The Emscripten library is not guaranteed to be fully loaded during the
script element's onload event. Module.onRuntimeInitialized seems to be
more reliable.
Some GStreamer elements may produce buffers with very non
standard strides, offsets and/or even transport each plane
in different, non-contiguous pointers. This non-standard
layout is communicated via GstVideoMeta structures attached
to the buffers. Given this, when a GstVideoMeta is available,
one should parse the layout from it instead of generating
a generic one from the caps.
The GstVideoFrame utility does precisely this: if the buffer
contains a video meta, it uses that to fill the format and
memory layout. If there is no meta available, the layout is
inferred from the caps.
* Added support for 4B RGB V4L2 pixel formats
Added support for V4L2_PIX_FMT_XBGR32 and V4L2_PIX_FMT_ABGR32 pixel
formats.
* Added workaround for missing V4L2_PIX_FMT_ABGR32 and V4L2_PIX_FMT_XBGR32
defines
Extended DNN testing in GHA
* Extended DNN testing in GHA for 3.4 branch
* Updated docker images in Linux GitHub Actions
* Added OPENCV_DOWNLOAD_PATH flag for ARM build to use pre-downloaded binaries
Fixes and optimizations for the SQPnP solver
* Fixes and optimizations
- optimized the calculation of qa_sum by moving equal elements outside the loop
- unrolled copying of the lower triangle of omega
- substituted SVD with eigendecomposition in the factorization of omega (2-3 times faster)
- fixed the initialization of lambda in FOAM
- added a cheirality test that checks a solution on all 3D points rather than on their mean. The old test rejected valid poses in some cases
- fixed some typos & errors in comments
* reverted to SVD
Eigen decomposition seems to yield larger errors in certain tests, reverted to SVD
* nearestRotationMatrixSVD
Added nearestRotationMatrixSVD()
Previous nearestRotationMatrix() renamed to nearestRotationMatrixFOAM() and reverts to nearestRotationMatrixSVD() for singular matrices
* fixed checks order
Fixed the order of checks in PoseSolver::solveInternal()