Now ngx_http_v3_ack_header() and ngx_http_v3_inc_insert_count() always generate
decoder error. Our implementation does not use dynamic tables and does not
expect client to send Section Acknowledgement or Insert Count Increment.
Stream Cancellation, on the other hand, is allowed to be sent anyway. This is
why ngx_http_v3_cancel_stream() does not return an error.
The patch adds proper transitions between multiple networking addresses that
can be used by a single quic connection. New networking paths are validated
using PATH_CHALLENGE/PATH_RESPONSE frames.
7.2.1:
If a DATA frame is received on a control stream, the recipient MUST
respond with a connection error of type H3_FRAME_UNEXPECTED;
7.2.2:
If a HEADERS frame is received on a control stream, the recipient MUST
respond with a connection error (Section 8) of type H3_FRAME_UNEXPECTED.
Currently both names are used which is confusing. Historically these were
different objects, but now it's the same one. The name qs (quic stream) makes
more sense than sn (stream node).
PATH_RESPONSE was explicitly forbidden in 0-RTT since at least draft-22, but
the Frame Types table was not updated until recently while in IESG evaluation.
Stop including QUIC headers with no user-serviceable parts inside.
This allows to provide a much cleaner QUIC interface. To cope with that,
ngx_quic_derive_key() is now explicitly exported for v3 and quic modules.
Additionally, this completely hides the ngx_quic_keys_t internal type.
The "ngx_event_quic.h" header file now contains only public definitions,
used by modules. All internal definitions are moved into
the "ngx_event_quic_connection.h" header file.
The function correctly cleans up resources in case of failure to create
initial server id: it removes previously created udp node for odcid from
listening rbtree.
It turns out no browsers implement HTTP/2 GOAWAY handling properly, and
large enough number of resources on a page results in failures to load
some resources. In particular, Chrome seems to experience errors if
loading of all resources requires more than 1 connection (while it
is usually able to retry requests at least once, even with 2 connections
there are occasional failures for some reason), Safari if loading requires
more than 3 connections, and Firefox if loading requires more than 10
connections (can be configured with network.http.request.max-attempts,
defaults to 10).
It does not seem to be possible to resolve this on nginx side, even strict
limiting of maximum concurrency does not help, and loading issues seems to
be triggered by merely queueing of a request for a particular connection.
The only available mitigation seems to use higher keepalive_requests value.
The new default is 1000 and matches previously used default for
http2_max_requests. It is expected to be enough for 99.98% of the pages
(https://httparchive.org/reports/state-of-the-web?start=latest#reqTotal)
even in Chrome.
Similar to lingering_time, it limits total connection lifetime before
keepalive is switched off. The default is 1 hour, which is close to
the total maximum connection lifetime possible with default
keepalive_requests and keepalive_timeout.
Firefox uses several idle streams for PRIORITY frames[1], and
"http2_max_concurrent_streams 1;" results in "client sent too many
PRIORITY frames" errors when a connection is established by Firefox.
Fix is to relax the PRIORITY frames limit to use at least 100 as
the initial value (which is the recommended by the HTTP/2 protocol
minimum limit on the number of concurrent streams, so it is not
unreasonable for clients to assume that similar number of idle streams
can be used for prioritization).
[1] https://hg.mozilla.org/mozilla-central/file/32a9e6e145d6e3071c3993a20bb603a2f388722b/netwerk/protocol/http/Http2Stream.cpp#l1270
In FreeBSD 13, eventfd(2) was added, and this breaks build
with --test-build-epoll and without --with-file-aio. Fix is
to move eventfd(2) detection to auto/os/linux, as it is used
only on Linux as a notification mechanism for epoll().
In current versions (all versions based on zlib 1.2.11, at least
since 2018) it no longer uses 64K hash and does not force window
bits to 13 if it is less than 13. That is, it needs just 16 bytes
more memory than normal zlib, so these bytes are simply added to
the normal size calculation.
In limit_req, auth_delay, and upstream code to check for broken
connections, tests for possible connection close by the client
did not work if the connection was already closed when relevant
event handler was set. This happened because there were no additional
events in case of edge-triggered event methods, and read events
were disabled in case of level-triggered ones.
Fix is to explicitly post a read event if the c->read->ready flag
is set.
For new data to be reported with eventport on Solaris,
ngx_handle_read_event() needs to be called after reading response
headers. To do so, ngx_http_upstream_process_non_buffered_upstream()
now called unconditionally if there are no prepread data. This
won't cause any read() syscalls as long as upstream connection
is not ready for reading (c->read->ready is not set), but will result
in proper handling of all events.
If we need to be notified about further events, ngx_handle_read_event()
needs to be called after a read event is processed. Without this,
an event can be removed from the kernel and won't be reported again,
notably when using oneshot event methods, such as eventport on Solaris.
While here, error handling is also added, similar to one present in
ngx_resolver_tcp_read(). This is not expected to make a difference
and mostly added for consistency.
If an attempt is made to delete an event which was already reported,
port_dissociate() returns an error. Fix is avoid doing anything if
ev->active is not set.
Possible alternative approach would be to avoid calling ngx_del_event()
at all if ev->active is not set. This approach, however, will require
something else to re-add the other event of the connection, since both
read and write events are dissociated if an event is reported on a file
descriptor. Currently ngx_eventport_del_event() re-associates write
event if called to delete read event, and vice versa.
If, at the start of an event loop iteration, there are any timers
in the past (including timers expiring now), the ngx_process_events()
function is called with zero timeout, and returns immediately even
if there are no events. But the following code only calls
ngx_event_expire_timers() if time actually changed, so this results
in nginx spinning in the event loop till current time changes.
While such timers are not expected to appear under normal conditions,
as all such timers should be removed on previous event loop iterations,
they still can appear due to bugs, zero timeouts set in the configuration
(if this is not explicitly handled by the code), or due to external
time changes on systems without clock_gettime(CLOCK_MONOTONIC).
Fix is to call ngx_event_expire_timers() unconditionally. Calling
it on each event loop iteration is not expected to be significant from
performance point of view, especially compared to a syscall in
ngx_process_events().
Without explicit handling, a zero timer was actually added, leading to
multiple unneeded syscalls. Further, sending GOAWAY frame early might
be beneficial for clients.
Reported by Sergey Kandaurov.
Unlike in 75e908236701, which added the logic to ngx_http_finalize_request(),
this change moves it to a more generic routine ngx_http_finalize_connection()
to cover cases when a request is finalized with NGX_DONE.
In particular, this fixes unwanted connection transition into the keepalive
state after receiving EOF while discarding request body. With edge-triggered
event methods that means the connection will last for extra seconds as set in
the keepalive_timeout directive.