ocornut
566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. ( #6313 , #7071 , #4537 )
2024-12-05 12:25:02 +01:00
ocornut
dda7672008
Backends: Vulkan: removed sizeof(ImTextureID) check.
...
build / Windows (push) Waiting to run
build / Linux (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Android (push) Waiting to run
(not necessary anymore and it happens to when with a later coming change of ImTextureID, so best removed earlier).
2024-11-28 19:23:01 +01:00
ocornut
c1123fd8d0
Backends: Vulkan: small refactor to use a texture struct.
build / Windows (push) Has been cancelled
build / Linux (push) Has been cancelled
build / MacOS (push) Has been cancelled
build / iOS (push) Has been cancelled
build / Emscripten (push) Has been cancelled
build / Android (push) Has been cancelled
2024-11-27 14:57:38 +01:00
ocornut
96877eb9c3
Backends: Vulkan: fixed build with VK_NO_PROTOTYPES. ( #8172 , #4867 )
...
Amend 61ab94d
2024-11-27 12:38:12 +01:00
Arseny Kapoulkine
61ab94d553
Backends: Vulkan: Make descriptor pool optional ( #8172 , #4867 )
...
Comments/amends by ocornut
2024-11-27 11:54:05 +01:00
ocornut
419a9ada16
Ignore clang warning Wnontrivial-memaccess ( #8129 , #8135 )
...
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut
42f47590f9
Fixed ad37b79
breaking IsItemHovered()->IsItemFocused() passthrough for navigation.
...
+ Backends: comments.
2024-10-14 19:22:05 +02:00
ocornut
c4bc674482
IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. ( #4921 )
...
+ Retroactively add missing changelog item in 1.90
+ Backends: Vulkan: use GetTexID() for consistency.
2024-10-11 15:31:17 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00
ocornut
f890d85381
Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. ( #6969 , #5834 , #7468 , #3590
...
Amend e94f95d
2024-10-07 22:12:09 +02:00
ocornut
42206b3d51
Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. ( #7468 , #7511 , #5999 , #5502 )
2024-10-07 22:02:55 +02:00
ocornut
74dd38d27c
Backends: Vulkan: fixed warnings when building in 32-bit mode.
2024-10-07 21:53:46 +02:00
ocornut
e94f95d82b
Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. ( #6969 , #5834 , #7468 , #3590 )
2024-10-07 21:45:19 +02:00
ocornut
9bd5d8a240
Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
...
This is likely to trigger merging issues. If it does, best to always get "theirs" and rename in there.
2024-10-07 17:57:11 +02:00
Hubert Maier
07dbcf1f70
Fixed typos. ( #7593 )
2024-05-16 16:13:01 +02:00
ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
2024-05-13 15:07:13 +02:00
ocornut
d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! ( #6275 )
...
Better standardized similar checks in other backends.
2024-05-07 16:53:03 +02:00
ocornut
b720c0f541
Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. ( #6582 , #4854 )
2024-04-19 15:47:26 +02:00
Shawn Hatori
f80e65a406
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. ( #7308 )
2024-02-14 13:56:46 +01:00
ocornut
e0ba0d0433
Backends: Vulkan: Fixes for building with pre Vulkan 1.3. Amend 8901931
. ( #7166 )
2024-02-12 18:46:01 +01:00
ocornut
11d73f03ee
Backends: Vulkan: Fix/amend 8901931
2024-02-12 17:18:52 +01:00
Shawn Hatori
89019319dd
Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering ( #7166 , #6855 , #5446 , #5037 )
2024-02-12 16:55:00 +01:00
ocornut
5ddfbb80d8
Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. ( #7236 )
2024-01-19 14:52:33 +01:00
ocornut
6228c2e1ec
Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available.
2024-01-11 20:22:37 +01:00
ocornut
70bb6d1e79
Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. ( #3957 )
2024-01-11 14:57:38 +01:00
Tristan Gouge
82df7c8bf4
Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. ( #7189 , #4238 )
2024-01-11 14:43:51 +01:00
ocornut
6f10cef2a1
Backends: Vulkan: moved structure declarations.
