ocornut
|
a68ac96bc4
|
Examples: GL3: Comments about gl3w (#880)
|
2016-11-12 12:48:33 +01:00 |
|
ocornut
|
81eefb704b
|
Minor const fixes for overzealous warnings (#883)
|
2016-11-11 18:40:13 +01:00 |
|
ocornut
|
0d3f8807c7
|
Added a void* user_data parameter to Clipboard function handlers. (#875)
|
2016-10-15 11:36:43 +02:00 |
|
ocornut
|
2919c77bee
|
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
|
2016-10-01 14:59:28 +02:00 |
|
ocornut
|
02399852fe
|
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
|
2016-09-10 17:43:17 +02:00 |
|
Felipe Oliveira Carvalho
|
6e6f04f513
|
Fix Mac OS X build and remove cruft from Makefile
|
2016-09-10 11:22:40 +02:00 |
|
ocornut
|
bc57fd5d1d
|
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
|
2016-09-05 23:39:52 +02:00 |
|
ocornut
|
031d4e689d
|
Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
|
2016-09-05 22:52:45 +02:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
Kun Lin
|
aa0cb13aa4
|
Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
|
2016-09-02 21:57:31 +09:00 |
|
ocornut
|
bfb2dc2290
|
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
|
2016-04-30 19:02:19 +02:00 |
|
ocornut
|
a6399f120f
|
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
|
2016-04-02 18:22:40 +02:00 |
|
ocornut
|
04396ed7a9
|
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
|
2016-03-24 11:00:47 +01:00 |
|
ocornut
|
1dcb9c877d
|
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
|
2016-03-06 10:46:57 +01:00 |
|
ocornut
|
2813a44dcc
|
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
|
2016-02-16 09:14:38 +01:00 |
|
ocornut
|
87a6110994
|
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
|
2016-02-15 10:55:20 +01:00 |
|
ocornut
|
b8f86ec4bd
|
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
|
2016-01-21 22:30:47 +00:00 |
|
ocornut
|
217a6c875a
|
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
|
2015-12-19 20:54:23 +01:00 |
|
ocornut
|
6cee2fca94
|
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
|
2015-11-29 14:54:05 +00:00 |
|
ocornut
|
94ec3d534e
|
Examples: Header comments.
|
2015-11-29 11:25:15 +00:00 |
|
ocornut
|
6800939e73
|
Examples: Header comments.
|
2015-11-29 11:19:30 +00:00 |
|
ocornut
|
5c52e9ec0d
|
Examples: Clarified comments. Removed font merging example from comments.
|
2015-11-29 11:11:03 +00:00 |
|
ocornut
|
d673db3092
|
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
|
2015-11-29 11:01:50 +00:00 |
|
ocornut
|
624adb1b23
|
Tweak build batch files and readmes
|
2015-11-16 22:03:13 +01:00 |
|
ocornut
|
f87deff0f3
|
Moving stdlib.h include outside of imgui.h (#405)
|
2015-11-13 17:08:54 +01:00 |
|
ocornut
|
3b2fdf27a8
|
Examples: Added /Zi (output debug information) in build_win32.bat files
|
2015-11-11 09:45:18 +00:00 |
|
ocornut
|
1d76890526
|
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
|
2015-11-08 22:52:25 +00:00 |
|
ocornut
|
e46c7b70eb
|
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
|
2015-11-08 11:00:31 +00:00 |
|
ocornut
|
0a23e2c832
|
Tabs to spaces
|
2015-10-30 15:57:03 +01:00 |
|
ocornut
|
980ca286fe
|
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
|
2015-10-30 15:44:47 +01:00 |
|
ocornut
|
e858d229a0
|
Examples: update all examples with same comment (#389)
|
2015-10-30 10:45:16 +01:00 |
|
ocornut
|
5d53f37a5d
|
Examples: Possibly clarified the intent of imgui_impl_* files.
