Commit Graph

1634 Commits

Author SHA1 Message Date
ocornut
5fdcdf7080 Shortcut: ImGuiInputFlags_RouteFocused policy can filter Shortcuts conflicting with character input when an item is active. (#456) 2024-01-16 17:51:14 +01:00
ocornut
80d5cb1ab1 Comments around ImGuiInputFlags. 2024-01-16 16:25:08 +01:00
ocornut
1cc0eb4d32 Internals: Rename NavFocusScopePath to NavFocusRoute + fixed a static analyzer warning. 2024-01-16 12:32:00 +01:00
ocornut
46e5f44ec8 Shortcut()/SetShortcutRouting(): use mixed current window focus scope + ParentWindowForFocusRoute. (#6798, #2637, #456)
Amend d474836
Begin: tweak clearing of CurrentWindow as FocusWindow() relies on it now.
Addded SetWindowParentWindowForFocusRoute() helper.
2024-01-16 11:39:41 +01:00
ocornut
e0c8c80ada Shortcut()/SetShortcutRouting(): focus route testing now use ParentWindowForFocusRoute. Automatically set on child-window, manually configurable otherwise. (#6798, #2637, #456) 2024-01-15 17:33:47 +01:00
ocornut
4b20a0217e Internals: add window to FocusScopeStack. (#6798) 2024-01-15 17:33:47 +01:00
ocornut
2156db7a07 Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). (#6798, #2637, #456) 2024-01-15 17:33:23 +01:00
ocornut
8a3dfda8d0 Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
Amend 3a90dc38 (#2589, #2598, #3108, #3113, #3653, #4642)
2024-01-15 11:30:52 +01:00
ocornut
29809d7220 Version 1.90.2 WIP 2024-01-11 14:37:13 +01:00
ocornut
d6cb3c923d Version 1.90.1 2024-01-10 18:00:57 +01:00
ocornut
fdf8d02be1 Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673) 2024-01-10 17:33:19 +01:00
ocornut
788bb58b6b Metrics: Tweak, reorganize tools menu. 2024-01-10 15:12:24 +01:00
ocornut
a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) 2024-01-10 15:12:24 +01:00
ocornut
fc2e532f99 Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. (#456, #2637)
Took a while to come to this design, but it is flexible and lightweight and allow all decision to be taken a polling location. All three policies are useful.
2024-01-09 15:54:12 +01:00
ocornut
8323a06e6d Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat.
Will make extra sense with next commit where we add ImGuiInputFlags_RepeatUntil options.
2024-01-09 12:09:42 +01:00
ocornut
58261dbe9a Internals: alter ImGuiInputFlags values to leave room + indent. 2024-01-09 12:06:58 +01:00
ocornut
0000739c08 Internals: Fixed function name typo. 2023-12-19 20:32:09 +01:00
ocornut
6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) 2023-12-14 17:15:43 +01:00
ocornut
54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449)
Amend 1a7526d
2023-12-14 16:45:40 +01:00
ocornut
aaf157cfdd Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
Amend 9499afdf and 72de6f336
2023-12-05 17:04:19 +01:00
ocornut
7965494ff3 Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. 2023-11-28 19:40:38 +01:00
ocornut
bce4db00bc Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272) 2023-11-22 19:30:16 +01:00
ocornut
61b8197942 Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut
3d083dbe1a Version 1.90.1 WIP 2023-11-15 23:53:58 +01:00
ocornut
b81bd7ed98 Version 1.90.0
w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
5170a9d6dc Tables: Internals: renamed TableDrawContextMenu() to TableDrawDefaultContextMenu() for clarify.
Followup to fea52e2
2023-11-09 12:22:35 +01:00
ocornut
fea52e29aa Tables: added flags to TableDrawContextMenu() in order to display selected sections + added internal table->DisableDefaultContextMenu = true way to submit your own contents.
Amend 088ddef
2023-11-09 12:19:52 +01:00
ocornut
561af15d67 Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
Amend 4448d97. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
1ab63d925f Undid some of the changes done by c95fbb4 because they are not compatible with docking code.
(Will cherry-pick this from docking to master)

# Conflicts:
#	imgui.cpp
2023-11-02 18:08:39 +01:00
ocornut
f1d1a8d32b Windows: use relative mouse movement for border resize when the border geometry has moved. (#1710)
(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
2023-11-02 17:34:49 +01:00
ocornut
9235352400 BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. (#1710) 2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. (#462, (toward #1666, #1496, #1395, #1710)
(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258 BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666, #1496, #1395, #1710) 2023-11-02 17:26:05 +01:00
ocornut
c95fbb4464 Windows: Double-clicking bottom or right window border auto-resize on a singles axis. 2023-10-19 16:19:29 +02:00
ocornut
1b9cb52d7b BeginChild(): rename parameters to reduce diff of upcoming patches.
Should be a no-op.
2023-10-18 19:41:51 +02:00
ocornut
56f7e853be Demo: expose more Combo flags + misc tidying up. 2023-10-18 17:48:33 +02:00
ocornut
99913b5051 Internals: added IsKeyChordPressed() for consistency. 2023-10-16 22:21:29 +02:00
ocornut
0b8c6b9bce Internals: removed seemingly unused AutoFitChildAxises.
