opencv/modules/viz/src/simple_widgets.cpp

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#include "precomp.hpp"
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///////////////////////////////////////////////////////////////////////////////////////////////
/// line widget implementation
temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const Color &color)
{
vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New();
line->SetPoint1 (pt1.x, pt1.y, pt1.z);
line->SetPoint2 (pt2.x, pt2.y, pt2.z);
line->Update ();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(line->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
actor->SetMapper(mapper);
setColor(color);
}
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void temp_viz::LineWidget::setLineWidth(float line_width)
{
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->GetProperty()->SetLineWidth(line_width);
}
float temp_viz::LineWidget::getLineWidth()
{
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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return actor->GetProperty()->GetLineWidth();
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}
///////////////////////////////////////////////////////////////////////////////////////////////
/// plane widget implementation
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temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, double size, const Color &color)
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{
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
plane->SetNormal (coefs[0], coefs[1], coefs[2]);
double norm = cv::norm(cv::Vec3f(coefs.val));
plane->Push (-coefs[3] / norm);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(plane->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->SetMapper(mapper);
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actor->SetScale(size);
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setColor(color);
}
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temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, double size, const Color &color)
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{
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
cv::Point3f coefs3(coefs[0], coefs[1], coefs[2]);
double norm_sqr = 1.0 / coefs3.dot (coefs3);
plane->SetNormal(coefs[0], coefs[1], coefs[2]);
double t = coefs3.dot(pt) + coefs[3];
cv::Vec3f p_center = pt - coefs3 * t * norm_sqr;
plane->SetCenter (p_center[0], p_center[1], p_center[2]);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(plane->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->SetMapper(mapper);
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actor->SetScale(size);
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setColor(color);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// sphere widget implementation
temp_viz::SphereWidget::SphereWidget(const cv::Point3f &center, float radius, int sphere_resolution, const Color &color)
{
vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New ();
sphere->SetRadius (radius);
sphere->SetCenter (center.x, center.y, center.z);
sphere->SetPhiResolution (sphere_resolution);
sphere->SetThetaResolution (sphere_resolution);
sphere->LatLongTessellationOff ();
sphere->Update ();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(sphere->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->SetMapper(mapper);
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setColor(color);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// arrow widget implementation
temp_viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, const Color &color)
{
vtkSmartPointer<vtkArrowSource> arrowSource = vtkSmartPointer<vtkArrowSource>::New ();
float startPoint[3], endPoint[3];
startPoint[0] = pt1.x;
startPoint[1] = pt1.y;
startPoint[2] = pt1.z;
endPoint[0] = pt2.x;
endPoint[1] = pt2.y;
endPoint[2] = pt2.z;
float normalizedX[3], normalizedY[3], normalizedZ[3];
// The X axis is a vector from start to end
vtkMath::Subtract(endPoint, startPoint, normalizedX);
float length = vtkMath::Norm(normalizedX);
vtkMath::Normalize(normalizedX);
// The Z axis is an arbitrary vecotr cross X
float arbitrary[3];
arbitrary[0] = vtkMath::Random(-10,10);
arbitrary[1] = vtkMath::Random(-10,10);
arbitrary[2] = vtkMath::Random(-10,10);
vtkMath::Cross(normalizedX, arbitrary, normalizedZ);
vtkMath::Normalize(normalizedZ);
// The Y axis is Z cross X
vtkMath::Cross(normalizedZ, normalizedX, normalizedY);
vtkSmartPointer<vtkMatrix4x4> matrix = vtkSmartPointer<vtkMatrix4x4>::New();
// Create the direction cosine matrix
matrix->Identity();
for (unsigned int i = 0; i < 3; i++)
{
matrix->SetElement(i, 0, normalizedX[i]);
matrix->SetElement(i, 1, normalizedY[i]);
matrix->SetElement(i, 2, normalizedZ[i]);
}
// Apply the transforms
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->Translate(startPoint);
transform->Concatenate(matrix);
transform->Scale(length, length, length);
