Instead of chaining a bunch of sanity checks together with "&&", let's just have several asserts. That way, when an assert fails, you don't get a monsterous "<huge evil expression>
failed" error, but only the bit you care about, making your life rather a lot easier.
The 12 and 16 arguments Matx constructors differs from all others,
leaving values initialized and requiring the argument number to be equal
to the channels number.
dotProd_16s - disabled for IPP 9.0.0;
filter2D - fixed kernel preparation;
morphology - conditions fix and disabled FilterMin and FilterMax for IPP 9.0.0;
GaussianBlur - disabled for CV_8UC1 due to buffer overflow;
integral - disabled for IPP 9.0.0;
IppAutoBuffer class was added;
HAVE_IPP_ICV_ONLY will be undefined if OpenCV was linked against ICV packet from IPP9 or greater. ICV9+ packets will be aligned with IPP in OpenCV APIs
This will ease code management between IPP and ICV
MSVC and GCC compilers interprets cv::String a(0) as a valid
statement with conversion of "int" argument to "const char*".
This patch forbids this expected behaviour.
IPP_VERSION_MAJOR * 100 + IPP_VERSION_MINOR*10 + IPP_VERSION_UPDATE
to manage changes between updates more easily.
IPP_DISABLE_BLOCK was added to ease tracking of disabled IPP functions;
some mandatory string keys like paths must not be empty. Add the special
default value `<none>` so the CommandLineParser can enforce this and
generate an according error message for us.
Disables TLS copy constructor and operator, as they can lead to errors and reservation of too much keys in TLS storage;
gather method was added to TLS to gather data from all threads;
- IPP is disabled by default when compiler is mingw (couldn't make it
work)
- fixed some warnings
- fixed some `__GNUC__` version checks (for correctness and convenience)
- removed UTF-8 BOM from hough.cpp (fixes#5253)
rewrite & change convertFromGLBuffer() & convertToGLBuffer() into acquireGLBuffer() & releaseGLBuffer(), respectively
opengl sample: added buffer support
tested and fixed buffer support on Windows
change glFlush() call to glFinish()
added UMat::release() call; fixed functions' names
adopted & implemented API suggestion(s) from Alexander
fixed unreachable code warning
added more info to the mapGLBuffer/unmapGLBuffer description