omar
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84507cc744
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Docking: Kept ImGuiDockNodeFlags_PassthruDockspace and removed ImGuiDockNodeFlags_PassthruInEmptyNodes, ImGuiDockNodeFlags_RenderWindowBg. Doesn't include ImGuiDockNodeFlags_NoDockingInCentralNode. (#2109)
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2018-10-08 12:37:10 +02:00 |
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omar
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407822e6a5
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BeginTabItem: Fixed missing parameter name in .h file messing up with cimgui generator. (#2115)
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2018-10-04 19:39:02 +02:00 |
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omar
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4e30698706
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Docking: Added ImGuiDockNodeFlags_PassthruDockspace mode (subdivided in three flags: ImGuiDockNodeFlags_NoDockingInCentralNode, ImGuiDockNodeFlags_PassthruInEmptyNodes, ImGuiDockNodeFlags_RenderWindowBg). Added internal facility for register a rectangular hit-test hole in window. Updated DockSpace demo accordingly. (#2109)
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2018-10-03 22:32:23 +02:00 |
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omar
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2dd8338e7d
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Docking: Added ImGuiDockNodeFlags_NoOuterBorder, tweaked DockSpace demo to remove window border. Made docking splitter use the same standard setting as resizing from edges. (#2109)
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2018-10-03 18:30:36 +02:00 |
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omar
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d348d86df4
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Docking: Renamed "DocRoot/DocumentRoot" to "CentralNode", more self explanatory. Moved Splitter update higher up in DockNodeUpdate() + minor misc tweak. (#2109)
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2018-10-03 17:50:07 +02:00 |
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omar
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1d3862b6b3
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Docking: Added ImGuiDockNodeFlags_NoDockingInsideDocRootNode flag. Honoring ImGuiDockNodeFlags_NoSplit in child node is already split (so we can use DockBuilder and then lock the layout). Added those options to the demo. (#2109)
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2018-10-03 14:57:28 +02:00 |
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omar
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bd82539ad5
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Docking: Fixed DockSpace() child window displaying a scrollbar behind the node backgrounds. Rename ImGuiCol_DockingBg to ImGuiCol_DockingEmptyBg. Added ImGuiDockNode::IsLeaftNode(). (#2109)
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2018-10-03 14:42:47 +02:00 |
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omar
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83f55c9de5
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Merge branch 'viewport' into docking
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2018-10-02 18:55:48 +02:00 |
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omar
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33b88a0339
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-02 18:55:36 +02:00 |
|
omar
|
2cff3f6a65
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Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift.
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2018-10-01 18:35:21 +02:00 |
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omar
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e623be998d
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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2018-10-01 15:53:18 +02:00 |
|
omar
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4e717b524c
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Docking: Fixes for C++03 compilers.
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2018-10-01 10:40:43 +02:00 |
|
omar
|
9cfc40c2cc
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Docking: Demo: Displaying a message if master docking flag is disabled. + DockSpace() early out + comments.
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2018-09-30 23:39:37 +02:00 |
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omar
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35d1fb7b34
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Style: Added style.TabRounding setting.
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2018-09-30 18:41:07 +02:00 |
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Loïc HAMOT
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9aae21483a
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Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
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2018-09-27 12:59:22 +02:00 |
|
omar
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c6193d0605
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Merge branch 'viewport' into docking
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2018-09-26 21:35:09 +02:00 |
|
omar
|
6cc380fc41
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
|
omar
|
61d94ff88e
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Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
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2018-09-26 21:30:37 +02:00 |
|
omar
|
a7d3ae8937
|
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
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2018-09-26 21:24:42 +02:00 |
|
omar
|
45731cca19
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Docking: Added DockBuilderForkNode() primitive for usage for user code to fork/copy entire layouts. This will probably need to be added to as I find ways to migrate patterns from user code to the library. Added IMGUI_DEBUG_DOCKING_INI helper to facilitate debugging. (+1 squashed commits)
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2018-09-26 17:11:37 +02:00 |
|
omar
|
dc92431328
|
Docking: Minor renaming. DockContextAddNode() uses 0 as marker for automatic ID selection + TODO update and moved docking entries to docs/TODO.txt
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2018-09-26 12:58:14 +02:00 |
|
omar
|
d3e8e5731a
|
Docking: Renamed SetNextWindowDock() to SetNextWindowDockId(). Added GetWindowDockId().
