* Add action keywords for each plugin
- Added keywords for each plug-in
- Change window walker search to use Query, not RawQuery (to get rid of action keyword)
- Make sure plug-ins that have action keywords as well as are in global list don't get added twice
All tests passed that passed before I started
Addressing issue #5823
* Fix bad formatting from the merge
* Do not add global plug-ins if we have an action keyword
Note side effect: you will not not be able to search for things that start with one of the plug-in keywords.
* Missed merge conflict repair!
* Revert "Do not add global plug-ins if we have an action keyword"
This reverts commit e3b0ecd708.
* Adjust keywords to suggested ones
* No need to ubild a query if we aren't going to use it
Didn't quite get the if statement right the first time I put it in.
* Do not add global plugins if we have an action keyword
This means, especially without a space, that global plugins do not become part of the search. Which really narrows down the search results, nicely.
* Update keywords as requested in the PR
* Modify shortcut to key code more similar to shortcut to shortcuts code. Manually tested cases
* Fixed existing tests and fixed scenario with other keys pressed and action key released
* Fixed dummy key usage
* Updated comments and removed dummy key usage in key to shortcut remaps
* Added tests for disable and shortcut to key. Pending tests for dummy key
* Added test cases for each usage of dummy key event
* Remove redundant check
* Pass zoneId on zone creaton and make it const
Refactor IZone and Zone - make methods const
and remove SetId
* Update tests
* Fix Grid layout zone order
* Improvements in enumeration of available screens (work areas)
* Minor code style improvement
* Address PR comments
* Store map of display device name to device index
* Address PR comments
* Update comment
* Break when suitable device is found
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Made drawing zones not clog message processing
* Fixed synchronization bugs
* call BufferedPaintInit
* Some refactoring, the animation is back
* Rename a function
* Align parameters
* Mark methods static and replace Count() with Length
* Use IsNullOrEmpty for null string checks
* Remove redundant initializations to default values
* Use nameof(property name) in place of string literals
* Add NativeMethods class
* Rename property getters in KeysDataModel & AppSpecificKeysDataModel
* Remove underscores from method names
* Mark Helper class static
* Address comments & typo fixes
* Add EncoderGuid property and fix failing build
* Update binding in GeneralPages.xaml
* Commented out enable/disable for File Explorer
* Revert UI changes
* Disable the toggles if PT is not running elevated
* Fixed compilation errors in tests
* Cleaned up preview pane code to separate thumbnail and preview panes as separate classes
* Fixed broken settings format and added elevation check and registry updated required logic. Preview Handler tested manually working, Thumbnail Enable/Disable needs to be fixed
* Updated Thumbnail enable/disable logic and added warning messages
* Update tests for File Explorer
* Fixed RegGetValue failing in Release config
* Renamed new classes
* Split wrappers for disable to work
* Modified enabled flag check to also check if user is on new settings. Fixed casing issue in powerpreview.h that caused a dialog prompt on first launch after install
* Update fontweight and margin
* Fixed release build not working
* Move UseNewSettings usage to powerpreview.cpp to avoid tests breaking. For new settings the enable check is done in constructor and for old settings it is done in enable
* Update src/core/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>
* Update src/core/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>
* Update src/core/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>
* Moved dup code to method
* Use correct versions of general settings for backwards compat test
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>