|
2015-10-13 17:53:43 +02:00 |
|
radius
|
a465b2b3d8
|
add msys2/mingw64 target
|
2015-10-04 15:14:35 -05:00 |
|
ocornut
|
963f6b782d
|
Examples: OpenGL3: saving more of blend state (#347)
|
2015-09-27 22:21:11 +02:00 |
|
ocornut
|
d5502cdd6d
|
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
|
2015-09-23 09:14:27 +02:00 |
|
ocornut
|
ad4c962224
|
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
|
2015-09-10 20:58:43 +01:00 |
|
ocornut
|
853f265025
|
Examples: Added batch files to build Windows examples with VS
|
2015-09-10 20:34:06 +01:00 |
|
ocornut
|
1793c1a991
|
Comments
|
2015-09-09 14:15:17 +01:00 |
|
ocornut
|
7d6ddbe5c8
|
Examples: comment on setting the RenderDrawListsFn function.
|
2015-09-07 14:58:26 +01:00 |
|
ocornut
|
0bb46c824e
|
Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
|
2015-08-29 17:44:52 +01:00 |
|
ocornut
|
da807e55ea
|
Examples: Ignore list a little more friendly to Unix systems.
|
2015-08-28 16:03:05 +01:00 |
|
ocornut
|
e58f99179a
|
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
|
2015-08-27 19:51:02 +01:00 |
|
ocornut
|
9a0650dbd0
|
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
|
2015-08-24 14:02:51 +02:00 |
|
ocornut
|
23ce837dc7
|
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a .
|
2015-08-21 00:16:07 +02:00 |
|
ocornut
|
d80869189a
|
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
|
2015-08-20 22:32:07 +01:00 |
|
Thomas Pöchtrager
|
3604aecf8f
|
Minor Windows adjustments
|
2015-08-09 17:24:10 +02:00 |
|
Thomas Pöchtrager
|
947cf3434f
|
Added printf attribute to printf like text formatting functions
|
2015-08-08 19:29:11 +02:00 |
|
ocornut
|
52a74701f5
|
Updated projects to reference new files (#219)
Didn't update iOS example (#247)
|
2015-07-21 17:04:03 -06:00 |
|
ocornut
|
0eb196d544
|
Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
|
2015-07-19 10:52:51 -06:00 |
|
ocornut
|
dc1cb9e625
|
Tweak
|
2015-07-19 10:49:56 -06:00 |
|
Nik Voss
|
bc9bae6d01
|
To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277).
|
2015-07-19 17:56:14 +02:00 |
|
ocornut
|
4842ac3bc6
|
Fonts: added Cousine-Regular.ttf
|
2015-07-15 14:56:29 -06:00 |
|
ocornut
|
0224d29a35
|
Examples: comments.
|
2015-07-15 09:05:17 -06:00 |
|
ocornut
|
fcec337061
|
Examples: Simplified font examples comments.
|
2015-07-15 07:05:34 -06:00 |
|
ocornut
|
e3b9a61883
|
Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264)
|
2015-07-08 08:27:36 -06:00 |
|
ocornut
|
d03b046ef4
|
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
|
2015-07-07 20:17:07 -06:00 |
|
ocornut
|
25882c47a3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
|
2015-07-07 12:15:35 -06:00 |
|
ocornut
|
502e360ee5
|
Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
|
2015-07-07 12:09:25 -06:00 |
|
ocornut
|
6a22835f63
|
AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
|
2015-07-06 21:09:05 -06:00 |
|
ocornut
|
b2b616be00
|
AA branch: ImDrawCmd idx_count -> elem_count
|
2015-07-05 22:09:15 -06:00 |
|
ocornut
|
f3303fa84f
|
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
|
2015-07-05 22:03:46 -06:00 |
|
ocornut
|
61e551e0ee
|
AA branch: fixed warning
|
2015-07-04 13:41:51 -06:00 |
|
ocornut
|
f435e42561
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/opengl_example/imgui_impl_glfw.cpp
|
2015-07-04 12:44:25 -06:00 |
|
ocornut
|
7437b43b2d
|
Fixed warnings for more pedantic settings (#258)
|
2015-07-03 08:15:56 -06:00 |
|
ocornut
|
b69d7d9df3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
|
2015-07-02 21:47:48 -06:00 |
|
ocornut
|
2f03511062
|
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
|
2015-07-02 21:43:07 -06:00 |
|
ocornut
|
71e9f2a3dd
|
Fixed warnings for 64-bits builds
|
2015-06-29 15:46:18 -06:00 |
|
ocornut
|
e3f2ad728a
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
|
2015-05-21 22:57:29 +01:00 |
|
Gordon McShane
|
6ee65fc5af
|
Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX
|
2015-05-18 18:26:16 -04:00 |
|
ocornut
|
e9b6e437eb
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
|
2015-05-15 17:33:04 +01:00 |
|
ocornut
|
5df542c3c0
|
ImFontAtlas: doesn't clear input data, left to the application. (#224)
|
2015-05-12 15:16:12 +01:00 |
|
ocornut
|
f00662a5ad
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
|
2015-05-02 22:20:48 +01:00 |
|
ocornut
|
ad7f600e0d
|
Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
|
2015-05-01 11:25:15 +02:00 |
|
ocornut
|
4f1acf0d4a
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
|
2015-04-17 08:42:36 +01:00 |
|
ocornut
|
f400ea4ec8
|
Examples: OpenGL3: backup/restore current program and texture #195
|
2015-04-15 10:14:51 +01:00 |
|
Dale Kim
|
ac518a1d3e
|
Set modifier key state by inspecting imgui's io.KeysDown array.
