mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-26 10:48:23 +08:00
325db535c0
* Added Inital FileWatcher Implementation * Added logic to read remap from file * Added remap logic save to file * Refactor code * Moved the strings to constant file * Added logic to handle Win key * Updated filewatcher logic to avoid duplicate events * Added comments * Fix spacing * Fix spacing * Update logic to accomodate upstream merge * Added global property name for os level shortcuts * Added subkey for inprocess keys * Remove non required file * Added Changes required after merge * Fix spacing in Helper.cpp
39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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public class KeyboardManagerSettings : BasePTModuleSettings
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{
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[JsonPropertyName("properties")]
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public KeyboardManagerProperties Properties { get; set; }
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public KeyboardManagerSettings()
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{
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Properties = new KeyboardManagerProperties();
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version = "1";
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name = "_unset_";
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}
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public KeyboardManagerSettings(string ptName)
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{
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Properties = new KeyboardManagerProperties();
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version = "1";
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name = ptName;
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}
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// converts the current to a json string.
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public override string ToJsonString()
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{
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return JsonSerializer.Serialize(this);
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}
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}
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}
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