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2018-09-25 17:45:06 +02:00 |
|
omar
|
53a5d32df1
|
Docking: Reworked SetNextWindowUserType() as SetNextWindowDockFamily(), allowing multiple scene to be tagged with their scene id and not receive tabs from other scene + persistent storage for family id to allow for docking tree fork/remap.
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2018-09-25 16:15:25 +02:00 |
|
omar
|
781a7950d7
|
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
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2018-09-24 11:33:26 +02:00 |
|
omar
|
3e47978a80
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Docking: Renamed ImGuiDockSpaceFlags to ImGuiDockNodeFlags. Clarified in comments/demos that DockSpace creates a Node. Renamed IsExplicitRoot to IsDockSpace. Assert against explicitly calling DockSpace twice in a frame.
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2018-09-20 09:52:51 +02:00 |
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omar
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b55b9aee9b
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Fixed bad merge (a82be53 ) where we lost the version number in Docking branch + moved Docking related API together for now.
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2018-09-14 18:09:46 +02:00 |
|
omar
|
0f1c21a6c9
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Docking: Changed DockSpace() signature to take an ID, as ID will frequently be used by other API it makes more sense to let the user compute it.
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2018-09-14 18:09:04 +02:00 |
|
omar
|
e32256b4b4
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
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2018-09-14 11:38:10 +02:00 |
|
omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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ice1000
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201fcfd2e5
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Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
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2018-09-11 22:00:57 +02:00 |
|
omar
|
211a9c8fd2
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Docking: Added ImGuiDockSpaceFlags_KeepAliveOnly, important for multiple level of tabs. (also renamed ImGuiDockFlags to ImGuiDockSpaceFlags.)
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2018-09-11 17:58:09 +02:00 |
|
omar
|
df65d4a14f
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-09-11 11:18:46 +02:00 |
|
omar
|
a68c98bb67
|
Docking: Added SetNextWindowUserType() + user type filtering in dockspace and window merging. Added DockSpace() flag ImGuiDockFlags_NoSplit. Renaming. Reworked the DockNodeUpdateFindOnlyNodeWithWindows code so DockNodeUpdate can access the first window.
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2018-09-10 14:32:00 +02:00 |
|
omar
|
b872aa5c8e
|
Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem().
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2018-09-10 11:24:27 +02:00 |
|
omar
|
a82be53407
|
Merge branch 'docking2' into viewport_docking
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2018-09-06 22:28:21 +02:00 |
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omar
|
bd5b38e232
|
Docking: Added Docking system. Enable with io.ConfigFlags |= ImGuiConfigFlags_DockingEnable. (Part 1) (#351)
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2018-09-06 21:45:46 +02:00 |
|
omar
|
2ec135c9f7
|
Docking: Added ImVec2[] non const operator. Added ImStrSkipBlank. Reseting some values earlier in Begin. Added IMGUI_DEBUG_LOG() helper. Added docking source code section.
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2018-09-06 21:45:45 +02:00 |
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omar
|
58d46e1fe6
|
Tabs: Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem() + demo. (#261, #351)
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2018-09-06 21:45:44 +02:00 |
|
omar
|
741bdf151a
|
Added ImGuiWindowFlags_UnsavedDocument flags.
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2018-09-06 21:45:10 +02:00 |
|
omar
|
eb7033e75b
|
Version 1.66 WIP
|
2018-09-06 21:44:59 +02:00 |
|
omar
|
b974fffea0
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
2018-09-06 15:59:35 +02:00 |
|
omar
|
e0cab5664a
|
Version 1.65
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2018-09-06 15:58:58 +02:00 |
|
omar
|
8601c39571
|
Viewport: Making the code a little more sturdy (flag changes) + added descriptions. (#1542)
|
2018-09-05 17:50:55 +02:00 |
|
omar
|
af27ec296b
|
Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
# Conflicts:
# imgui.cpp
# imgui.h
|
2018-09-05 17:38:47 +02:00 |
|
omar
|
65876f348a
|
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
|
2018-09-05 17:33:00 +02:00 |
|
omar
|
77ba883f23
|
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
|
2018-09-05 17:29:47 +02:00 |
|
omar
|
bbcc976739
|
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
|
2018-09-05 17:29:47 +02:00 |
|
omar
|
b944aa623c
|
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
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2018-09-05 11:52:48 +02:00 |
|
omar
|
a848807847
|
Minor inconsequential merges from Master/Docking branches
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2018-09-05 11:51:45 +02:00 |
|
omar
|
bdb30d7145
|
Merge branch 'master' into viewport
|
2018-09-05 11:08:57 +02:00 |
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