* use universal intrinsic instead of raw intrinsic
* add 2 channels de-interleave on x86 platform
* add v_int32x4 version of v_muladd
* add accumulate version of v_dotprod based on the commit from seiko2plus on bf1852d
* remove some verify check in performance test
* avoid the out of boundary access and keep the performance
* Added custom implementation for NxN bit-exact GaussianBlur
* Reworked fixedpoint interface a bit
* Reworked horizontal line estimation for bit-exact GaussianBlur
* Reworked vertical line estimation for bit-exact GaussianBlur
* Updated range estimation for vectorized part of bit-exact GaussianBlur evaluation
* Fix#9363
* Renamed the structure and added a new function to the LineSegmentDetectorImpl class as a static member
* Added a new function to the LineSegmentDetectorImpl class as a static member
color.cpp split (#10869)
* initial split is done
* files renamed (these names are excluded during compilation)
* IPP code moved to corresponding files
* splineBuild, splineInterpolate -> color_lab.cpp
* Lab, Luv: little refactored
* it compiles (didn't check work); Lab OCL code moved to color_lab.cpp
* cvtcolor.cl: Lab/Luv part moved to color_lab.cl
* cvtcolor.cl: color_rgb.cl extracted
* cvtcolor.cl: color_yuv.cl separated
* cvtcolor.cl: color_hsv.cl extracted
* cvtcolor.cl: extracted to color_lab.cl and color_rgb.cl
* helper functions moved to hpp file
* Lab, Luv: moved to color_lab.cpp
* CPU XYZ: to color_lab.cpp
* OCL XYZ: to color_lab.cpp
* warning fixed
* CvtHelper added
* CPU YUV: to color_yuv.cpp, helpers to color.hpp
* CPU HLS/HSV: to color_hsv.cpp
* CPU BGR2BGR: to color_rgb.cpp
* CPU RGB: to color_rgb.cpp
* extra arg removed
* CPU YUV: to color_yuv.cpp
* color code decoded
* OclHelper added, some funcs rewritten
* color_lab.cpp: refactored to use OclHelper
* OCL RGB: to color_rgb.cpp
* OCL HLS/HSV: to color_hsv.cpp
* OCL YUV: to color_yuv.cpp
* OCL YUV planes: to color_yuv.cpp
* OCL: color code reduced
* licence to demosaicing.cpp
* IPP func tables to color_rgb.cpp
* code cleanup
* HAVE_OPENCL ifdefs added
* helpers made more common
* fixed two plane YUV with separate mats
* fixed warning in gcc7.2.0
* precomp header fixed
* color space classification functions fixed
* helpers fixed
* rename: isSRGB -> is_sRGB
* Add a new interface for hough transform
* Fixed warning code
* Fix HoughLinesUsingSetOfPoints based on HoughLinesStandard
* Delete memset
* Rename HoughLinesUsingSetOfPoints and add common function
* Fix test error
* Change static function name
* Change using CV_Assert instead of if-block and add integer test case
* I solve the conflict and delete 'std :: tr1' and changed it to use 'tuple'
* I deleted std::tr1::get and changed int to use 'get'
* Fixed sample code
* revert test_main.cpp
* Delete sample code in comment and add snippets
* Change file name
* Delete static function
* Fixed build error
* Fixing a bug in Canny implemetation when Sobel aperture size is 7.
* Fixing the bug in Canny accross variants and in test_canny.cpp
* Replacing a tab with white space
* Bit-exact implementation of GaussianBlur smoothing
* Added universal intrinsics based implementation for bit-exact CV_8U GaussianBlur smoothing.
* Added parallel_for to evaluation of bit-exact GaussianBlur
* Added custom implementations for 3x3 and 5x5 bit-exact GaussianBlur
Hough many circles (#10232)
* Add Hui's optimization. Merge with latest changes in OpenCV.
* Use conditional compilation instead of a runtime flag.
* Whitespace.
* Create the sequence for the nonzero edge pixels only if using that approach.
* Improve performance for finding very large numbers of circles
* Return the circles with the larger accumulator values first, as per API documentation.
Use a separate step to check distance between circles. Allows circles to be sorted by strength first. Avoids locking in EstimateRadius which was slowing it down.
Return centers only if maxRadius == 0 as per API documentation.
* Sort the circles so results are deterministic. Otherwise the order of circles with the same strength depends on parallel processing completion order.
* Add test for HoughCircles.
* Add beads test.
* Wrap the non-zero points structure in a common interface so the code can use either a vector or a matrix.
* Remove the special case for skipping the radius search if maxRadius==0.
* Add performance tests.
* Use NULL instead of nullptr.
