Removed all pre-C++11 code, workarounds, and branches #23736
This removes a bunch of pre-C++11 workrarounds that are no longer necessary as C++11 is now required.
It is a nice clean up and simplification.
* No longer unconditionally #include <array> in cvdef.h, include explicitly where needed
* Removed deprecated CV_NODISCARD, already unused in the codebase
* Removed some pre-C++11 workarounds, and simplified some backwards compat defines
* Removed CV_CXX_STD_ARRAY
* Removed CV_CXX_MOVE_SEMANTICS and CV_CXX_MOVE
* Removed all tests of CV_CXX11, now assume it's always true. This allowed removing a lot of dead code.
* Updated some documentation consequently.
* Removed all tests of CV_CXX11, now assume it's always true
* Fixed links.
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Co-authored-by: Maksim Shabunin <maksim.shabunin@gmail.com>
Co-authored-by: Alexander Smorkalov <alexander.smorkalov@xperience.ai>
- to reduce binaries size of FFmpeg Windows wrapper
- MinGW linker doesn't support -ffunction-sections (used for FFmpeg Windows wrapper)
- move code to improve locality with its used dependencies
- move UMat::dot() to matmul.dispatch.cpp (Mat::dot() is already there)
- move UMat::inv() to lapack.cpp
- move UMat::mul() to arithm.cpp
- move UMat:eye() to matrix_operations.cpp (near setIdentity() implementation)
- move normalize(): convert_scale.cpp => norm.cpp
- move convertAndUnrollScalar(): arithm.cpp => copy.cpp
- move scalarToRawData(): array.cpp => copy.cpp
- move transpose(): matrix_operations.cpp => matrix_transform.cpp
- move flip(), rotate(): copy.cpp => matrix_transform.cpp (rotate90 uses flip and transpose)
- add 'OPENCV_CORE_EXCLUDE_C_API' CMake variable to exclude compilation of C-API functions from the core module
- matrix_wrap.cpp: add compile-time checks for CUDA/OpenGL calls
- the steps above allow to reduce FFmpeg wrapper size for ~1.5Mb (initial size of OpenCV part is about 3Mb)