...
This is mostly to facilitate maintainance of #6616 .
2024-01-03 16:19:03 +01:00
ocornut
0ea99132c8
Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
2024-01-03 14:11:40 +01:00
Tristan Gouge
4778560e66
Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. ( #7189 , #4238 )
2024-01-03 12:17:08 +01:00
ocornut
33d426842d
Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). ( #7148 , #6943 , #6715 , #6327 , #3743 , #4618 )
2023-12-19 18:25:09 +01:00
ocornut
8764a1b7c4
Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). ( #7104 )
2023-12-19 10:51:15 +01:00
ocornut
b4b864e40a
Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). ( #7075 )
2023-11-29 14:24:25 +01:00
ocornut
44dbad64d7
Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
...
Amend for 6e7b43b,79a9e2f
2023-11-10 15:10:27 +01:00
ocornut
79a9e2fdfb
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 , #6715 , #6327 , #3743 , #4618 )
...
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
2023-11-10 14:53:34 +01:00
ocornut
6e7b43b6c7
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 , #6715 , #6327 , #3743 , #4618 )
2023-11-10 14:53:06 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
2023-09-11 14:01:40 +02:00
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
2023-07-13 11:27:52 +02:00
ocornut
121072cfe6
Backends: Vulkan: Amend for support for dynamic_rendering ( #5446 , #5037 )
...
Simplified for master branch.
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2023-07-04 14:16:28 +02:00
sean
7812e836e4
Backends: Vulkan: Support for dynamic_rendering ( #5446 , #5037 )
...
Co-authored-by: Caio Oliveira <cmarcelo@gmail.com>
Simplified for master branch.
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2023-07-04 14:01:27 +02:00
Gereon V
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
...
Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad.
2023-04-17 14:57:12 +02:00
ocornut
e816bc6723
Merge misc changes from docking branch to reduce small drift.
...
In particular:
- imgui.cpp : move UpdateInputEvents() higher in NewFrame() to match docking + update RenderMouseCursor() to match.
- imgui_draw.cpp: ImDrawList::_ResetForNewFrame() change from c807192ab
- Backends: SDL2. Add MouseWindowID + change SDL_CaptureMouse() test to match docking branch. Not strictly necessary but aimed at reducing drift because we go on and fork this file.
+ moved responsability of checking valid names to TabBarGetTabName() to simplify both branches.
2023-02-07 13:22:23 +01:00
Martin Ejdestig
e5d51866c6
Backends; Vulkan: do not set VkDescriptorSetLayoutBinding::pImmutableSamplers, allow changing sampler. ( #6001 , #5502 , #914 )
...
Follow up to c9aef16
which removec three funtions worth of duplicate code.
2023-01-02 16:30:10 +01:00
Martin Ejdestig
c9aef16066
Backends: Vulkan: Remove duplicated and dead code in Vulkan backend ( #6001 )
...
Sampler, descriptor set layout and pipeline layout are created in exact
same way directly in ImGui_ImplVulkan_CreateDeviceObjects(). The removed
functions are local and only has call chain that starts in
ImGui_ImplVulkan_CreateDeviceObjects(), so will always do early return.
2023-01-02 16:25:34 +01:00
ocornut
c54230d14e
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
ocornut
282b2b5afb
Backends: Vulkan: Fix building with VK_NO_PROTOTYPES. ( #914 , #5738 ).
...
Amend a588f00
2022-10-04 12:30:45 +02:00
ocornut
a588f00f7b
Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. ( #914 , #5738 ).
2022-10-04 12:02:48 +02:00
tocic
6c3c9cea7f
Fix typos in source comments ( #5675 )
2022-09-13 11:09:34 +02:00
ocornut
f7f30476d5
Added comments about requirement for bilinear filtering. ( #5156 , #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )
2022-04-07 14:28:08 +02:00
ocornut
fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 , #5104 )
2022-03-13 17:57:32 +07:00