opencv/modules/calib3d/test/test_affine3.cpp

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#include "test_precomp.hpp"
#include "opencv2/core/affine.hpp"
#include "opencv2/calib3d.hpp"
#include <iostream>
TEST(Calib3d_Affine3f, accuracy)
{
cv::Vec3d rvec(0.2, 0.5, 0.3);
cv::Affine3d affine(rvec);
cv::Mat expected;
cv::Rodrigues(rvec, expected);
ASSERT_EQ(0, cvtest::norm(cv::Mat(affine.matrix, false).colRange(0, 3).rowRange(0, 3) != expected, cv::NORM_L2));
ASSERT_EQ(0, cvtest::norm(cv::Mat(affine.linear()) != expected, cv::NORM_L2));
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cv::Matx33d R = cv::Matx33d::eye();
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double angle = 50;
R.val[0] = R.val[4] = std::cos(CV_PI*angle/180.0);
R.val[3] = std::sin(CV_PI*angle/180.0);
R.val[1] = -R.val[3];
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cv::Affine3d affine1(cv::Mat(cv::Vec3d(0.2, 0.5, 0.3)).reshape(1, 1), cv::Vec3d(4, 5, 6));
cv::Affine3d affine2(R, cv::Vec3d(1, 1, 0.4));
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cv::Affine3d result = affine1.inv() * affine2;
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expected = cv::Mat(affine1.matrix.inv(cv::DECOMP_SVD)) * cv::Mat(affine2.matrix, false);
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cv::Mat diff;
cv::absdiff(expected, result.matrix, diff);
ASSERT_LT(cvtest::norm(diff, cv::NORM_INF), 1e-15);
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}
TEST(Calib3d_Affine3f, accuracy_rvec)
{
cv::RNG rng;
typedef float T;
cv::Affine3<T>::Vec3 w;
cv::Affine3<T>::Mat3 u, vt, R;
for(int i = 0; i < 100; ++i)
{
rng.fill(R, cv::RNG::UNIFORM, -10, 10, true);
cv::SVD::compute(R, w, u, vt, cv::SVD::FULL_UV + cv::SVD::MODIFY_A);
R = u * vt;
//double s = (double)cv::getTickCount();
cv::Affine3<T>::Vec3 va = cv::Affine3<T>(R).rvec();
//std::cout << "M:" <<(cv::getTickCount() - s)*1000/cv::getTickFrequency() << std::endl;
cv::Affine3<T>::Vec3 vo;
//s = (double)cv::getTickCount();
cv::Rodrigues(R, vo);
//std::cout << "O:" <<(cv::getTickCount() - s)*1000/cv::getTickFrequency() << std::endl;
ASSERT_LT(cvtest::norm(va, vo, cv::NORM_L2), 1e-9);
}
}