* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Add AutomationProperties.Name to focusable elements
* Add AutomationProperties.Name to focusable elements
* Use AutomationProperties.LabeledBy with buttons / text boxes
* Address PR comments
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Fixed formatting of json file
* Move loc step to end
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* fixing MSB3052
* adding back in to unblock build
* More agressive refactor. Moved the define constant to wixproj and actual version into src file version prop
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* stack new zones
* Changed startup location of window editor
* Zones start in upper left
* Changed Focus Zone Initialization
* Zones.Add
* Reset zone position when it goes off screen
* Swap resizers on drag
* Update resizers on split if existing split is used
* Fix accuracy error
* Zone ids are ordered
* Cancel merge on other actions
* Split if one of the snapped splitters is dragged
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle