MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 17:04:12 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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6bf981c85c
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Vulkan: More renaming. Comments.
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2019-04-04 22:20:01 +02:00 |
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omar
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f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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2019-04-04 22:12:16 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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2019-04-04 22:10:43 +02:00 |
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MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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2019-04-04 22:10:43 +02:00 |
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omar
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43a85dd02e
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Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
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omar
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fc52364652
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Tabs to Spaces, comments.
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2019-04-03 17:25:02 +02:00 |
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omar
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2cada3c143
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_widgets.cpp
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2019-02-11 18:59:49 +01:00 |
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omar
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d16dbc5b87
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Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
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2019-02-11 18:52:08 +01:00 |
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omar
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f94af2f5c5
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
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2019-01-20 22:13:35 +01:00 |
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omar
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8079344cee
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Merge branch 'master' into viewport
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
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2019-01-20 22:12:06 +01:00 |
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omar
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2c38b32db1
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Removed trailing spaces (#2038, #2299)
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2019-01-20 17:56:17 +01:00 |
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omar
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81a2546cea
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Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
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2018-12-20 23:06:29 +01:00 |
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omar
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ee5560a958
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Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
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2018-12-20 23:04:40 +01:00 |
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omar
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d5b22fb635
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Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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2018-12-20 22:58:34 +01:00 |
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omar
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2515413080
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
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2018-11-22 15:29:18 +01:00 |
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omar
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d87b80c6c1
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
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omar
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c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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4a43f347bb
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Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
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2018-11-15 14:00:01 +01:00 |
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omar
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a3d6554e8e
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Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
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2018-11-08 16:56:51 +01:00 |
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omar
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9d155c73bc
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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2018-11-08 16:06:22 +01:00 |
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omar
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c6193d0605
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Merge branch 'viewport' into docking
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2018-09-26 21:35:09 +02:00 |
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omar
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6cc380fc41
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
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omar
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788febf044
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
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2018-09-24 10:13:01 +02:00 |
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omar
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b57baa5ba0
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Viewport: Enabled viewports by default in more example apps.
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2018-09-20 10:31:23 +02:00 |
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omar
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e32256b4b4
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
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2018-09-14 11:38:10 +02:00 |
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omar
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b85f345369
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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omar
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1afd29d382
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Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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2018-09-13 16:50:13 +02:00 |
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omar
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a82be53407
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Merge branch 'docking2' into viewport_docking
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2018-09-06 22:28:21 +02:00 |
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omar
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49533bc86e
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Examples: Enabled Docking + Nav by default in the branch. (#351)
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2018-09-06 21:53:35 +02:00 |
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omar
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352695bc57
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-07-24 16:50:49 +02:00 |
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omar
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ff83d0e369
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Examples: Using fully qualified "Dear ImGui" name in window titles.
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2018-07-23 17:31:13 +02:00 |
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omar
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ee98a069f0
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# imgui_demo.cpp
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2018-07-16 22:25:36 +02:00 |
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omar
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73e13a0762
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Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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2018-07-16 22:17:34 +02:00 |
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omar
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ce500f8727
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
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2018-06-22 12:01:42 +02:00 |
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omar
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d68633398b
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Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
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2018-06-22 10:02:02 +02:00 |
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omar
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9660657e95
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-06-10 15:59:35 +02:00 |
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omar
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5a13e4dcde
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Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits
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2018-06-10 15:58:21 +02:00 |
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omar
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8d58fbb5ed
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Examples: Renamed example folders. (#1870)
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2018-06-10 15:42:14 +02:00 |
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