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* created a folder for settings and added an overview, hotkey information * basic structure for communication between settings and runner * Added information about the IPC communication between settings and runner * Added information about the communication between the settings process and modules * Added details on backward compatibility * brief overview on settings utils * added an overview of the viewmodels and anomalies * minor modifications * Settings v2 dev docs (#7334) * Added settings architecture and tech stack dev docs * Added telemetry and updated architecture docs for settings v2 * Fix image link in ui_architecture markdown * Added table of contents for settings v2 * Correct file path for ui architecture image * nit fix in table of contents heading * Add doc for xaml island tweaks Co-authored-by: Divyansh Srivastava <somm14divi@gmail.com>
1.4 KiB
1.4 KiB
XAML Island Tweaks
Few tweaks were made to fix issues with Xaml Islands. These tweaks should be removed after migrating to WINUI3. The tweaks are listed below:
- Workaround to ensure XAML Island application terminates if attempted to close from taskbar while minimized:
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
isOpen = false;
// XAML Islands: If the window is closed while minimized, exit the process. Required to avoid process not terminating issue - https://github.com/microsoft/PowerToys/issues/4430
if (WindowState == WindowState.Minimized)
{
// Run Environment.Exit on a separate task to avoid performance impact
System.Threading.Tasks.Task.Run(() => { Environment.Exit(0); });
}
}
- Workaround to hide the XAML Island blank icon in the taskbar when the XAML Island application is loading:
var coreWindow = Windows.UI.Core.CoreWindow.GetForCurrentThread();
var coreWindowInterop = Interop.GetInterop(coreWindow);
Interop.ShowWindow(coreWindowInterop.WindowHandle, Interop.SW_HIDE);
- Workaround to prevent XAML Island failing to render on Nvidia workstation graphics cards:
// XAML Islands: If the window is open, explicity force it to be shown to solve the blank dialog issue https://github.com/microsoft/PowerToys/issues/3384
if (isOpen)
{
Show();
}