* migrate Microsoft.Interop.Tests to target .NET Core 3.1
* put the stylecop nuget and stylecop.json
* refactor Microsoft.Interop.Tests.csproj to have x64 platform target
* Update build-powertoys-steps.yml
Getting interop tests actually on CI
Co-authored-by: Clint Rutkas <clint@rutkas.com>
* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well
No other usage of GetLastError has the result assigned to a variable first in this code, so it is better if we make check_user_is_admin the same in that regard.
* Added get_key to powertoysmodule interface
* Replace get_name with get_key
* Implement get_key function in modules
* Make key global constant in each module
* Update settings v1 to use key to load and save files
* Fixed fancyzones and preview pane unit tests
* Removed setings unit test as the case is not covered anymore
* Add constant files for modules and use it to reference module key
* Add constant string files to colorpicker, launcher and shortcut guide
* correct sunction signature in settings helper
* Fix powerpreview merge conflicts
* nit fix with include statement location
* add check for fields in from_json_string
* Updated preview pane tests with correct from_json_string signature
* Correct Image resizer naming
* Roll back changes for adding check for property and version
* Fix image resizer not working
* Made drawing zones not clog message processing
* Fixed synchronization bugs
* call BufferedPaintInit
* Some refactoring, the animation is back
* Rename a function
* Align parameters
* basic logic working
* Added a literal for ignore flag which cna be shared by all the files
* Added a condition that the other modifier keys should not be pressed
* Added comments to describe each scenario
* sometimes when multiple modified keys were involved the shift+tab key press was also being invoked, so added an additional check in the IsValid function
* use variable for vk_tab
* remove new line before initializing dwextraInfo
* move flag check if the filterKeyboardevent function
* use windows.system.virtualkey.shift instead of defining a constant for the shift key code
* removed latest settings to use internal settings instead. Removed the validity check while still within the hotkey other than if it's tab or shift+tab
* add a function to send input to the system instead of duplicating the send input code
* remove VKSHIFT declaration
* display all shortcuts/keys except tab and shift+tab
* remove header that is no longer needed
* Added a keyboard hook to the runner
* Update RootKeyboardHook
* Enable reading the whole JsonObject property
* Renamed RootKeyboardHook to CentralizedKeyboardHook
* Fixed build break, changed callback return type to bool
* Added Hotkey struct which somehow went missing
+ Cherry-pick fixes
* Reorganized the kb hook
* Basic version works
* Various fixes
* Finishing touches
* Fix potential threading issue
* int -> size_t
* Add default initializers to the Hotkey struct
* Added a suggested comment
* Unified a constant
* Use C# classes instead of native calls for sync
* Added a claryfing comment
* Use std::move
* Renamed a method
* Possible fix for compilation errors
* Fix a regression
* Show a message on failure
* Added DISABLE_LOWLEVEL_HOOK support
* Allow running Launcher as standalone
* Rename string constants
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error