Sven Balzer
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42575d4a99
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Viewports, Backends: Win32: Fix toggling of ImGuiViewportFlags_TopMost (#3477)
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2020-09-17 09:47:04 +02:00 |
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omar
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e230ec5a01
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Viewports, Backends: DX12: Make secondary viewport format match main viewport one (#3462) {@BeastLe9enD]
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2020-09-16 11:05:02 +02:00 |
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omar
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770c995365
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Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2 . (#3459) + Add ImGui_ImplVulkanH_CreateWindowSwapChain in ImGui_ImplVulkanH_CreateOrResizeWindow().
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2020-09-08 22:44:24 +02:00 |
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omar
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78f753ffff
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Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459)
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2020-09-08 17:02:58 +02:00 |
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Michel Lesoinne
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41e2aa2e7a
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Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. (#3455, #3459)
This is mostly for the benefit of multi-viewports.
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2020-09-08 16:54:48 +02:00 |
|
omar
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6461fd40ab
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Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
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2020-09-07 12:23:26 +02:00 |
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Michel Lesoinne
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b25756be4a
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Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459)
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2020-09-07 11:43:57 +02:00 |
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Doug Binks
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aa8e09d7f1
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Backends: GLFW: workaround for cases where glfwGetMonitorWorkarea fails (#3457)
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2020-09-07 10:49:34 +02:00 |
|
ocornut
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36c331ff74
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Merge branch 'master' into docking
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
# imgui_internal.h
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2020-09-02 12:47:07 +02:00 |
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ocornut
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b73305be11
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Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626)
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2020-09-02 12:43:23 +02:00 |
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ocornut
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e9053515bb
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
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2020-08-25 19:29:06 +02:00 |
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ocornut
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df89a16d26
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Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626)
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2020-08-21 15:29:57 +02:00 |
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ocornut
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d6f3a8848d
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Viewports: Backends: DirectX9: Allow D3DERR_DEVICELOST on secondary viewports. (#3424)
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2020-08-21 15:02:52 +02:00 |
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ocornut
|
ad8fdc917f
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2020-08-20 22:42:14 +02:00 |
|
ocornut
|
9262609eaf
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Version 1.79 WIP
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2020-08-20 16:46:44 +02:00 |
|
ocornut
|
024993adf9
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Revert leftovers from 4c201994d4
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2020-08-20 11:25:05 +02:00 |
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ocornut
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4c201994d4
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DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. (#3361)
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2020-08-20 11:21:15 +02:00 |
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ocornut
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05bc204dbd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
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2020-08-18 17:51:43 +02:00 |
|
ocornut
|
95c99aaa4b
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Version 1.78
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2020-08-18 17:50:45 +02:00 |
|
omar
|
14539b3ed2
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Update Emscripten readme about emrun (#3412)
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2020-08-18 12:34:19 +02:00 |
|
omar
|
d3fcc37e9e
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Update Emscripten readme about local XHR requests (#3412)
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2020-08-18 12:27:40 +02:00 |
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ocornut
|
25a9209b75
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
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2020-08-17 23:29:17 +02:00 |
|
omar
|
009276b6cb
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Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads (#3394, #2424, #1463) [@nobody-special666]
Amend 7dea158175
+ Fix vsproj GUID
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2020-08-10 15:31:48 +02:00 |
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omar
|
2c13a74a9d
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
|
2020-08-10 11:35:51 +02:00 |
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omar
|
209a6a751c
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Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
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2020-08-10 11:33:59 +02:00 |
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ocornut
|
ede8825fb2
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Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
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2020-08-07 15:24:00 +02:00 |
|
omar
|
a24578ec09
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Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
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2020-08-05 15:02:30 +02:00 |
|
omar
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963839373c
|
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
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2020-08-03 21:31:42 +02:00 |
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Rokas Kupstys
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3d4af15d1d
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Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available.
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2020-07-17 18:44:09 +02:00 |
|
omar
|
cba52b66af
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Backends: GLFW: Fixed enabling ImGuiBackendFlags_HasMouseHoveredViewport broken by 950539b7 .
As it turns out, back-end passing NULL hovered with HasMouseHoveredViewport is also broken which defeats some of its purpose.
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2020-07-17 18:14:04 +02:00 |
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omar
|
f79f0e42f7
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
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2020-07-14 18:38:47 +02:00 |
|
omar
|
fb7f6cab8c
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Backends: Amend, docs + extra comments. (#3330, #3245)
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2020-07-10 14:36:00 +02:00 |
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Moritz Heinemann
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06f7854b16
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Backends: OpenGL3: Add glad 2 to OpenGL loaders. (#3330)
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2020-07-10 14:34:25 +02:00 |
|
omar
|
b626dd57d3
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Backends: DX12, Viewports: Tidying up, renaming.
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2020-07-10 12:20:03 +02:00 |
|
omar
|
cb1d578470
|
Backends: DX12, Viewports: Fixed issue on shutdown when viewports are disabled. (#3347)
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2020-07-10 12:09:24 +02:00 |
|
omar
|
ab4ef822f0
|
Version 1.78 WIP
|
2020-06-30 16:56:09 +02:00 |
|
omar
|
90ea7e2f2f
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
|
2020-06-30 16:43:16 +02:00 |
|
Rokas Kupstys
|
0738611559
|
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
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2020-06-30 16:37:21 +02:00 |
|
omar
|
ddabfc3477
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
|
2020-06-29 17:15:40 +02:00 |
|
omar
|
9418dcb693
|
Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
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2020-06-29 15:54:28 +02:00 |
|
omar
|
20d61f5f62
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2020-06-20 22:06:01 +02:00 |
|
omar
|
99f68d7958
|
Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks.
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2020-06-19 11:34:04 +02:00 |
|
ocornut
|
2665288b30
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2020-06-11 11:36:38 +02:00 |
|
ocornut
|
40b799023b
|
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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2020-06-09 16:56:48 +02:00 |
|
ocornut
|
8baa4ccff5
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2020-06-06 20:31:24 +02:00 |
|
Rokas Kupstys
|
5af8a8c7e8
|
CI: Extra warnings for builds with Clang. Backends: OpenGL3: Fix sign conversion warnings.
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2020-06-05 15:50:12 +02:00 |
|
Rokas Kupstys
|
dc49b14e29
|
Misc: Fix examples of using other OpenGL3 bindings in Makefiles.
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2020-06-05 14:05:39 +02:00 |
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Mark Jansen
|
6eb66fbef3
|
Backends: Win32: Cache the result of a windows version check. (#3283)
This is not expected to change while the application is running :)
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2020-06-05 01:23:18 +02:00 |
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Giovanni Funchal
|
3f26a07ee1
|
Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. (#3246)
|
2020-05-25 18:57:23 +02:00 |
|
ocornut
|
5d472c4895
|
Merge branch 'master' into docking + fixes for #3259
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
|
2020-05-25 18:32:15 +02:00 |
|