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d7617a47d3
* Fix the path to the icon * Need the reverse when not working in isolation * Updating some tray behaviors * Making sure we have constants separately, and a filter * Update tray logic * Remove unnecessary menus * Cleaning up how exit is done. * Adding handling for tray commands * Update with settings for dynamic times * Proper reaction to timed keep-awake from the tray * Proper handling for timed keep-awake from the tray * Making sure that code analysis works correctly * Making sure that errors are set in native calls * Making sure the right icon path is used after testing * Proper disposal of the context menu * Fix tray designation * Update with latest information on changes to the builds * Update with guidance on files * Update changelog doc * Fix project file * Remove `VTABLE`
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2.0 KiB
last-update |
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3-20-2022 |
PowerToys Awake Changelog
Builds
The build ID can be found in NLog.config
- it is a unique identifier for the current builds that allows better diagnostics (we can look up the build ID from the logs) and offers a way to triage Awake-specific issues faster independent of the PowerToys version. The build ID does not carry any significance beyond that within the PowerToys code base.
Build ID | Build Date |
---|---|
LIBRARIAN_03202022 |
March 20, 2022 |
ARBITER_01312022 |
January 31, 2022 |
LIBRARIAN_03202022
(March 20, 2022)
- Changed the tray context menu to be following OS conventions instead of the style offered by Windows Forms. This introduces better support for DPI scaling and theming in the future.
- Custom times in the tray can now be configured in the
settings.json
file for awake, through thetray_times
property. The property values are representative of aDictionary<string, int>
and can be in the form of"YOUR_NAME": LENGTH_IN_SECONDS
:
{
"properties": {
"awake_keep_display_on": true,
"awake_mode": 2,
"awake_hours": 0,
"awake_minutes": 3,
"tray_times": {
"Custom length": 1800,
"Another custom length": 3600
}
},
"name": "Awake",
"version": "1.0"
}
- Proper Awake background window closure was implemented to ensure that the process collects the correct handle instead of the empty one that was previously done through
System.Diagnostics.Process.GetCurrentProcess().CloseMainWindow()
. This likely can help with the Awake process that is left hanging after PowerToys itself closes.