Commit Graph

16 Commits

Author SHA1 Message Date
catree
417d7a38de Add Robot-World/Hand-Eye calibration function. 2020-08-27 07:24:07 +02:00
Alexander Duda
a41cbbdc99 findChessboardCornersSB: performance + support for full FOV boards with markers
Changes:

* UMat for blur + rotate resulting in a speedup of around 2X on an i7
* support for boards larger than specified allowing to cover full FOV
* support for markers moving the origin into the center of the board
* increase detection accuracy

The main change is for supporting boards that are larger than the FOV of
the camera and have their origin in the board center. This allows
building OEM calibration targets similar to the one from intel real
sense utilizing corner points as close as possible to the image border.
2020-02-21 14:01:47 +01:00
Alexander Alekhin
8108fb0575 Merge remote-tracking branch 'upstream/3.4' into merge-3.4 2019-12-05 18:27:45 +03:00
catree
43d58aa760 Improve calib3d documentation:
- add reference to Rodrigues Jacobian
  - add references to SE(3) and Lie Groups topics
  - update some conventions and pinhole figure
2019-12-02 03:04:56 +01:00
Alexander Alekhin
332c37f332 Merge remote-tracking branch 'upstream/3.4' into merge-3.4 2019-03-06 11:43:16 +03:00
catree
bbf39b0964 Add Hand-Eye calibration methods (Tsai, Park, Horaud, Andreff, Daniilidis). 2019-03-05 14:51:33 +01:00
Alexander Alekhin
687fa6a8ca Merge remote-tracking branch 'upstream/3.4' into merge-3.4 2018-11-02 05:33:35 +00:00
catree
d37164bab6 Fix distortion figure in calib3d. Positive radial distortion corresponds to pincushion distortion and negative to barrel distortion. Add another figure that illustrates the influence of k1 in the distortion effect. 2018-10-26 20:27:37 +02:00
kamino410
3972c526ce fix document about camera distortion parameters 2018-10-26 19:55:46 +09:00
Alexander Duda
a024593fa6 Merge pull request #12147 from D-Alex:master
* add new chessboard detector

The chessboar detector is based on the paper.
Accurate Detection and Localization of Checkerboard Corners for
Calibration Alexander Duda, Udo Frese
British Machine Vision Conference, o.A., 2018.

It utilizes point symmetry of checkerboard corners in combination with a
localized Radon transform approximated by box filters to achieve high
performance even on large images. Here, tests have shown that the
ability to localize checkerboard corners is close to the theoretical
limit of 1/100 of a pixel while being considerably less sensitive
to image noise than standard methods.

* chessboard: add reference to bibtex file

* chessboard: add dependency to opencv_flann

* fix: test chesscorners. It is valid to return an empty list

In case no chessboard was detected it should be valid for the detector
to return an empty list.

For simplifcation, it should be allowed to return any number of corners
if they are flagged as not found.

* fix: opencv.bib remove empty lines

* fix: doc findChessboardCorners replace cvSize with cv::Size

* chessboard tests: factor out logic selecting detector

* chessboard: add unit test for findChessboardCorners2

This is includes a new chessboard generator which supports subpix
corners with high accuracy by wrapping an optimal chessboard using
wrapPerspective.

* fix: chessboard unit test - overwrite of default parameter flag of findCirclesGrid

* chessboard: remove trailing whitespace

* chessboard: fix debug drawing

* chessboard: fix some issues during code review

* chessboard: normalize asymmetric chessboard

* chessboard: fix float double warning

* remove trailing whitespace

* chessboards: fix compiler warnings

* chessboards: fix compiler warnings

* checkerboard: some performance improvements

* chessboard: remove NULL macros for language bindinges from internal headers

* chessboard: shorten license terms

* chessboard: remove unused internal method

* chessboard: set helper functions to static

* chessboard: fix normalizePoints1D using unshifted points

* chessboard: remove wrongly copied text

* chessboard: use CV_CheckTypeEQ macro

* chessboard: comment all NaN checks

* chessboard: use consistent color conversion

* chessboard: use CheckChannelEQ macro

* chessboard: assume gray color image for internal methods

* chessboard: use std::swap

* chessboard: use Mat.dataend

* chessboard: fix compiler warnings

* chessboard: replace some checks witch CV_CHECK macro

* chessboard: fix comparison function for partial sort

* chessboard: small cleanup

* chessboard: use short license header

* chessboard: rename findChessboard2 to findChessboardSB

* chessboard: fix type in unit test
2018-09-13 15:43:04 +03:00
catree
ce7811e5dd Add distortion example images for calib3d documentation. 2016-10-09 20:35:58 +02:00
catree
74b899d8b0 Modify the figure of the pinhole camera model with pixels starting from the uv axis. 2016-08-08 03:31:31 +02:00
catree
6e931aaab7 Add pinhole camera model illustration in calib3d documentation. 2016-08-01 02:25:45 +02:00
Ilya Krylov
349ff631a5 Added sample of work of Fisheye::undistortImage and its description to documentation. Removed readPoints and readExtrinsic (useless) 2014-05-07 20:53:07 +04:00
Vsevolod Glumov
fc307c87dc Improved the public 'non-optimized' duplicates of 'Tegra-optimized' functions. 2012-08-23 14:56:02 +04:00
Vadim Pisarevsky
f025e4739a some more doc cleanup 2011-03-03 07:29:55 +00:00