* Issue 11242 intrinsics v_extract, v_rotate improvement, branch 3.4, without C++11 (remove type restrictions for SSE2, use PALIGNR on SSSE3, compile to no-op when imm is 0 or nlanes).
* fix whitespace
* Fix#11242 (NEON intrinsics v_rotate...) branch 3.4
Separate macro expansion OPENCV_HAL_IMPL_NEON_SHIFT_OP for bitwise shifts for integers, from macro expansion OPENCV_HAL_IMPL_NEON_ROTATE for lane rotations. Bitwise shifts do not apply to floats, but lane-rotations can apply to both.
* fix whitespace
* Fix#11242 compile error (VSX intrinsics v_rotate(a)) branch 3.4 no-c++11
- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers
* add accuracy test and performance check for matmul
* add performance tests for transform and dotProduct
* add test Core_TransformLargeTest for 8u version of transform
* remove raw SSE2/NEON implementation from matmul.cpp
* use universal intrinsic instead of raw intrinsic
* remove unused templated function
* add v_matmuladd which multiply 3x3 matrix and add 3x1 vector
* add v_rotate_left/right in universal intrinsic
* suppress intrinsic on some function and platform
* add pure SW implementation of new universal intrinsics
* add test for new universal intrinsics
* core: prevent memory access after the end of buffer
* fix perf tests
* use __GNUC_MINOR__ in correct place to check the version of GCC
* check processor support of FP16 at run time
* check compiler support of FP16 and pass correct compiler option
* rely on ENABLE_AVX on gcc since AVX is generated when mf16c is passed
* guard correctly using ifdef in case of various configuration
* use v_float16x4 correctly by including the right header file
* use v_float16x4 (universal intrinsic) instead of raw SSE/NEON implementation
* define v_load_f16/v_store_f16 since v_load can't be distinguished when short pointer passed
* brush up implementation on old compiler (guard correctly)
* add test for v_load_f16 and round trip conversion of v_float16x4
* fix conversion error
* use universal intrinsic for accumulate series using float/double
* accumulate, accumulateSquare, accumulateProduct and accumulateWeighted
* add v_cvt_f64_high in both SSE/NEON
* add test for conversion v_cvt_f64_high in test_intrin.cpp
* improve some existing universal intrinsic by using new instructions in Aarch64
* add workaround for Android build in intrin_neon.hpp
* Added 2-channel ops to match existing 3-channel and 4-channel ops
* v_load_deinterleave() and v_store_interleave()
* Implements float32x4 only on SSE (but all types on NEON and CPP)
* Includes tests
* Will be used to vectorize 2D functions, such as estimateAffine2D()