OpenCV should compile with C++98 compiler.
* Put test suite name first.
Use different test suite names for each test to avoid an error from the test runner.
* Address build bot errors and warnings.
* Skip radius search if maxRadius < 0.
* Dynamically switch to NZPointList when it will be faster than NZPointSet.
* Fix compile error: missing 'typename' prior to dependent type name.
* Fix compile error: missing 'typename' prior to dependent type name.
This time fix it the non C++ 11 way.
* Fix compile error: no type named 'const_reference' in 'class cv::NZPointList'
* Disable ManySmallCircles tests. Failing on Mac.
* Change beads image to JPEG for smaller file size.
Try enabling the ManySmallCircles tests again.
* Remove ManySmallCircles tests. They are failing on the Mac build.
* Fix expectations to check all circles.
* Changing case on a case-insensitive file system
Step 1: remove the old file names
* Changing case on a case-insensitive file system
Step 2: add them back with the new names
* Fix cmpAccum function to be strictly weak ordered.
* Add tests for many small circles.
* imgproc(perf): fix HoughCircles tests
* imgproc(houghCircles): refactor code
- simplify NZPointList
- drop broken (de-synchronization of 'current'/'mi' fields) NZPointSet iterator
- NZPointSet iterator is replaced to direct area scan
- use SIMD intrinsics
- avoid std exceptions (build for embedded systems)
* Add test that fails
* Fix integer pointPolygonTest for large coordinate values
* Review fixes:
- change type from long long to int64
- move test code to test_contours.cpp, and make it C++98 compliant
* Hopefully fix compiler error by using push_back instead of emplace_back
* fixed OpenCL functions on Mac, so that the tests pass
* fixed compile warnings; temporarily disabled OCL branch of TV L1 optical flow on mac
* fixed other few warnings on macos
If there are no OpenCL/UMat methods calls from application.
OpenCL subsystem is initialized:
- haveOpenCL() is called from application
- useOpenCL() is called from application
- access to OpenCL allocator: UMat is created (empty UMat is ignored) or UMat <-> Mat conversions are called
Don't call OpenCL functions if OPENCV_OPENCL_RUNTIME=disabled
(independent from OpenCL linkage type)
* Update OpenCVCompilerOptimizations.cmake
Neon not supported on MSVC ARM breaking build fix
* Update OpenCVCompilerOptimizations.cmake
Whitespace
* Update intrin.hpp
Many problems in MSVC ARM builds (at least on VS2017) being fixed in this PR now.
C:\Users\Gregory\DOCUME~1\MYLIBR~1\OPENCV~3\opencv\sources\modules\core\include\opencv2/core/hal/intrin.hpp(444): error C3861: '_tzcnt_u32': identifier not found
* Update hal_replacement.hpp
Passing variadic expansion in a macro to another macro does not work properly in MSVC and a famous known workaround is hereby applied. Discussion of it: https://stackoverflow.com/questions/5134523/msvc-doesnt-expand-va-args-correctly
Only needed the fix for ARM builds: TEGRA_ macros are used for cv_hal_ functions in the carotene library.
C:\Users\Gregory\Documents\My Libraries\opencv330\opencv\sources\modules\core\src\arithm.cpp(2378): warning C4003: not enough actual parameters for macro 'TEGRA_ADD'
C:\Users\Gregory\Documents\My Libraries\opencv330\opencv\sources\modules\core\src\arithm.cpp(2378): error C2143: syntax error: missing ')' before ','
C:\Users\Gregory\Documents\My Libraries\opencv330\opencv\sources\modules\core\src\arithm.cpp(2378): error C2059: syntax error: ')'
* Update hal_replacement.hpp
All hal_replacement's using carotene\hal\tegra_hal.hpp TEGRA_ functions as macros preprocessed by variadic macros should be changed, identical as was done in core.
C:\Users\Gregory\Documents\My Libraries\opencv330\opencv\sources\modules\imgproc\src\color.cpp(9604): warning C4003: not enough actual parameters for macro 'TEGRA_CVTBGRTOBGR'
C:\Users\Gregory\Documents\My Libraries\opencv330\opencv\sources\modules\imgproc\src\color.cpp(9604): error C2059: syntax error: '=='
* Update OpenCVCompilerOptimizations.cmake
* Update hal_replacement.hpp
* Update hal_replacement.hpp
Adds fitEllipseDirect to imgproc: The Direct least square (Direct) method by Fitzgibbon1999.
