mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-27 16:29:02 +08:00
Demo: Using ImVec2(-FLT_MIN,0.0f) instead of ImVec2(-1.0f,0.0f) where it makes sense. (#2449)
This commit is contained in:
parent
41e2d4b5ae
commit
eb3e271c24
@ -968,7 +968,7 @@ static void ShowDemoWindowWidgets()
|
||||
ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", (unsigned int*)&flags, ImGuiInputTextFlags_ReadOnly);
|
||||
ImGui::CheckboxFlags("ImGuiInputTextFlags_AllowTabInput", (unsigned int*)&flags, ImGuiInputTextFlags_AllowTabInput);
|
||||
ImGui::CheckboxFlags("ImGuiInputTextFlags_CtrlEnterForNewLine", (unsigned int*)&flags, ImGuiInputTextFlags_CtrlEnterForNewLine);
|
||||
ImGui::InputTextMultiline("##source", text, IM_ARRAYSIZE(text), ImVec2(-1.0f, ImGui::GetTextLineHeight() * 16), flags);
|
||||
ImGui::InputTextMultiline("##source", text, IM_ARRAYSIZE(text), ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16), flags);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
@ -1024,7 +1024,7 @@ static void ShowDemoWindowWidgets()
|
||||
static ImVector<char> my_str;
|
||||
if (my_str.empty())
|
||||
my_str.push_back(0);
|
||||
Funcs::MyInputTextMultiline("##MyStr", &my_str, ImVec2(-1.0f, ImGui::GetTextLineHeight() * 16));
|
||||
Funcs::MyInputTextMultiline("##MyStr", &my_str, ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16));
|
||||
ImGui::Text("Data: %p\nSize: %d\nCapacity: %d", (void*)my_str.begin(), my_str.size(), my_str.capacity());
|
||||
ImGui::TreePop();
|
||||
}
|
||||
@ -1085,7 +1085,8 @@ static void ShowDemoWindowWidgets()
|
||||
if (progress <= -0.1f) { progress = -0.1f; progress_dir *= -1.0f; }
|
||||
}
|
||||
|
||||
// Typically we would use ImVec2(-1.0f,0.0f) to use all available width, or ImVec2(width,0.0f) for a specified width. ImVec2(0.0f,0.0f) uses ItemWidth.
|
||||
// Typically we would use ImVec2(-1.0f,0.0f) or ImVec2(-FLT_MIN,0.0f) to use all available width,
|
||||
// or ImVec2(width,0.0f) for a specified width. ImVec2(0.0f,0.0f) uses ItemWidth.
|
||||
ImGui::ProgressBar(progress, ImVec2(0.0f,0.0f));
|
||||
ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
|
||||
ImGui::Text("Progress Bar");
|
||||
@ -1727,7 +1728,7 @@ static void ShowDemoWindowLayout()
|
||||
{
|
||||
char buf[32];
|
||||
sprintf(buf, "%03d", i);
|
||||
ImGui::Button(buf, ImVec2(-1.0f, 0.0f));
|
||||
ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f));
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
@ -2519,7 +2520,7 @@ static void ShowDemoWindowColumns()
|
||||
char label[32];
|
||||
sprintf(label, "Item %d", n);
|
||||
if (ImGui::Selectable(label)) {}
|
||||
//if (ImGui::Button(label, ImVec2(-1,0))) {}
|
||||
//if (ImGui::Button(label, ImVec2(-FLT_MIN,0.0f))) {}
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
@ -2570,7 +2571,7 @@ static void ShowDemoWindowColumns()
|
||||
ImGui::Text("Width %.2f", ImGui::GetColumnWidth());
|
||||
ImGui::Text("Offset %.2f", ImGui::GetColumnOffset());
|
||||
ImGui::Text("Long text that is likely to clip");
|
||||
ImGui::Button("Button", ImVec2(-1.0f, 0.0f));
|
||||
ImGui::Button("Button", ImVec2(-FLT_MIN, 0.0f));
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
|
Loading…
Reference in New Issue
Block a user