* Started work
* Removed bools in favor of an enum, renamed some
* Done something but it still doesn't work
* Settings are now correctly saved
* I'm getting a crash, I need to rebuild from scratch
* Settings page looks alright
* Completed work. Unit tests?
* Use ComboBox instead
* Add telemetry
* Update text
* Improve zone selection algorithm
* Thanks, spell checker
* Fix failing test case
* Add error logging
* Added support for different zone selection algorithms
* Revert "Fix failing test case"
This reverts commit 9f31a8a7e6.
* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Pass zoneId on zone creaton and make it const
Refactor IZone and Zone - make methods const
and remove SetId
* Update tests
* Fix Grid layout zone order
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Added an Alt key hook
* Refactor a block of code into a method
* Again refactored existing code
* Apparently Win+Alt does not reach FancyZones
* Using Ctrl+alt instead of Win+alt for now
* It works
* Fixed VD change
* Remove unused member
* Fix compilation error
* Enable shrinking
* Fixed comments in .h files
* Remove newline
* Refactored a function into two
The next task is to simplify their code.
* Updated a comment
* Update a variable name
* Reverted to the old implementation of directional move
* More refactoring
* Remove space
* Fixed windows getting stuck
* Changed function name
* Added the setting
* Refactored existing code, the main feature isn't implemented yet
* Renamed a method
* Updated a comment in IZoneWindow
* Added the zone selection algorithm, didn't test it
* Basic features work
* Single monitor cycling works
* Seems that the feature works well
* Polished the settings page
* Rebase fix
* Fixed a null pointer dereference
* Use classic if syntax
* Fixed bad indentation
How did these lines unindent themselves?
* Removed TODO comment
* Rebase fix
* Another rebase fix
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle
* Started work
* I can't debug anything, cleaning
* Added settings, [[Not Tested]]
Not even compiled
* Tested, the most basic features work
* Refactor, add RestoreSize
* Added DPI awareness
* Fixed a potential issue with resizing zoned windows
* Fixup: Potentially unsafe memory-layout of std::pair replaced with std::array
* Fixup: Use .data() instead of a pointer
* Further refactoring
* Integrated Win+Arrow keys with the Restore size feature
* Fixed an issue where window's on-screen position is not restored properly
* Fixed a bug pointed out by Enrico
* Persist app zone history in a separate file
* Almost ready to be functionally tested
* Now all unit tests pass
* Bug fixes, it seems to work
* Various fixups
* Improved performance of FancyZones::UpdateWindowsPositions()
* Handle scenario with only primary desktop and no desktop swithc in current session.
* Add scoped lock when changing current desktop id. Address PR comments.
* Explain purpose of UpdatePrimaryDesktopData method.
* Fix typo in documentation.
* Refactor a method which resizes windows
* Completed initial work for MultiZones
Without changing any test, they all pass!
* Implemented a basic version of Multizones, updated some tests
* Reduced the sensitivity radius
* Added a few must-have unit tests for Multizones
* Some fixups
* Took care of the conflict between this and #1938
* Improved how zones are detected, reverted a change in one unit test
* Resolved another merge conflict
* Fixed bugs related to stamping
* When moving window into zones using arrow keys, support multi-monitor scenario
* Minor coding style adjustments
* Split implementation into separate functions because of readability
* Rename certain arguments
* Modify unit tests after API changes
* Address PR comments and add unit tests
* Return true from MoveWindowIntoZoneByDirection only if window is successfully added to new zone
* Improved monitor ordering (#1)
* Implemented improved monitor ordering v1
* Fixed some embarrassing bugs, added some tests
* Added one more test
* Extracted a value to a variable
* ASCII art in unit test comments describing monitor layouts
* Removed empty line for consistency
* Update comment to match the code
* Refactored tests, added tests for X,Y offsets
Co-authored-by: Ivan Stošić <ivan100sic@gmail.com>
* Migrate FancyZones data persisting from Registry to JSON file
* Address PR comment: Remove redundant check
* Addres PR comment: Remove unused Dpi and add CmdArgs enum
* Address PR comment: Make methods const and inline
* Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value
* Address PR comment: Use lamdba as callback
* Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace
* Address PR comment: Use regular comparison instead of std::wstring::compare
* Address PR comment: Use std::wstring_view for tmp file paths
* Address PR comment: Use scoped lock when accessing member data
* Address PR comment: Remove typedefs to increase code readability
* Address PR comment: removed nullptr checks with corresponding tests
* Address PR comment: Move ZoneSet object instead of copying
* Address PR comment: Make FancyZonesData instance const where possible
* Remove unnecessary gutter variable during calculating zone coordinates
* Remove uneeded subclass
* Avoid unnecessary copying and reserve space for vector if possible
* Save FancyZones data after exiting editor
* App zone history (#18)
* added window and zone set ids to app zone history
* Rename JSON file
* Remove AppZoneHistory migration
* Move parsing of ZoneWindow independent temp files outside of it
* Unit tests update (#19)
* check device existence in map
* updated ZoneSet tests
* updated JsonHelpers tests
* Use single zone count information
* Remove uneeded tests
* Remove one more test
* Remove uneeded line
* Address PR comments - Missing whitespace
* Update zoneset data for new virtual desktops (#21)
* update active zone set with actual data
* Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow.
* Fix unit tests to match modifications in implementation
* Fix applying layouts on startup (second monitor)
Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: Seraphima <zykovas91@gmail.com>
* Removed and runs
Still needs some extra cleanup and addressing open issues
* Removed and runs
Still needs some extra cleanup and addressing open issues
* Clean
* Update
the screen. Previously, it would iterate through the zones in the order
they were added and find the first one that fit the description. While
this works in most cases, if a user wants to have overlapping zones, it
is better to iterate through all of them and find the zone that the user
expects. There are cases where a zone is completely inaccessible on drag
because of the current code. To resolve this, the zone search will look
for the smallest zone possible. The reason I chose this solution is
because this guarantees that zones are at least reachable since if a
zone was bigger than another zone, then there must be a part of it
that is exposed, therefore reachable itself. Note: this solution is for
the scenario between two zones. More than that is not guaranteed. But I
feel like this covers enough scenarios to warrant its addition.
Example:
----------------
- Zone1 -
- ---------- -
- - Zone2 - -
- - - -
- ---------- -
----------------
Previously, zone2 was inaccessible since it would iterate through 1 then
2. But 1 would always be seen first when dragging a window. With this
fix it zone2 will be accessible.
Co-authored-by: Alexis Campailla <alexis@janeasystems.com>
Co-authored-by: Bret Anderson <bretan@microsoft.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Jeff Bogdan <jeffbog@microsoft.com>
Co-authored-by: March Rogers <marchr@microsoft.com>
Co-authored-by: Mike Harsh <mharsh@microsoft.com>
Co-authored-by: Nachum Bundak <Nachum.Bundak@microsoft.com>
Co-authored-by: Oliver Jones <ojones@microsoft.com>
Co-authored-by: Patrick Little <plittle@microsoft.com>