2010-07-23 15:06:33 +08:00
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "cuda_shared.hpp"
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using namespace cv::gpu;
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namespace imgproc
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{
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texture<unsigned char, 2, cudaReadModeNormalizedFloat> tex;
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__global__ void kernel_remap(const float *mapx, const float *mapy, size_t map_step, unsigned char* out, size_t out_step, int width, int height)
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{
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int x = blockDim.x * blockIdx.x + threadIdx.x;
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int y = blockDim.y * blockIdx.y + threadIdx.y;
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if (x < width && y < height)
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{
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int idx = y * (map_step >> 2) + x; /* map_step >> 2 <=> map_step / sizeof(float)*/
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float xcoo = mapx[idx];
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float ycoo = mapy[idx];
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out[y * out_step + x] = (unsigned char)(255.f * tex2D(tex, xcoo, ycoo));
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}
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}
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}
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2010-07-23 23:04:16 +08:00
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namespace cv { namespace gpu { namespace impl
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{
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using namespace imgproc;
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst)
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2010-07-23 15:06:33 +08:00
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{
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dim3 block(16, 16, 1);
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dim3 grid(1, 1, 1);
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2010-07-23 23:04:16 +08:00
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grid.x = divUp(dst.cols, block.x);
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grid.y = divUp(dst.rows, block.y);
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2010-07-23 15:06:33 +08:00
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2010-07-23 23:04:16 +08:00
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tex.filterMode = cudaFilterModeLinear;
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tex.addressMode[0] = tex.addressMode[1] = cudaAddressModeWrap;
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2010-07-23 15:06:33 +08:00
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<unsigned char>();
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2010-07-23 23:04:16 +08:00
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cudaSafeCall( cudaBindTexture2D(0, tex, src.ptr, desc, dst.cols, dst.rows, src.step) );
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2010-07-23 15:06:33 +08:00
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2010-07-23 23:04:16 +08:00
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kernel_remap<<<grid, block>>>(xmap.ptr, ymap.ptr, xmap.step, dst.ptr, dst.step, dst.cols, dst.rows);
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2010-07-23 15:06:33 +08:00
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cudaSafeCall( cudaThreadSynchronize() );
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2010-07-23 23:04:16 +08:00
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cudaSafeCall( cudaUnbindTexture(tex) );
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2010-07-23 15:06:33 +08:00
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}
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}}}
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