Commit Graph

20374 Commits

Author SHA1 Message Date
Alexander Alekhin
5c21ca2697 Merge pull request #5975 from terfendail:2.4 2016-01-15 11:45:10 +00:00
Alexander Alekhin
8f37a3a37c cmake: make ocv_cmake_dump_vars() case insensitive 2016-01-15 14:38:25 +03:00
Alexander Alekhin
9cd6731894 cmake: add DEBUG_PRE/DEBUG_POST commands handling
Useful for debug purposes:
    cmake -DDEBUG_POST="ocv_cmake_dump_vars(CUDA)" .
    cmake -DCMAKE_PRE="ocv_cmake_dump_vars(\"OPENCL|opencl\")" .
2016-01-15 14:36:03 +03:00
Alexander Alekhin
9d4ee2f54d cmake: added generation of CMakeVars.txt
related: #5845
2016-01-15 13:54:28 +03:00
Alexander Alekhin
c35ddcba1a cmake: refactor OpenCL detection, allow custom configurations 2016-01-15 13:05:16 +03:00
Vitaly Tuzov
4f5d585184 Update call to Tegra optimized morphology filtering 2016-01-15 11:48:29 +03:00
Alexander Alekhin
243c513eea Merge pull request #5969 from alalek:fix_cuda_world 2016-01-15 06:57:19 +00:00
AlexeyAB
fcbb57a63f Added ability to disable lighting in the viz-module.
When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows:
cv::viz::Viz3d viz_3d_window("3D");
viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0);

