* [QuickAccent] Added Portuguese (BR) language
* Fix- Correct indentation
* Fix - Added proper indentation to EOF
* Removed "(BR)" from text
* chore: Changed index switch to array
* Correct German and French order
* [OOBE]Fix not shortcut not updating
Fix for issue #20953.
Activation key update in the OOBE window
when the user changes it in the settings window.
Add settings repository reference to the ViewModel
constructor to use the repository settings object
(and not create a second instance of it).
* Fix for issue #20953.
Unit test fixed.
* add selection of country langages
* Add Greek and Iceland countries
* Update src/modules/poweraccent/PowerAccent.Core/PowerAccent.Core.csproj
* fix ß in all section
* remove greek
* improve UI
* langage to language
* remove GR reference
* change 'All' to 'All available'
* adding Romanian and Hungarian
* Missing characters
* Add Italian
* Fix translation key
Remove GameMode activation
* Fix PR build issues
* Callback to get if a letter is part of the language
* Add additional dlls to installer
* Fix new dlls signing
* Fix spelling
* Add description to language selection
Co-authored-by: Damien LEROY <dleroy@veepee.com>
* Removed prefix
Quick deletion. Quick run in VS gave no problems.
* Removed prefix
Quick deletion. Quick run in VS gave no problems.
* update for new files
* Remove using muxc includes
* [Screen Ruler] add 7% opacity to tooltip background
* [Screen Ruler] restrict mouse cursor to monitor while in bounds mode
* [Screen Ruler] Do not preview overlay ui on all virtual desktops (Win + tab)
* [Screen Ruler] add hotkeys for toolbar #20345
* [Screen Ruler] Make single snapshot capture mode a default and update warning
* [Screen Ruler] Fix touch input in bounds mode #20286
* [Screen Ruler] activate window and set HWND_TOPMOST flag again after initialization
* [Screen Ruler] simplify lines calculation
* [Screen Ruler] Add inches and centimeters support
* [Chore] prefer x64 toolset to avoid hitting C1076
* [Screen Ruler] Allow making screenshots in non-continuous mode
* [Screen Ruler] Use single d3d device for all ops
* [Screen Ruler] remove gpu mutex and clean up screen capturing
* [Screen Ruler] handle and log DXGI initialization failure
* [Screen Ruler] Add unhandled exception handler
* [Screen Ruler] comment out Units of Measure setting
* [Screen Ruler] introduce a separate device dedicated for capturing
* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* Init commit
* Fix unintended GUID change of Microsoft.PowerToys.Run.Plugin.TimeZone.UnitTests
* Region and click word working
* Code style
* Close even when there is no result from the OCR
* Fix spelling concerns, and make overlay black to match snipping tool
* increase opacity of overlay to match snipping tool
* Code Style and cleanup
* Code style
* Create Logos and hook them into the project file
* Make the PowerOCR VCXProj more like Awake VCXProj
* Rename MainWindow to OCROverlay
* Add WindowUtilities and WindowForms
* Remove fsg to fix spelling error
* launch OCR Overlay on every screen
* Add PowerOCR to Runner Main.cpp
* Add PowerOCR Settings and Properties
* Add PowerOcrViewModel
* Fix wrong setting reference in PowerOcrSettingsVM
* Try to clean up the Cpp project for PowerOCR
* Went to ARM64 was x64 thanks @snickler
* Clean up PowerOCR C++ Proj with file refs
* Rewrite C++ dllmain comparing to awake
* Changes for spelling issues. The rest will stay
* Create PowerOcr Settings Page and add to settings shell
* Fix PowerOcr Settings
* Fix multi-monitor scaling issue
* Add close all overlays when escaping
* Update src/runner/main.cpp to call correct Power OCR dll
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Update expect.txt
* Add many files from Color Picker for hotkey activation
* Organize project into helper folder
* Use new hotkey activation and keep process alive
* Fix bug where scalebmp wasn't working
* Add The file headers and dispose app.xaml.cs
* Code style changes
* Fix bug where PowerOCR was toggling Awake
* Unsubscribe from keyboard events making they don't fire twice
* Add SndPowerOcrSetting and add to SettingsVM
* Trying to make the runner close PowerOCR when runner closes
* Fix app_name
* Update spellcheck expect
* use mutex on PowerOCR app to keep to single instance
* Rebuild the module interface using ColorPicker as a template.
Process still stays alive.
* Fix project names of the module interface
* Put app startup args back to 0 like color picker
* Runner now finds and enables/disables PowerOCR
* remove unneeded item groups from settings proj, per stefansjfw
* Add PowerOCR Screenshots
* Revert changed project GUID
* Add OOBE content for PowerOCR
* Keep cursor on one screen since the OCR window does not span screens.
* reload settings when activation key is pressed
* New screenshots and OOBE text
* Add PowerOCR as a case in the settings App.xaml.cs OnLaunched
* Settings and OOBE Text Changes
* Using using on bitmaps and change OCR overlay to stay open if no result
* Keyboard activation is handled is true
* Remove unused start PowerOCR OOBE Method
* [PowerOCR]Add some telemetry
* Add some logging
* Don't recreate the OCR overlay Windows more times
* Add to BugReportTool to get event viewer errors
* Fix wrong comment
* Fix another comment
* Add files to installer
* Add to signing
* Don't take Esc away from other apps
* Default to Win Shift R
* Use low level keyboard hook from runner
* Remove esc from local low level keyboard hook
* Fix some nits
* Default to Win Shift T
* Deselect previous selected item because it might not be valid.
* fast execute non-delayed queries
* Speling fixxes.
* Fixed _isTextSetProgrammatically check for when PTRSearchQueryFastResultsWithDelay = false
* Resoved some comments.
* Added partial delay for fast plugins
* Updates settings UI for second throttle value. Changed text.
* 'Verbiage' update