Commit Graph

752 Commits

Author SHA1 Message Date
omar
d4c0ecea0e Merge pull request #159 from adamdmoss/master
Examples: OpenGL: if content window doesn't have focus, tell ImGui we don't have a mouse position.
2015-03-16 11:46:29 +00:00
Adam D. Moss
f2ff88b03a opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it. 2015-03-16 10:47:14 +00:00
ocornut
d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 2015-03-16 10:02:10 +00:00
ocornut
f4970d0e00 Moved static buffers into state
No recursion in any of those functions. Tho keeping a lock api may be
preferable?
2015-03-16 09:54:28 +00:00
ocornut
733eedc477 Moved static buffer into state 2015-03-16 09:45:32 +00:00
ocornut
d08ce58876 TreeNodeV() early out if SkipItems is set (avoid formatting string only to be discarded later) 2015-03-16 00:46:03 +00:00
ocornut
0fc9168439 Added InputInt2(), InputInt3(), InputInt4() 2015-03-15 11:30:00 +00:00
ocornut
9c6c8a1ab9 ShowTestWindow() using Unindent() / Indent() instead of an explicit TreePop 2015-03-15 11:21:59 +00:00
ocornut
44826972c0 Added Indent(), Unindent() 2015-03-15 11:19:10 +00:00
ocornut
edde703f8f Renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing 2015-03-15 11:10:48 +00:00
ocornut
304d19a0d8 ShowTestWindow() added multi-components sliders in a sub-node
+ right align all widgets
2015-03-15 11:03:55 +00:00
ocornut
b443c7ebe9 Tweak VSliderFloat()
Not really happy about them
2015-03-15 10:38:19 +00:00
ocornut
1ac4f33736 Added VSliderFloat() 2015-03-15 01:58:14 +00:00
ocornut
7019cb10f7 "behaviour" -> "behavior" to behave like the greatest number 2015-03-15 01:48:59 +00:00
ocornut
c1547dd79e Internal SliderBehaviour() function now supports vertical sliders 2015-03-15 01:47:12 +00:00
ocornut
ce8150ce69 Slider fix hovering bounding test excluding padding between outer frame and grab 2015-03-15 01:36:29 +00:00
ocornut
6da83cd5b7 Plot: size provided to PlotHistogram(), PlotLines() include the padding (sorry users). 2015-03-15 01:27:37 +00:00
ocornut
98eeeab025 Added ImGuiStyleVar_GrabMinSize enum value for PushStyleVar() 2015-03-15 01:23:56 +00:00
ocornut
1ef789bb68 Slider code tweaks, split into a SliderBehaviour() function 2015-03-14 23:55:07 +00:00
ocornut
ce87c69c38 Passing ImGuiID by copy (32-bits) 2015-03-14 23:44:32 +00:00
ocornut
93befadc0b Slider code tweaks 2015-03-14 23:33:12 +00:00
ocornut
06fbeed41a Examples: Fixed Makefile 2015-03-14 11:29:09 +00:00
ocornut
55edd522c2 Examples: Fixed Makefile 2015-03-14 11:24:53 +00:00
ocornut
e97d02a294 Examples: Fixed Clang warnings in DirectX examples 2015-03-14 10:49:26 +00:00
ocornut
7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 2015-03-14 10:41:42 +00:00
ocornut
2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 2015-03-14 10:32:29 +00:00
ocornut
60591dd7c6 Fixed warning and split bit of SliderFloat() into a private ParseFormat() function 2015-03-14 10:30:07 +00:00
ocornut
8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 2015-03-14 10:24:35 +00:00
ocornut
e2c4ba21bc Examples: Added 64-bit projects for MSVC 2015-03-14 10:09:53 +00:00
ocornut
ef957b7878 Examples: Moved GLFW/GL3W to a common libs/ folder 2015-03-14 10:04:30 +00:00
ocornut
834085c90c Examples: Updated to GLFW 3.1 2015-03-14 10:00:11 +00:00
ocornut
72855becab Slider code syntax tweaks 2015-03-14 09:36:15 +00:00
ocornut
eff466d77d Fixed parsing of decimal precision back from format string when using %% 2015-03-13 13:38:58 +00:00
ocornut
110d96034b SliderFloat() fast-path when power=1.0f (no powf() calls) also makes code easier to read 2015-03-13 13:28:30 +00:00
ocornut
aaca73de15 Refactor SliderFloat() internals into a helper SliderFloatAsInputText() + some comments 2015-03-13 13:23:03 +00:00
ocornut
4d78c5c9ab Comments and reduced ImGuiTextEditState.InitialText[] to 3 KB (assuming average use case of UTF-8 uses 3 bytes charracters) 2015-03-13 13:15:01 +00:00
ocornut
ceb4da2038 Comments 2015-03-13 13:04:10 +00:00
ocornut
55093ea8fe Separator() logs itself as text 2015-03-13 12:44:04 +00:00
ocornut
153454a0fb Example console keeps focus on input box at all times 2015-03-13 12:28:23 +00:00
ocornut
1c1a55f6b1 Added IsRootWindowFocused(), IsRootWindowOrAnyChildFocused(). Renamed GetWindowIsFocused() to IsWindowFocused() 2015-03-13 12:25:43 +00:00
ocornut
e2734d23ef Child window don't take focus when they first appear (focus left to parent) 2015-03-13 11:16:11 +00:00
ocornut
0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
2015-03-13 09:49:38 +00:00
ocornut
58dc3f97c5 WIP marker in uppercase.. (#127) 2015-03-11 16:45:58 +00:00
ocornut
5d1c381509 Update version number, added IMGUI_VERSION, ImGui::GetVersion() (#127) 2015-03-11 16:44:54 +00:00
ocornut
4b1a18c2c9 Fixed more warnings from @bkaradzic 2015-03-09 18:36:03 +00:00
ocornut
dac9266f6f Fixed warnings 2015-03-09 18:26:48 +00:00
ocornut
d440a13b7e Version number 2015-03-09 17:30:22 +00:00
ocornut
d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 2015-03-09 15:26:58 +00:00
ocornut
db5fc8a265 Examples: README direct the user to the opengl_example 2015-03-09 15:09:24 +00:00
ocornut
5879f3f5ac Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 2015-03-09 15:02:22 +00:00