mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-21 07:17:56 +08:00
216 lines
7.5 KiB
C++
216 lines
7.5 KiB
C++
#include "pch.h"
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#include "d2d_window.h"
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extern "C" IMAGE_DOS_HEADER __ImageBase;
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D2DWindow::D2DWindow(std::optional<std::function<std::remove_pointer_t<WNDPROC>>> _pre_wnd_proc) :
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pre_wnd_proc(std::move(_pre_wnd_proc))
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{
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static const WCHAR* class_name = L"PToyD2DPopup";
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WNDCLASS wc = {};
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wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wc.hInstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
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wc.lpszClassName = class_name;
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = d2d_window_proc;
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RegisterClass(&wc);
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hwnd = CreateWindowExW(WS_EX_TOOLWINDOW | WS_EX_TOPMOST | WS_EX_NOREDIRECTIONBITMAP | WS_EX_LAYERED,
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wc.lpszClassName,
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L"PToyD2DPopup",
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WS_POPUP | WS_VISIBLE,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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nullptr,
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nullptr,
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wc.hInstance,
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this);
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WINRT_VERIFY(hwnd);
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}
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void D2DWindow::show(UINT x, UINT y, UINT width, UINT height)
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{
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if (!initialized)
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{
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base_init();
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}
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base_resize(width, height);
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render_empty();
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hidden = false;
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on_show();
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SetWindowPos(hwnd, HWND_TOPMOST, x, y, width, height, 0);
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ShowWindow(hwnd, SW_SHOWNORMAL);
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UpdateWindow(hwnd);
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}
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void D2DWindow::hide()
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{
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hidden = true;
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ShowWindow(hwnd, SW_HIDE);
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on_hide();
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}
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void D2DWindow::initialize()
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{
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base_init();
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}
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void D2DWindow::base_init()
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{
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std::unique_lock lock(mutex);
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// D2D1Factory is independent from the device, no need to recreate it if we need to recreate the device.
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if (!d2d_factory)
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{
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#ifdef _DEBUG
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D2D1_FACTORY_OPTIONS options = { D2D1_DEBUG_LEVEL_INFORMATION };
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#else
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D2D1_FACTORY_OPTIONS options = {};
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#endif
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winrt::check_hresult(D2D1CreateFactory(D2D1_FACTORY_TYPE_MULTI_THREADED,
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__uuidof(d2d_factory),
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&options,
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d2d_factory.put_void()));
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}
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// For all other stuff - assign nullptr first to release the object, to reset the com_ptr.
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d2d_dc = nullptr;
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d2d_device = nullptr;
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dxgi_factory = nullptr;
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dxgi_device = nullptr;
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d3d_device = nullptr;
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winrt::check_hresult(D3D11CreateDevice(nullptr,
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D3D_DRIVER_TYPE_HARDWARE,
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nullptr,
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D3D11_CREATE_DEVICE_BGRA_SUPPORT,
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nullptr,
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0,
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D3D11_SDK_VERSION,
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d3d_device.put(),
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nullptr,
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nullptr));
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winrt::check_hresult(d3d_device->QueryInterface(__uuidof(dxgi_device), dxgi_device.put_void()));
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winrt::check_hresult(CreateDXGIFactory2(0, __uuidof(dxgi_factory), dxgi_factory.put_void()));
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winrt::check_hresult(d2d_factory->CreateDevice(dxgi_device.get(), d2d_device.put()));
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winrt::check_hresult(d2d_device->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE, d2d_dc.put()));
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init();
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initialized = true;
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}
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void D2DWindow::base_resize(UINT width, UINT height)
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{
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std::unique_lock lock(mutex);
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if (!initialized)
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{
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return;
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}
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window_width = width;
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window_height = height;
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if (window_width == 0 || window_height == 0)
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{
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return;
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}
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DXGI_SWAP_CHAIN_DESC1 sc_description = {};
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sc_description.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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sc_description.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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sc_description.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
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sc_description.BufferCount = 2;
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sc_description.SampleDesc.Count = 1;
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sc_description.AlphaMode = DXGI_ALPHA_MODE_PREMULTIPLIED;
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sc_description.Width = window_width;
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sc_description.Height = window_height;
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dxgi_swap_chain = nullptr;
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winrt::check_hresult(dxgi_factory->CreateSwapChainForComposition(dxgi_device.get(),
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&sc_description,
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nullptr,
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dxgi_swap_chain.put()));
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composition_device = nullptr;
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winrt::check_hresult(DCompositionCreateDevice(dxgi_device.get(),
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__uuidof(composition_device),
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composition_device.put_void()));
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composition_target = nullptr;
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winrt::check_hresult(composition_device->CreateTargetForHwnd(hwnd, true, composition_target.put()));
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composition_visual = nullptr;
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winrt::check_hresult(composition_device->CreateVisual(composition_visual.put()));
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winrt::check_hresult(composition_visual->SetContent(dxgi_swap_chain.get()));
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winrt::check_hresult(composition_target->SetRoot(composition_visual.get()));
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dxgi_surface = nullptr;
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winrt::check_hresult(dxgi_swap_chain->GetBuffer(0, __uuidof(dxgi_surface), dxgi_surface.put_void()));
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D2D1_BITMAP_PROPERTIES1 properties = {};
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properties.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
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properties.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
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properties.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
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d2d_bitmap = nullptr;
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winrt::check_hresult(d2d_dc->CreateBitmapFromDxgiSurface(dxgi_surface.get(),
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properties,
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d2d_bitmap.put()));
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d2d_dc->SetTarget(d2d_bitmap.get());
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resize();
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}
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void D2DWindow::base_render()
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{
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std::unique_lock lock(mutex);
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if (!initialized || !d2d_dc || !d2d_bitmap)
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return;
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d2d_dc->BeginDraw();
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render(d2d_dc.get());
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winrt::check_hresult(d2d_dc->EndDraw());
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winrt::check_hresult(dxgi_swap_chain->Present(1, 0));
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winrt::check_hresult(composition_device->Commit());
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}
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void D2DWindow::render_empty()
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{
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std::unique_lock lock(mutex);
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if (!initialized || !d2d_dc || !d2d_bitmap)
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return;
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d2d_dc->BeginDraw();
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d2d_dc->Clear();
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winrt::check_hresult(d2d_dc->EndDraw());
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winrt::check_hresult(dxgi_swap_chain->Present(1, 0));
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winrt::check_hresult(composition_device->Commit());
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}
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D2DWindow::~D2DWindow()
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{
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ShowWindow(hwnd, SW_HIDE);
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DestroyWindow(hwnd);
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}
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D2DWindow* D2DWindow::this_from_hwnd(HWND window)
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{
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return reinterpret_cast<D2DWindow*>(GetWindowLongPtr(window, GWLP_USERDATA));
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}
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LRESULT __stdcall D2DWindow::d2d_window_proc(HWND window, UINT message, WPARAM wparam, LPARAM lparam)
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{
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auto self = this_from_hwnd(window);
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if (self && self->pre_wnd_proc.has_value())
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{
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(*self->pre_wnd_proc)(window, message, wparam, lparam);
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}
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switch (message)
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{
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case WM_NCCREATE:
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{
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auto create_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
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SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(create_struct->lpCreateParams));
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return TRUE;
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}
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case WM_MOVE:
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case WM_SIZE:
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self->base_resize((unsigned)lparam & 0xFFFF, (unsigned)lparam >> 16);
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[[fallthrough]];
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case WM_PAINT:
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self->base_render();
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return 0;
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default:
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return DefWindowProc(window, message, wparam, lparam);
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}
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}
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