New Tests are included for the methods.
fitEllipseAMS Tests
fitEllipseDirect Tests
Comparative examples are added to fitEllipse.cpp in Samples.
imgproc: use universal intrinsic as much as possible (#9714)
* use universal intrinsic as much as possible
* make SSE3 part as common as possible with universal intrinsic implementation
* put the reducing part out of the main loop
* follow the comment
* fix the typo
* use v_reduce_sum4
* follow the comment again
* remove all CV_SSE3 part from smooth.cpp
The non-maximum suppression in the Hough accumulator incorrectly ignores maxima that extend over more than one cell, i.e. two neighboring cells both have the same accumulator value. This maximum is dropped completely instead of picking at least one of the entries. This frequently results in obvious circles being missed.
The behavior is now changed to be the same as for hough_lines.
See also https://github.com/opencv/opencv/issues/4440
Added gradiantSize param into goodFeaturesToTrack API (#9618)
* Added gradiantSize param into goodFeaturesToTrack API
Removed hardcode value 3 in goodFeaturesToTrack API, and
added new param 'gradinatSize' in this API so that user can
pass any gradiant size as 3, 5 or 7.
Signed-off-by: Vipin Anand <anand.vipin@gmail.com>
Signed-off-by: Nilaykumar Patel<nilay.nilpat@gmail.com>
Signed-off-by: Prashanth Voora <prashanthx85@gmail.com>
* fixed compilation error for java test
Signed-off-by: Vipin Anand <anand.vipin@gmail.com>
* Modifying code for previous binary compatibility and fixing other warnings
fixed ABI break issue
resolved merged conflict
compilation error fix
Signed-off-by: Vipin Anand <anand.vipin@gmail.com>
Signed-off-by: Patel, Nilaykumar K <nilay.nilpat@gmail.com>
* lab_tetra squashed
* initial version is almost written
* unfinished work
* compilation fixed, to be debugged
* Lab test removed
* more fixes
* Luv2RGBinteger: channels order fixed
* Lab structs removed
* good trilinear interpolation added
* several fixes
* removed Luv2RGB interpolations, XYZ tables; 8-cell LUT added
* no_interpolate made 8-cell
* interpolations rewritten to 8-cell, minor fixes
* packed interpolation added for RGB2Luv
* tetra implemented
* removing unnecessary code
* LUT building merged
* changes ported to color.cpp
* minor fixes; try to suppress warnings
* fixed v range of Luv
* fixed incorrect src channel number
* minor fixes
* preliminary version of Luv2RGBinteger is done
* Luv2RGB_b is in progress
* XYZ color constants converted to softfloat
* Luv test: precision fixed
* Luv bit-exactness test added
* warnings fixed
* compilation fixed, error message fixed
* Luv check is limited to [0-2,0-2,0-2] by XYZ
* L->Y generation moved to LUT
* LUTs added for up and vp of Luv2RGB_b
* still works
* fixed-point is done, works at maxerr 2
* vectorized code is done, 2x slower than original
* perf improved by 10%
* extra comments removed
* code moved to color.cpp
* test_lab.cpp updated
* minor refactoring
* test added for Luv2RGB
* OCL Luv2RGB_b: XYZ are limited to [0, 2]; docs updated
* Luv2RGB_b rewritten to universal intrinsics
* test_lab.cpp moved to luv_tetra branch
* Imgproc_ColorLab_Full.accuracy test fixed
* Lab and Luv tests: rewritten, constants explained
* CV_ColorCvtBaseTest: added methods for 8u implementations
* Lab2RGB_b: bit-exactness enabled for all modes; non-vectorized code fixed to comply with vectorized
* srgb support added
* XYZ constants made softdouble
* bit-exact tests written for Lab
* ColorLab_full test fixed
* reverted: no 8u convertors for CV_ColorCvtBaseTest
* added checksum-based test for Lab bit-exactness
* extra declarations removed
* Lab test fix: stop at first mismatch
* test info output improved
* error message fixed
* lab_tetra squashed
* initial version is almost written
* unfinished work
* compilation fixed, to be debugged
* Lab test removed
* more fixes
* Luv2RGBinteger: channels order fixed
* Lab structs removed
* good trilinear interpolation added
* several fixes
* removed Luv2RGB interpolations, XYZ tables; 8-cell LUT added
* no_interpolate made 8-cell
* interpolations rewritten to 8-cell, minor fixes
* packed interpolation added for RGB2Luv
* tetra implemented
* removing unnecessary code
* LUT building merged
* changes ported to color.cpp
* minor fixes; try to suppress warnings
* fixed v range of Luv
* fixed incorrect src channel number
* minor fixes
* preliminary version of Luv2RGBinteger is done
* Luv2RGB_b is in progress
* XYZ color constants converted to softfloat
* Luv test: precision fixed
* Luv bit-exactness test added
* warnings fixed
* compilation fixed, error message fixed
* test_lab.cpp removed
- Optimizations set change. Now IPP integrations will provide code for SSE42, AVX2 and AVX512 (SKX) CPUs only. For HW below SSE42 IPP code is disabled.
