mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-21 15:27:55 +08:00
4e202e4523
* Update SUPPORT.md * Update runner.md * Update guidance.md * Update convert-stringtable-to-resx.ps1 * Update readme.md * Update ControlType.cs * Update README.md * Update CLSID.h * Update GenericProperty`1.cs * Update project-overview.md * Update interop.cpp * Update PreviewHandlerBase.cs * Update indexer.md * Update common.md * Update two_way_pipe_message_ipc.cpp * Update PowerToys.exe.manifest * Update HotkeySettings.cs * push * Update src/tests/win-app-driver/README.md * Update doc/devdocs/akaLinks.md * Update doc/devdocs/modules/launcher/plugins/registry.md
101 lines
4.4 KiB
Markdown
101 lines
4.4 KiB
Markdown
# Classes and structures
|
|
|
|
#### class Animation: [header](/src/common/animation.h) [source](/src/common/animation.cpp)
|
|
Animation helper class with two easing-in animations: linear and exponential.
|
|
|
|
#### class AsyncMessageQueue: [header](/src/common/async_message_queue.h)
|
|
Header-only asynchronous message queue. Used by `TwoWayPipeMessageIPC`.
|
|
|
|
#### class TwoWayPipeMessageIPC: [header](/src/common/two_way_pipe_message_ipc.h)
|
|
Header-only asynchronous IPC messaging class. Used by the runner to communicate with the settings window.
|
|
|
|
#### class DPIAware: [header](/src/common/dpi_aware.h) [source](/src/common/dpi_aware.cpp)
|
|
Helper class for creating DPI-aware applications.
|
|
|
|
#### struct MonitorInfo: [header](/src/common/monitors.h) [source](/src/common/monitors.cpp)
|
|
Class for obtaining information about physical displays connected to the machine.
|
|
|
|
#### class Settings, class PowerToyValues, class CustomActionObject: [header](/src/common/settings_objects.h) [source](/src/common/settings_objects.cpp)
|
|
Classes used to define settings screens for the PowerToys modules.
|
|
|
|
#### class Tasklist: [header](/src/common/tasklist_positions.h) [source](/src/common/tasklist_positions.cpp)
|
|
Class that can detect the position of the windows buttons on the taskbar. It also detects which window will react to pressing `WinKey + number`.
|
|
|
|
#### struct WindowsColors: [header](/src/common/windows_colors.h) [source](/src/common/windows_colors.cpp)
|
|
Class for detecting the current Windows color scheme.
|
|
|
|
# Helpers
|
|
|
|
#### Common helpers: [header](/src/common/common.h) [source](/src/common/common.cpp)
|
|
Various helper functions.
|
|
|
|
#### Settings helpers: [header](/src/common/settings_helpers.h)
|
|
Helper methods for the settings.
|
|
|
|
#### Start visible helper: [header](/src/common/start_visible.h) [source](/src/common/start_visible.cpp)
|
|
Contains function to test if the Start menu is visible.
|
|
|
|
# Toast Notifications
|
|
|
|
#### Notifications API [header](/src/common/notifications.h) [source](/src/common/notifications.cpp)
|
|
To use UWP-style toast notifications, simply include the header and call one of these functions:
|
|
|
|
```cpp
|
|
void show_toast(std::wstring_view message); // #1
|
|
|
|
void show_toast_background_activated( // #2
|
|
std::wstring_view message,
|
|
std::wstring_view background_handler_id,
|
|
std::vector<std::wstring_view> button_labels);
|
|
```
|
|
We might add more functions in the future if the need arises, e.g. `show_toast_xml` which will accept raw XML for rich customization.
|
|
|
|
Description:
|
|
- `#1` is for sending simple notifications without any callbacks or buttons
|
|
- `#2` is capable of showing a toast with multiple buttons and background activation
|
|
- `message` is a plain-text argument
|
|
|
|
Implement a toast activation handler/callback as a function in [handler_functions.cpp](/src/common/notifications_winrt/handler_functions.cpp) and register its `background_handler_id` via `handlers_map`, e.g.:
|
|
|
|
```cpp
|
|
// Your .cpp where you'd like to show a toast
|
|
|
|
#include <common/notifications.h>
|
|
|
|
void some_func() {
|
|
// ...
|
|
notifications::show_toast_background_activated(
|
|
L"Toast message!", // text displayed in a toast
|
|
L"awesome_toast", // activation handler id
|
|
{L"Press me!", L"Also could press me!", L"I'm here to be pressed!"} // buttons in a toast
|
|
);
|
|
```
|
|
|
|
```cpp
|
|
// handler_functions.cpp
|
|
void awesome_toast_handler(IBackgroundTaskInstance, const size_t button_id)
|
|
{
|
|
switch(button_id)
|
|
{
|
|
case 0:
|
|
// handle "Press me!" button click
|
|
case 1:
|
|
// handle "Also could press me!" button click
|
|
case 2:
|
|
// handle "I'm here to be pressed!" button click
|
|
}
|
|
}
|
|
|
|
namespace
|
|
{
|
|
const std::unordered_map<std::wstring_view, handler_function_t> handlers_map = {
|
|
// ...other handlers...
|
|
{L"awesome_toast", awesome_toast_handler}
|
|
};}
|
|
|
|
```
|
|
|
|
Note: since _background activation_ implies that your toast handler will be invoked in a separate process, you can't share data directly from within a handler and your PT process. Also, since PT is currently a Desktop Bridge app, _foreground activation_ is [handled the same as background](https://learn.microsoft.com/windows/uwp/design/shell/tiles-and-notifications/send-local-toast-desktop-cpp-wrl#foreground-vs-background-activation), therefore we don't make a dedicated API for it. You can read more on the rationale of the current design [here](https://github.com/microsoft/PowerToys/pull/1178#issue-368768337).
|
|
|
|
|