The clamp was done on BeginChild(). Amend 2545d75c
2023-10-13 14:52:08 +02:00
ocornut
32228d8add Tables: added Angled headers support. Added ImGuiTableColumnFlags_AngledHeader, ImGui::TableHeadersAngledRow(), style.TableAngledHeadersAngle. (#2957) 2023-10-12 19:21:02 +02:00
ocornut
9f851ebfe4 Tables: added ImGuiTableFlags_HighlightHoveredColumn. 2023-10-12 19:15:17 +02:00
ocornut
5053d79a24 Tables: Internal: rework so stacked headers height may be used. 2023-10-11 17:28:07 +02:00
ocornut
0312a29e4c ImageButton(): clarify purpose of size. (#6901, #5533, #4471, #2464, #1390).
Amend 4a2ae06ca
2023-10-05 18:51:45 +02:00
ocornut
a63e2f0a33 Drag and Drop: Fixed submitting a tooltip from drop target location. Added demo.
Amend 7bbf8f2, 92b7d6b.
2023-10-05 12:06:40 +02:00
ocornut
330d763477 Separator: clarified setting the ImGuiSeparatorFlags_SpanAllColumns flag. (#759)
Technically a no-op.
2023-10-03 15:24:42 +02:00
ocornut
a61438740d Debug Tools: Metrics: Added "Show groups rectangles" in tools. 2023-10-02 15:01:42 +02:00
ocornut
03e2a7f584 Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). (#4631)
Some tool undid or didn't queue a chunk? Amend c21278e.
2023-09-27 20:07:58 +02:00
ocornut
c21278eeae Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). (#4631)
Amend 8175a47
2023-09-27 19:49:12 +02:00
ocornut
2f431a948c IO: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics. 2023-09-27 18:14:48 +02:00
ocornut
f1519efb16 BeginGroup(): fix/amend 9ece0bd. 2023-09-27 17:25:55 +02:00
ocornut
9ece0bdc02 BeginGroup(): Fixed a bug pushing line lower extent too far down when called after a call to SameLine() followed by manual cursor manipulation. 2023-09-26 21:07:25 +02:00
ocornut
8175a47881 Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"). (#4631) 2023-09-26 15:21:55 +02:00
ocornut
204ae8a407 Internals: added ImRect::ContainsWithPad() 2023-09-26 14:45:00 +02:00
ocornut
94da5842ef Renamed ImFloor() to ImTrunc(). Renamed ImFloorSigned() to ImFloor(). (#6861) 2023-09-26 11:18:29 +02:00
ocornut
6c022f9bf1 IO, Inputs: rename SetMousePos() to TeleportMousePos(). (#6837, #228) 2023-09-18 17:11:10 +02:00
ocornut
ff36fe365e IO, Inputs: setting io.WantSetMousePos ignores incoming MousePos events. (#6837, #228)
Allow easily implementing wrapping behaviors.
2023-09-18 17:07:35 +02:00
ocornut
ef8ff1b5d8 TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. (#6820, #4859, #5022, #5239)
Cherry-picked from docking's 64b1e44
2023-09-18 15:29:42 +02:00
ocornut
6addf28c4b Fonts: Ensure calling AddFontXXX function doesn't invalidates ImFont's ConfigData pointers prior to building again. (#6825) 2023-09-16 13:40:35 +02:00
ocornut
8a2cd81091 TypingSelect: always enable nav highlight.
Otherwise in non multi-select contexts as nav dosn't automatically select result would not always be visible.
2023-09-15 16:58:06 +02:00
ocornut
779568bb38 TypingSelect: tidy up some more + split ino functions to make reuse simpler. 2023-09-14 18:36:21 +02:00
ocornut
661a70fc79 TypingSelect: fast switch between characters in + debug, internal renames.
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-09-14 17:45:54 +02:00
ocornut
c86ce70968 Internal: Nav,MultiSelect: import ImGuiSelectionUserData, SetNextItemSelectionUserData() from MultiSelect. Track NavLastValidSelectionUserData as a convenience. 2023-09-12 20:29:36 +02:00
ocornut
f336e639e9 TypingSelect: rework GetTypingSelectRequest(), provide TypingSelectFindResult().
Amend 9714594
2023-09-12 16:36:54 +02:00
ocornut
6eb2681c09 Internals: InitOrLoadWindowSettings() clear Size again for better data nuking in tests. Debug Log: added ImGuiDebugLogFlags_OutputToTestEngine flag. 2023-09-11 20:41:09 +02:00
ocornut
0962c9fb72 TypingSelect: Added first version of GetTypingSelectRequest() API.
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
2023-09-08 17:20:03 +02:00
ocornut
727c462069 Internals: Added ImTextFindPreviousUtf8Codepoint() helper + comments. 2023-09-08 11:28:13 +02:00
ocornut
fa2e5710ac MenuBar: Fixed an issue where layouting an item in the menu-bar would erroneously egister contents size. (#6789)
In dire need of removing BeginGroup()/EndGroup() from menu-bar code, fo r sanity.
