* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* adding max length to hex textbox
* support hex code without hashtag
* new method
* Only user typed hashtag in text box
* code change
* set hex box casing to upper
* improve hashtag handling
* fix spelling and add comment
* spell fix
* fix condition and switch hex to lower case
* [ColorPicker] Adjust window positioning in bottom & right corners of the screens
* Make it window height dependent
* Right side dead zone dependent on window width
* #14020 and #12630 - Show color as a float and as a decimal value
* getting stuff up-to-par
* changing RGB Float to VEC4
* Getting Decimal to display correct.
* tweaking VEC4 output. What would be better is if these actually pulled from a real output ...
* Shifting to force decimal
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* Created logic to convrt RGB to CIELAB (with intermediate step to CIEXYZ)
* Added CIELAB to the available color representation types
* Created tests for the color conversion from RGB to LAB (and for RGB to XYZ)
* Update ColorPickerViewModel to keep the L*a*b* format the same
* Improved variable names & comment
* Remove url from color converting website to avoid unnecessary license issues
* Removed typo of the wrong variable
* Added expected words into dictionary
* Added links to explain used formulas
* Added CIE XYZ color space
* Added 'SRGB' to the dictionary
* Updated the range for the X and Z value in the CIE XYZ color space comments
* Fixed XYZ to LAB calculations
* Changed output format for CIELAb
Changed L*a*b*(L,a,b) to CIELab(L,a,b)
* Changed output in tests
* Fixed tests
* Added extra accuracy
* Add decimal places to cielab and ciexyz formats
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* Fixing the issue with hex textbox not being updated with the correct values from RGB boxes #12931
* Update current color immediately when typing in RGB boxes #11108
* added expected words into dictionary
* Set name to listview
* More fixes
* Narrator improvements
* Tab order
* Color order
* Color label fix
Co-authored-by: Niels Laute <niels9001@hotmail.com>
* [ColorPicker] Change zoom animation behavior
Makes the main window large enough to accommodate all zoom levels.
* [ColorPicker] Change zoom window position logic
Use PointFromScreen to calculate mouse position relative to window
This requires a "visible" window, so use opacity to fake-hide window
Window is still fully hidden when color picker closes
* [ColorPicker] Extract and modify resize behavior
Allows easier editing of animation easing/duration
* Update expect.txt
IAnimatable
IEasing
Co-authored-by: Clint Rutkas <clint@rutkas.com>
* Fix multiple instances running
* Make ColorPicker invokable from the runner
* Use a local mutex
* Enable running ColorPicker as standalone as well as a in PT
* Add some logging
* Remove newline
This will happen sooner or later and is not needed in the PR
* Update mutex name
* Update names
* Add logging