omar
e13e5982ff
Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. ( #1725 )
2018-07-31 12:11:18 +02:00
omar
a7ac9e8346
Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. ( #1987 )
2018-07-30 18:20:25 +02:00
omar
544db70852
Examples: OpenGL3: Tweaks, added changelog. ( #1941 )
2018-07-30 14:00:53 +02:00
omar
f9e8b5c652
CollapseButton: Added hovering highlight + minor consistency tweaks.
2018-07-27 13:32:33 +02:00
omar
528b50a89f
Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. ( #1463 , #1380 , #1502 )
2018-07-22 19:04:15 +02:00
omar
e07f5d4c78
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
2018-07-22 18:46:41 +02:00
omar
93321d3280
Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. ( #787 )
2018-07-17 19:48:53 +02:00
omar
0c207b7bc9
Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
2018-07-17 11:49:41 +02:00
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
2018-07-16 22:17:34 +02:00
omar
abe7b190dc
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. ( #1944 )
2018-07-13 11:25:54 +02:00
omar
9007dff5eb
IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. ( #1940 , #211 )
...
+ shallow changelog tweaks
2018-07-10 19:16:57 +02:00
omar
fff014dfed
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. ( #1938 , #1900 , #1513 , #1466 , etc.)
2018-07-10 18:29:57 +02:00
omar
de13261f1b
OpenGL3: Added error output when shaders fail to compile / link. ( #1938 )
2018-07-10 16:09:34 +02:00
omar
c7016c25e8
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:16:48 +02:00
omar
17efd7b3b0
Demo: Added basic Drag and Drop demo. ( #143 , #1931 )
2018-07-08 20:06:49 +02:00
omar
bd6097ac6f
Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. ( #143 ) + additional safety checks.
2018-07-08 20:06:49 +02:00
omar
a33f0d1f7f
Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. ( #143 )
2018-07-08 16:38:57 +02:00
omar
b0cdfe0ece
Generalized d11d211e
so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. ( #1909 )
2018-07-08 13:27:16 +02:00
omar
c790723cfa
Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). ( #1875 , #143 )
2018-07-08 13:03:39 +02:00
Omar Cornut
839e4d34bd
Merge branch 'warrenm_osx'
2018-07-08 10:47:55 +02:00
Omar Cornut
c3f9220c15
Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
2018-07-08 10:47:31 +02:00
omar
42bf149ac6
Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor io.OptResizeWindowsFromEdges=true
to enable the feature globally. ( #1495 ) The feature is not currently enabled by default because it is not satisfying enough.
2018-07-06 15:30:21 +02:00
omar
0d7e779b37
Merge branch 'master' into osx
...
# Conflicts:
# examples/.gitignore
# examples/README.txt
2018-07-04 13:13:11 +02:00
omar
645ab6633c
Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. ( #1917 , #1319 , #276 )
2018-07-01 12:25:37 +02:00
omar
6e67afc500
Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors. (followup to #1914 )
2018-06-29 16:36:40 +02:00
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
2018-06-29 16:36:40 +02:00
omar
b16603745c
Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. ( #1909 )
2018-06-28 11:33:03 +02:00
omar
14ceaaf460
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
2018-06-26 12:37:20 +02:00
omar
d68633398b
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
2018-06-22 10:02:02 +02:00
omar
1b74e3be02
Version 1.62
2018-06-22 09:41:25 +02:00
omar
f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )
2018-06-21 12:13:04 +02:00
omar
cac4c3f9b8
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h
2018-06-21 12:04:00 +02:00
omar
c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )
2018-06-20 11:06:29 +02:00
omar
826d77185e
Revert 640c0566
: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
2018-06-14 15:10:46 +02:00
omar
185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
2018-06-13 19:22:47 +02:00
omar
335f6fde7e
Comments + missing changelog bits in 1.52 for SetNextWindowPos, SetNextWindowPosCenter. (obsolete #771 )
2018-06-13 14:06:58 +02:00
omar
d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
2018-06-13 00:10:33 +02:00
omar
cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
2018-06-12 18:44:33 +02:00
omar
a48815b870
Comments, changelog
2018-06-12 12:12:56 +02:00
omar
a1b6766d43
Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. ( #801 )
2018-06-11 19:27:57 +02:00
omar
bdb3d72d37
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). ( #1874 )
2018-06-11 17:36:18 +02:00
omar
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
2018-06-11 12:33:51 +02:00
omar
fac0c801da
Examples: Added imgui_impl_osx.mm bindings ( #1870 , #281 )
2018-06-11 10:19:17 +02:00
omar
5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits
2018-06-10 15:58:21 +02:00
omar
689ec0bd06
Merge branch 'font_min_max_advance'
2018-06-10 15:07:18 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
f5bf9f509c
ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. ( #1869 )
2018-06-08 12:52:46 +02:00
omar
929529a0db
SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. ( #1866 )
2018-06-07 13:29:54 +02:00
omar
b3a5b8debd
Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. ( #1497 , #1533 , #1865 ).
...
Followup/fix the change made in deab2ab015
2018-06-06 19:25:49 +02:00
omar
d44faa165a
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. ( #1859 )
...
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
2018-06-06 12:35:36 +02:00