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253 lines
7.7 KiB
Common Lisp
253 lines
7.7 KiB
Common Lisp
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2010-2012, Multicoreware, Inc., all rights reserved.
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// Copyright (C) 2010-2012, Advanced Micro Devices, Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// @Authors
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// Sen Liu, swjtuls1987@126.com
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors as is and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef WAVE_SIZE
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#define WAVE_SIZE 1
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#endif
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inline int calc_lut(__local int* smem, int val, int tid)
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{
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smem[tid] = val;
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid == 0)
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for (int i = 1; i < 256; ++i)
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smem[i] += smem[i - 1];
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barrier(CLK_LOCAL_MEM_FENCE);
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return smem[tid];
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}
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#ifdef CPU
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inline void reduce(volatile __local int* smem, int val, int tid)
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{
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smem[tid] = val;
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 128)
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smem[tid] = val += smem[tid + 128];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 64)
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smem[tid] = val += smem[tid + 64];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 32)
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smem[tid] += smem[tid + 32];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 16)
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smem[tid] += smem[tid + 16];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 8)
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smem[tid] += smem[tid + 8];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 4)
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smem[tid] += smem[tid + 4];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 2)
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smem[tid] += smem[tid + 2];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 1)
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smem[256] = smem[tid] + smem[tid + 1];
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barrier(CLK_LOCAL_MEM_FENCE);
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}
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#else
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inline void reduce(__local volatile int* smem, int val, int tid)
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{
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smem[tid] = val;
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 128)
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smem[tid] = val += smem[tid + 128];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 64)
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smem[tid] = val += smem[tid + 64];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 32)
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{
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smem[tid] += smem[tid + 32];
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#if WAVE_SIZE < 32
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} barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 16)
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{
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#endif
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smem[tid] += smem[tid + 16];
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#if WAVE_SIZE < 16
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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if (tid < 8)
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{
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#endif
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smem[tid] += smem[tid + 8];
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smem[tid] += smem[tid + 4];
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smem[tid] += smem[tid + 2];
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smem[tid] += smem[tid + 1];
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}
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}
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#endif
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__kernel void calcLut(__global __const uchar * src, const int srcStep,
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const int src_offset, __global uchar * lut,
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const int dstStep, const int dst_offset,
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const int2 tileSize, const int tilesX,
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const int clipLimit, const float lutScale)
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{
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__local int smem[512];
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int tx = get_group_id(0);
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int ty = get_group_id(1);
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int tid = get_local_id(1) * get_local_size(0)
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+ get_local_id(0);
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smem[tid] = 0;
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barrier(CLK_LOCAL_MEM_FENCE);
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for (int i = get_local_id(1); i < tileSize.y; i += get_local_size(1))
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{
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__global const uchar* srcPtr = src + mad24(ty * tileSize.y + i, srcStep, tx * tileSize.x + src_offset);
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for (int j = get_local_id(0); j < tileSize.x; j += get_local_size(0))
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{
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const int data = srcPtr[j];
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atomic_inc(&smem[data]);
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}
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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int tHistVal = smem[tid];
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barrier(CLK_LOCAL_MEM_FENCE);
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if (clipLimit > 0)
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{
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// clip histogram bar
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int clipped = 0;
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if (tHistVal > clipLimit)
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{
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clipped = tHistVal - clipLimit;
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tHistVal = clipLimit;
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}
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// find number of overall clipped samples
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reduce(smem, clipped, tid);
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barrier(CLK_LOCAL_MEM_FENCE);
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#ifdef CPU
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clipped = smem[256];
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#else
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clipped = smem[0];
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#endif
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// broadcast evaluated value
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__local int totalClipped;
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if (tid == 0)
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totalClipped = clipped;
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barrier(CLK_LOCAL_MEM_FENCE);
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// redistribute clipped samples evenly
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int redistBatch = totalClipped / 256;
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tHistVal += redistBatch;
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int residual = totalClipped - redistBatch * 256;
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if (tid < residual)
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++tHistVal;
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}
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const int lutVal = calc_lut(smem, tHistVal, tid);
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uint ires = (uint)convert_int_rte(lutScale * lutVal);
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lut[(ty * tilesX + tx) * dstStep + tid + dst_offset] =
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convert_uchar(clamp(ires, (uint)0, (uint)255));
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}
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__kernel void transform(__global __const uchar * src, const int srcStep, const int src_offset,
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__global uchar * dst, const int dstStep, const int dst_offset,
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__global uchar * lut, const int lutStep, int lut_offset,
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const int cols, const int rows,
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const int2 tileSize,
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const int tilesX, const int tilesY)
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{
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const int x = get_global_id(0);
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const int y = get_global_id(1);
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if (x >= cols || y >= rows)
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return;
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const float tyf = (convert_float(y) / tileSize.y) - 0.5f;
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int ty1 = convert_int_rtn(tyf);
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int ty2 = ty1 + 1;
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const float ya = tyf - ty1;
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ty1 = max(ty1, 0);
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ty2 = min(ty2, tilesY - 1);
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const float txf = (convert_float(x) / tileSize.x) - 0.5f;
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int tx1 = convert_int_rtn(txf);
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int tx2 = tx1 + 1;
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const float xa = txf - tx1;
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tx1 = max(tx1, 0);
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tx2 = min(tx2, tilesX - 1);
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const int srcVal = src[mad24(y, srcStep, x + src_offset)];
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float res = 0;
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res += lut[mad24(ty1 * tilesX + tx1, lutStep, srcVal + lut_offset)] * ((1.0f - xa) * (1.0f - ya));
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res += lut[mad24(ty1 * tilesX + tx2, lutStep, srcVal + lut_offset)] * ((xa) * (1.0f - ya));
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res += lut[mad24(ty2 * tilesX + tx1, lutStep, srcVal + lut_offset)] * ((1.0f - xa) * (ya));
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res += lut[mad24(ty2 * tilesX + tx2, lutStep, srcVal + lut_offset)] * ((xa) * (ya));
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uint ires = (uint)convert_int_rte(res);
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dst[mad24(y, dstStep, x + dst_offset)] = convert_uchar(clamp(ires, (uint)0, (uint)255));
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}
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