PowerToys/doc/devdocs/common/FilePreviewCommon.md
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Add information about how to add new languages to monaco (#24906)
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Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
2023-12-11 16:45:16 +01:00

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FilePreviewCommon

This project contains common code used for previewing and displaying files.

Monaco preview

Monaco preview enables to display developer files. It is based on Microsoft's Monaco Editor which is maintained by the Visual Studio Code team.

This previewer is used for the File Explorer Dev File Previewer, as well as PowerToys Peek.

Update Monaco Editor

  1. Download Monaco editor with npm: Run npm i monaco-editor in the command prompt.
  2. Delete everything except the min folder (the minimised code) from the downloaded files.
  3. Copy the min folder into the src/common/FilePreviewCommon/Assets/Monaco/monacoSRC folder of the PowerToys project.
  4. Generate the JSON file as described in the generate monaco_languages.json file section.

Add a new language definition

As an example on how to add a new language definition you can look at the one for registry files.

  1. Add the new language definition (written with Monarch) as a new file to the folder containing Monaco custom languages (Remember the file name and the string you used for "idDefinition" as you need it later.). The file should be formatted like in the example below. (Please change idDefinition to the name of your language.)
export function idDefinition() {
    return {
        ...
    }
}
  1. Add the following line to the monacoSpecialLanguages.js file, after the other import statements:
import { idDefinition } from './customLanguages/file.js';

Replace file.js with the name of your definition file from step 1. Please replace idDefinition with the string you used in step 1.

  1. In the monacoSpecialLanguages.js file add the following line into the registerAdditionalLanguages function:
registerAdditionalNewLanguage("id", [".fileExtension"], idDefinition(), monaco)

Replace id and idDefinition with your id and string used in step 1. Replace fileExtension with a set of file extensions you want the language to register to.

  • The id can be anything. Recommended is one of the file extensions. For example "php" or "reg".
  1. Execute the steps described in the monaco_languages.json section.

Add a new file extension to an existing language

  1. In the monacoSpecialLanguages.js file add the following line to the registerAdditionalLanguages function. (existingId is the id of the language you want to add the extension to. You can find these id's in the monaco_languages.json file):
registerAdditionalLanguage("id", [".fileExtension"], "existingId", monaco)
  • If for instance you want to add more extensions to the php language set the id to phpExt and the existingId to php.
  1. Copy the existing language definition into the languageDefinitions function in the same file. You can find the existing definitions in the following folder: /src/common/FilePreviewCommon/Assets/Monaco/monacoSRC/min/vs/basic-languages/.

  2. Execute the steps described in the monaco_languages.json section.

monaco_languages.json

monaco_languages.json contains all extensions and IDs for the languages supported by Monaco. The MonacoHelper class and the installer are using this file to register preview handlers for the defined extensions.

After updating Monaco Editor and/or adding a new language you should update the monaco_languages.json file.

  1. Run the generateLanguagesJson.html file on a local webserver (as webbrowsers will block certain needed features when running the file locally.)
  • This can for example be achieved by using the Preview Server extension for Visual Studio Code: Open the file in Visual Studio Code, right click in the code editor and select vscode-preview-server: Launch on browser. The file will be opened in a browser.
  1. The browser will download the new monaco_languages.json file
  2. Replace the old file with the newly downloaded one in the source code folder.