Most of the examples show the 3D reconstruction using the point cloud, but using  the mesh one part of it creates a shadow on other parts of it if lighting ON.
Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
2016-01-14 19:02:18 +03:00
Alexander Alekhin
df89e76fb1 Merge pull request #5922 from DarwinsBuddy:fix_no_py_load_svm_bug 2016-01-14 14:44:27 +00:00
Alexander Alekhin
bc46682b28 Merge pull request #5893 from dtmoodie:vtk 2016-01-14 14:44:07 +00:00
Alexander Alekhin
c8ff7a4867 build: fix opencv_world with CUDA 2016-01-14 17:23:55 +03:00
Alexander Alekhin
c3ad8af42a Merge pull request #5968 from alalek:fix_5967 2016-01-14 13:18:38 +00:00
Alexander Alekhin
cb0b2bd1af Merge pull request #5965 from amroamroamro:fix_concentric_spheres 2016-01-14 12:09:25 +00:00
Alexander Alekhin
a1d7e38adb Merge pull request #5964 from amroamroamro:fix_lr 2016-01-14 12:08:53 +00:00
Alexander Alekhin
0655a2dc20 Merge pull request #5963 from KeySecure:master 2016-01-14 12:08:28 +00:00
Alexander Alekhin
d6134a0089 Merge pull request #5962 from BinMatrix:patch-4 2016-01-14 12:08:06 +00:00
Alexander Alekhin
cda8e449ec Merge pull request #5954 from smidm:patch-1 2016-01-14 12:07:37 +00:00
Alexander Alekhin
7494fa33c6 Merge pull request #5923 from powderluv:master 2016-01-14 12:07:02 +00:00
Alexander Alekhin
c7ccde69a8 fix TLS implementation (closes #5967) 2016-01-14 14:38:37 +03:00
Amro
47cdb041f2 fix assignment of class labels
by using the indices from the sorted distance vector of pairs.
2016-01-14 02:56:34 +02:00
Amro
542f2b2e3c clean up code for train and predict methods of LR 2016-01-13 20:47:07 +02:00
Amro
e67178c696 fix LR predict with raw output in 2-class case
In case of binary class, pred_m is initialized as zero vector and later
returned when raw outputs are requested, but it is never filled.
2016-01-13 19:48:21 +02:00
Alexander Alekhin
3d2fc6c2fd Merge pull request #5952 from alalek:ffmpeg_alloc_buffer 2016-01-13 17:31:32 +00:00
KeySecure
e6ac2ca3c9 make Xcode 7.2 happy. 2016-01-13 20:19:19 +08:00
BinMatrix
c7481c55f7 Fix the mouse bug and the problem of collapse 2016-01-13 19:04:17 +08:00
Alexander Alekhin
e3690db4bd Merge pull request #5949 from akarsakov:fixed_solvePnPRansac_input_handling 2016-01-12 17:58:07 +00:00
Alexander Alekhin
5a998335a6 Merge pull request #5943 from alalek:regression_5908 2016-01-12 17:15:15 +00:00
Matěj Šmíd
3e176bbfa0 fisheye documentation typo 2016-01-12 16:33:34 +01:00
Alexander Alekhin
285eb0a539 videoio ffmpeg: fix buffer allocation for unaligned frame sizes 2016-01-12 17:57:43 +03:00
Alexander Karsakov
e784ea7178 Fixed getSubset method to support Nx3 1-channel matrices as input (3xN 1-channel matrices doesn't supported at all). 2016-01-12 13:26:17 +03:00
Alexander Karsakov
0c9c7d5f3b Added test for checking that solvePnPRansac accepts vector<Point3f> and Nx3 1-channel or 1xN/Nx1 3-channel matrices as input. 2016-01-12 12:13:28 +03:00
Alexander Alekhin
70cb17bf64 Merge pull request #5947 from takacsd:patch-2 2016-01-12 08:09:20 +00:00
Alexander Alekhin
c01fd16291 Merge pull request #5946 from takacsd:patch-1 2016-01-12 08:08:58 +00:00
Alexander Alekhin
49d3e39bc4 test: added regression test for convexityDefects (#5908) 2016-01-11 19:47:36 +03:00
takacsd
1e0928633d Add missing implementation to one of the Mat_<_Tp> constructor. (#5945) 2016-01-11 16:11:50 +01:00
takacsd
537d1322b4 Add missing implementation to one of the Mat_<_Tp> constructor. (#5945) 2016-01-11 16:05:22 +01:00
Alexander Alekhin
7a62a8213b Merge pull request #5914 from LaurentBerger:I5908 2016-01-11 13:00:17 +00:00
Alexander Alekhin
43033f0b1d ts: move PARAM_TEST_CASE and GET_PARAM into ts.hpp 2016-01-11 15:36:52 +03:00
Alexander Alekhin
ec466ed1e0 Merge pull request #5936 from ejoebstl:master 2016-01-11 11:13:06 +00:00
Alexander Alekhin
8a803865cf Merge pull request #5942 from akarsakov:fix_memcpy_empty_vector 2016-01-11 11:12:31 +00:00
Alexander Alekhin
22acd964cb Merge pull request #5924 from Photonomie:release/3.1.0-patched 2016-01-11 11:11:45 +00:00
Alexander Alekhin
a8b27ae303 Merge pull request #5910 from rokm:cuda-warnings 2016-01-11 11:11:27 +00:00
Christoph Spörk
3f172731b2 added wrapped load function for python as suggested by gat3way 2016-01-11 10:59:15 +01:00
Alexander Karsakov
6e22020dad Fixed pnpTask: don't copy inliers vector in case it's empty. 2016-01-11 11:39:18 +03:00
Emanuel Jöbstl
4e469f2866 Changed parameter order in documentation
Changed parameter order in documentation of findEssentialMat, because threshold and probability were switched.
2016-01-08 14:46:17 +00:00
Kai Hugo Hustoft Endresen
551b5d3e1a StereoSGBM.cpp - use SSE2 for pass 2 using MODE_HH
With a test image set of 2800x1400 bytes on a Intel Core i7 5960X this improves runtime of MODE_HH with about 10%. (this particular replaced code segment is approx 3 times faster than the non-SSE2 variant). I was able to reduce runtime by 130 ms by this simple fix.

The second part of the SSE2 optimized part could probably be optimized further by using shift SSE2 operations, but I imagine this would improve performance 10-20 ms at best.
2016-01-08 00:32:52 +01:00
Christoph Spörk
66eda72f66 fixed a doxygen issue 2016-01-07 08:19:06 +01:00
Christoph Spörk
6c8bc6a25b fixed ABI incompatibilities as proposed by alalek
related to issue 4969
fixes issue 5891
fixes issue 5922
2016-01-07 08:00:01 +01:00
Pierre Dulac
262a52f306 Enable NEON for the arm64 architecture too
and fix the compilation for iOS in the same time
2016-01-05 15:34:39 +01:00
Anush Elangovan
3405a865c4 Add LLVM c++_static c++_shared STL targets
The Android NDK would be moving to Clang as its default compiler
in the future. This patch allows OpenCV to build with the default
c++_shared / c++_static

TEST=Builds OpenCV with -DANDROID_TOOLCHAIN_NAME=
aarch64-linux-android-clang3.6 -DANDROID_STL=c++_shared
2016-01-04 20:48:16 -08:00