt/windows.ui.xaml.controls.h>
#include <winrt/Windows.ui.xaml.media.h>
#include <winrt/Windows.Foundation.Collections.h>
#include "winrt/Windows.Foundation.h"
#include "winrt/Windows.Foundation.Numerics.h"
#include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
#include "winrt/Windows.UI.Text.h"
#include "winrt/Windows.UI.Core.h"
#include <stdlib.h>
using namespace winrt;
using namespace Windows::UI;
using namespace Windows::UI::Composition;
using namespace Windows::UI::Xaml::Hosting;
using namespace Windows::Foundation::Numerics;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;