// Transform the polydata
vtkSmartPointer<vtkTransformPolyDataFilter> transformPD = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transformPD->SetTransform(transform);
transformPD->SetInputConnection(arrowSource->GetOutputPort());
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(transformPD->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
actor->SetMapper(mapper);
setColor(color);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// circle widget implementation
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temp_viz::CircleWidget::CircleWidget(const temp_viz::Point3f& pt, double radius, double thickness, const temp_viz::Color& color)
{
vtkSmartPointer<vtkDiskSource> disk = vtkSmartPointer<vtkDiskSource>::New ();
// Maybe the resolution should be lower e.g. 50 or 25
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disk->SetCircumferentialResolution (50);
disk->SetInnerRadius (radius - thickness);
disk->SetOuterRadius (radius + thickness);
// Set the circle origin
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New ();
t->Identity ();
t->Translate (pt.x, pt.y, pt.z);
vtkSmartPointer<vtkTransformPolyDataFilter> tf = vtkSmartPointer<vtkTransformPolyDataFilter>::New ();
tf->SetTransform (t);
tf->SetInputConnection (disk->GetOutputPort ());
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(tf->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
actor->SetMapper(mapper);
setColor(color);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
temp_viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3f& axis_direction, double radius, int numsides, const Color &color)
{
const cv::Point3f pt2 = pt_on_axis + axis_direction;
vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New ();
line->SetPoint1 (pt_on_axis.x, pt_on_axis.y, pt_on_axis.z);
line->SetPoint2 (pt2.x, pt2.y, pt2.z);
vtkSmartPointer<vtkTubeFilter> tuber = vtkSmartPointer<vtkTubeFilter>::New ();
tuber->SetInputConnection (line->GetOutputPort ());
tuber->SetRadius (radius);
tuber->SetNumberOfSides (numsides);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(tuber->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->SetMapper(mapper);
setColor(color);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
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temp_viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, bool wire_frame, const Color &color)
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{
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New ();
cube->SetBounds (pt_min.x, pt_max.x, pt_min.y, pt_max.y, pt_min.z, pt_max.z);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(cube->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
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actor->SetMapper(mapper);
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if (wire_frame)
actor->GetProperty ()->SetRepresentationToWireframe ();
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setColor(color);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// coordinate system widget implementation
temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Affine3f& affine)
{
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New ();
axes->SetOrigin (0, 0, 0);
axes->SetScaleFactor (scale);
vtkSmartPointer<vtkFloatArray> axes_colors = vtkSmartPointer<vtkFloatArray>::New ();
axes_colors->Allocate (6);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (1.0);
axes_colors->InsertNextValue (1.0);
vtkSmartPointer<vtkPolyData> axes_data = axes->GetOutput ();
axes_data->Update ();
axes_data->GetPointData ()->SetScalars (axes_colors);
vtkSmartPointer<vtkTubeFilter> axes_tubes = vtkSmartPointer<vtkTubeFilter>::New ();
axes_tubes->SetInput (axes_data);
axes_tubes->SetRadius (axes->GetScaleFactor () / 50.0);
axes_tubes->SetNumberOfSides (6);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetScalarModeToUsePointData ();
mapper->SetInput(axes_tubes->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getActor(*this));
actor->SetMapper(mapper);
cv::Vec3d t = affine.translation();
actor->SetPosition (t[0], t[1], t[2]);
cv::Matx33f m = affine.rotation();
cv::Vec3f rvec;
cv::Rodrigues(m, rvec);
float r_angle = cv::norm(rvec);
rvec *= 1.f/r_angle;
actor->SetOrientation(0,0,0);
actor->RotateWXYZ(r_angle*180/CV_PI,rvec[0], rvec[1], rvec[2]);
}
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temp_viz::TextWidget::TextWidget(const String &text, const Point2i &pos, int font_size, const Color &color) : Widget(true)
{
vtkSmartPointer<vtkTextActor> actor = vtkTextActor::SafeDownCast(WidgetAccessor::getActor(*this));
actor->SetPosition (pos.x, pos.y);
actor->SetInput (text.c_str ());
vtkSmartPointer<vtkTextProperty> tprop = actor->GetTextProperty ();
tprop->SetFontSize (font_size);
tprop->SetFontFamilyToArial ();
tprop->SetJustificationToLeft ();
tprop->BoldOn ();
Color c = vtkcolor(color);
tprop->SetColor (c.val);
}