|
2015-04-14 14:09:26 -05:00 |
|
ocornut
|
43cb4038c6
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
imgui.cpp
|
2015-04-14 09:51:28 +01:00 |
|
ocornut
|
71429d306e
|
Examples: Simplified GLFW keyboard callbacks
|
2015-04-14 09:45:27 +01:00 |
|
ocornut
|
c735d3066b
|
Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master
|
2015-04-14 09:37:10 +01:00 |
|
Dale Kim
|
fe15756129
|
Simplified glfw keyboard callbacks.
|
2015-04-13 20:04:53 -05:00 |
|
ocornut
|
7ab49f80ca
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
|
2015-04-09 21:22:06 +01:00 |
|
ocornut
|
4f51b77937
|
Examples: OpenGL3: Tweaks (argh, github ui)
|
2015-04-09 21:19:21 +01:00 |
|
ocornut
|
90766141b3
|
Examples: OpenGL3: Tweaks.
|
2015-04-09 21:18:43 +01:00 |
|
ocornut
|
1746b04065
|
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
|
2015-04-09 21:05:35 +01:00 |
|
Dale Kim
|
4b7be31197
|
Fixed modifier key state setting in GLFW callbacks.
|
2015-04-03 09:01:48 -05:00 |
|
ocornut
|
d25578efd8
|
Examples: initializing float + missing comment.
|
2015-04-03 12:11:41 +01:00 |
|
ocornut
|
3abfb85613
|
Comments on font loading, fixed commented out paths and added DroidSans in the list
|
2015-03-28 11:48:42 +00:00 |
|
ocornut
|
ed94edfd8e
|
Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
|
2015-03-22 14:14:23 +00:00 |
|
Adam D. Moss
|
c1766c95ed
|
OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
|
2015-03-22 13:49:36 +00:00 |
|
biller23
|
2f4271a2b3
|
typo ImGui_ImplGlfwGL3_KeyCallback()
|
2015-03-18 21:02:29 +01:00 |
|
ocornut
|
cb285c4d35
|
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
|
2015-03-16 11:53:36 +00:00 |
|
ocornut
|
04358c301e
|
Removed extraneous spaces
|
2015-03-16 11:49:18 +00:00 |
|
Adam D. Moss
|
f2ff88b03a
|
opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
|
2015-03-16 10:47:14 +00:00 |
|
ocornut
|
06fbeed41a
|
Examples: Fixed Makefile
|
2015-03-14 11:29:09 +00:00 |
|
ocornut
|
55edd522c2
|
Examples: Fixed Makefile
|
2015-03-14 11:24:53 +00:00 |
|
ocornut
|
7c9bd71512
|
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
|
2015-03-14 10:41:42 +00:00 |
|
ocornut
|
e2c4ba21bc
|
Examples: Added 64-bit projects for MSVC
|
2015-03-14 10:09:53 +00:00 |
|
ocornut
|
ef957b7878
|
Examples: Moved GLFW/GL3W to a common libs/ folder
|
2015-03-14 10:04:30 +00:00 |
|
ocornut
|
834085c90c
|
Examples: Updated to GLFW 3.1
|
2015-03-14 10:00:11 +00:00 |
|
ocornut
|
0911526424
|
Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
|
2015-03-13 09:49:38 +00:00 |
|