2023-09-06 15:35:03 +02:00
ocornut
fb9b006865 Version 1.90 WIP 2023-09-05 16:46:52 +02:00
ocornut
fef3389157 Version 1.89.9 2023-09-04 14:30:32 +02:00
ocornut
7b5fb33296 Tables: Internals: renamed CellPaddingY to RowCellPaddingY. 2023-09-04 12:14:41 +02:00
ocornut
e8a5c9e1b8 Tables: Made it possible to change style.CellPadding.y between rows. Added demo. 2023-09-04 11:23:54 +02:00
ocornut
f93d0befaf Slider: fixed support for ImGuiItemFlags_ReadOnly/ImGuiSliderFlags_ReadOnly although it is technically unused/undocumented. (#6758)
Amend fdc526e8f
2023-08-29 12:19:15 +02:00
ocornut
33ea1e8b78 ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. (#6722) 2023-08-28 10:38:13 +02:00
ocornut
ba1fa904a9 IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). (#6719, #2278)
Amend 13f718337
2023-08-17 13:12:21 +02:00
ocornut
1362fc0c56 Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers. 2023-08-09 11:14:44 +02:00
ocornut
bc3c0ce772 Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. (#1079, #1131)
Added a stack for this purpose which other features might build on (e.g. #2920). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
cf3726bcbc Internals: rename bg/fg drawlist holders in structs to reduce confusion. 2023-08-06 19:46:27 +02:00
ocornut
d6d94d90bf Version 1.89.9 WIP
+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut
f7eea63872 Version v1.89.8 2023-08-01 12:53:57 +02:00
ocornut
52125a54a5 Tables: added TableGetHoveredRow() in imgui_internal.h. (#6250, #6347, #6588, #3740)
Works with one-frame delay inconsistent with other functions, may be too bug-prone.
2023-07-13 19:23:48 +02:00
ocornut
dbeeeae593 ImDrawData: Slight refactor so internal logic uses same logic as AddDrawList(). (#6406, #4879, #1878)
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
c649aca20a ImDrawData: changed CmdLists from raw array to ImVector<> owned by ImDrawData itself. Faclitate user-manipulation of the array (#6406, #4879, #1878) + deep swap. (#6597, #6475, #6167, #5776, #5109, #4763, #3515, #1860)
+ Metrics: avoid misleadingly iterating all layers of DrawDataBuilder as everything is flattened into Layers[0] at this point.

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
cc4c37dbac Nav: PageUp/PageDown always set NavJustMovedTo even when landing on same spot (which can trigger a selection).
This is mostly expected for range-select.
+ Rename ImGuiNavMoveFlags_Tabbing -> ImGuiNavMoveFlags_IsTabbing
2023-07-11 16:49:26 +02:00
ocornut
3fe4319314 Version 1.89.8 WIP 2023-07-05 14:17:46 +02:00
ocornut
cb9015e254 Version 1.89.7 2023-07-04 14:56:09 +02:00
ocornut
1029f57b8a Inputs, Tooltip: Rework stationary timer logic as it broke on high-framerates with lower rate of mouse inputs. (#1485) 2023-07-03 12:17:46 +02:00
ocornut
4dee919bc0 (Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd().
This also allow moving AllowOverlap logic from ButtonBehavior() to ItemHoverable(), allowing other widgets to honor it. (#6512, #3909, #517)
2023-06-28 14:42:14 +02:00
ocornut
8439a73645 Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. (#6512, #3909, #517)
# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut
a9a5cbf431 Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). (#6512, #3909) 2023-06-28 14:40:47 +02:00
ocornut
51f564eea6 (Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). (#6512, #3909, #517)
+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection.
2023-06-28 14:37:05 +02:00
ocornut
9214c28aad IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags. 2023-06-20 15:04:15 +02:00
ocornut
e7a4327eb8 IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. 2023-06-20 15:04:14 +02:00
ocornut
b3b8cbd001 IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. (#1485)
Update demo accordingly.
2023-06-20 15:04:14 +02:00
ocornut
d96bbf0aae TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. (#6517)
+ Minor tweak comment/layout in ImGuiIO
2023-06-19 14:33:23 +02:00
ocornut
194916135a Internals: renamed HoverDelay fields. 2023-06-16 16:56:33 +02:00
ocornut
15d74bad1d Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff). 2023-06-16 16:55:51 +02:00
ocornut
eec344cc1e Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485)
+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
2023-06-14 18:29:49 +02:00
ocornut
6cabad6e7a Encode version string in binary to facilitate identification when demo/tools are striped + amend About window. 2023-06-14 16:18:40 +02:00
ocornut
956a1a17fb Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem().
(amend 31f11cf which broke raage-select)
2023-06-01 15:50:14 +02:00
ocornut
31f11cf304 Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID(). 2023-06-01 15:35:01 +02:00
ocornut
61ebb37843 Version 1.89.7 WIP 2023-06-01 11:22:43 +02:00