mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-30 06:07:56 +08:00
0c5113e908
* Update control to make interaction responsive * Rip out NLog in favor of standard logging * Continuing to cleanup NLog stuff * Simplifying the code more * Instantly let go of power settings once cancellation requested. * Cleanup and using built-in native constructs * Update the API * Moving towards using a queue instead of tasks * Code cleanup * Thread should be flagged as background * Clean up constants, add docs * Code cleanup * Cleanup * Cleanup * Remove unnecessary using * Fix package definition * Fix NuGet packages * Update expect.txt * Remove NLog reference and add a build update in the planning doc * Cleanup based on report * More cleanup * Adding back because the word is clearly somewhere, just not anywhere I am able to find. * Revert .net dependency upgrades
49 lines
2.6 KiB
Markdown
49 lines
2.6 KiB
Markdown
---
|
|
last-update: 3-20-2022
|
|
---
|
|
|
|
# PowerToys Awake Changelog
|
|
|
|
## Builds
|
|
|
|
The build ID can be found in `Program.cs` in the `BuildId` variable - it is a unique identifier for the current builds that allows better diagnostics (we can look up the build ID from the logs) and offers a way to triage Awake-specific issues faster independent of the PowerToys version. The build ID does not carry any significance beyond that within the PowerToys code base.
|
|
|
|
The build ID moniker is made up of two components - a reference to a [Halo](https://en.wikipedia.org/wiki/Halo_(franchise)) character, and the date when the work on the specific build started in the format of `MMDDYYYY`.
|
|
|
|
| Build ID | Build Date |
|
|
|:----------------------------------------------------------|:-----------------|
|
|
| [`ATRIOX_04132023`](#ATRIOX_04132023-april-13-2023) | April 13, 2023 |
|
|
| [`LIBRARIAN_03202022`](#librarian_03202022-march-20-2022) | March 20, 2022 |
|
|
| `ARBITER_01312022` | January 31, 2022 |
|
|
|
|
### `ATRIOX_04132023` (April 13, 2023)
|
|
|
|
- Moves from using `Task.Run` to spin up threads to actually using a blocking queue that properly sets thread parameters on the same thread.
|
|
- Moves back to using native Windows APIs through P/Invoke instead of using a package.
|
|
- Move away from custom logging and to built-in logging that is consistent with the rest of PowerToys.
|
|
- Updates `System.CommandLine` and `System.Reactive` to the latest preview versions of the package.
|
|
|
|
### `LIBRARIAN_03202022` (March 20, 2022)
|
|
|
|
- Changed the tray context menu to be following OS conventions instead of the style offered by Windows Forms. This introduces better support for DPI scaling and theming in the future.
|
|
- Custom times in the tray can now be configured in the `settings.json` file for awake, through the `tray_times` property. The property values are representative of a `Dictionary<string, int>` and can be in the form of `"YOUR_NAME": LENGTH_IN_SECONDS`:
|
|
|
|
```json
|
|
{
|
|
"properties": {
|
|
"awake_keep_display_on": true,
|
|
"awake_mode": 2,
|
|
"awake_hours": 0,
|
|
"awake_minutes": 3,
|
|
"tray_times": {
|
|
"Custom length": 1800,
|
|
"Another custom length": 3600
|
|
}
|
|
},
|
|
"name": "Awake",
|
|
"version": "1.0"
|
|
}
|
|
```
|
|
|
|
- Proper Awake background window closure was implemented to ensure that the process collects the correct handle instead of the empty one that was previously done through `System.Diagnostics.Process.GetCurrentProcess().CloseMainWindow()`. This likely can help with the Awake process that is left hanging after PowerToys itself closes.
|