- Performance regressions fixes for IPP code paths;
- cv::boxFilter integration improvement;
- cv::filter2D integration improvement;
[GSOC] Speeding-up AKAZE, part #2 (#8951)
* feature2d: instrument more functions used in AKAZE
* rework Compute_Determinant_Hessian_Response
* this takes 84% of time of Feature_Detection
* run everything in parallel
* compute Scharr kernels just once
* compute sigma more efficiently
* allocate all matrices in evolution without zeroing
* features2d: add one bigger image to tests
* now test have images: 600x768, 900x600 and 1385x700 to cover different resolutions
* explicitly zero Lx and Ly
* add Lflow and Lstep to evolution as in original AKAZE code
* reworked computing keypoints orientation
integrated faster function from https://github.com/h2suzuki/fast_akaze
* use standard fastAtan2 instead of getAngle
* compute keypoints orientation in parallel
* fix visual studio warnings
* replace some wrapped functions with direct calls to OpenCV functions
* improved readability for people familiar with opencv
* do not same image twice in base level
* rework diffusity stencil
* use one pass stencil for diffusity from https://github.com/h2suzuki/fast_akaze
* improve locality in Create_Scale_Space
* always compute determinat od hessian and spacial derivatives
* this needs to be computed always as we need derivatives while computing descriptors
* fixed tests of AKAZE with KAZE descriptors which have been affected by this
Currently it computes all first and second order derivatives together and the determiant of the hessian. For descriptors it would be enough to compute just first order derivates, but it is not probably worth it optimize for scenario where descriptors and keypoints are computed separately, since it is already very inefficient. When computing keypoint and descriptors together it is faster to do it the current way (preserves locality).
* parallelize non linear diffusion computation
* do multiplication right in the nlp diffusity kernel
* rework kfactor computation
* get rid of sharing buffers when creating scale space pyramid, the performace impact is neglegible
* features2d: initialize TBB scheduler in perf tests
* ensures more stable output
* more reasonable profiles, since the first call of parallel_for_ is not getting big performace hit
* compute_kfactor: interleave finding of maximum and computing distance
* no need to go twice through the data
* start to use UMats in AKAZE to leverage OpenCl in the future
* fixed bug that prevented computing determinant for scale pyramid of size 1 (just the base image)
* all descriptors now support writing to uninitialized memory
* use InputArray and OutputArray for input image and descriptors, allows to make use UMAt that user passes to us
* enable use of all existing ocl paths in AKAZE
* all parts that uses ocl-enabled functions should use ocl by now
* imgproc: fix dispatching of IPP version when OCL is disabled
* when OCL is disabled IPP version should be always prefered (even when the dst is UMat)
* get rid of copy in DeterminantHessian response
* this slows CPU version considerably
* do no run in parallel when running with OCL
* store derivations as UMat in pyramid
* enables OCL path computing of determint hessian
* will allow to compute descriptors on GPU in the future
* port diffusivity to OCL
* diffusivity itself is not a blocker, but this saves us downloading and uploading derivations
* implement kernel for nonlinear scalar diffusion step
* download the pyramid from GPU just once
we don't want to downlaod matrices ad hoc from gpu when the function in AKAZE needs it. There is a HUGE mapping overhead and without shared memory support a LOT of unnecessary transfers.
This maps/downloads matrices just once.
* fix bug with uninitialized values in non linear diffusion
* this was causing spurious segfaults in stitching tests due to propagation of NaNs
* added new test, which checks for NaNs (added new debug asserts for NaNs)
* valgrind now says everything is ok
* add nonlinear diffusion step OCL implementation
* Lt in pyramid changed to UMat, it will be downlaoded from GPU along with Lx, Ly
* fix bug in pm_g2 kernel. OpenCV mangles dimensions passed to OpenCL, so we need to check for boundaries in each OCL kernel.
* port computing of determinant to OCL
* computing of determinant is not a blocker, but with this change we don't need to download all spatial derivatives to CPU, we only download determinant
* make Ldet in the pyramid UMat, download it from CPU together with the other parts of the pyramid
* add profiling macros
* fix visual studio warning
* instrument non_linear_diffusion
* remove changes I have made to TEvolution
* TEvolution is used only in KAZE now
* Revert "features2d: initialize TBB scheduler in perf tests"
This reverts commit ba81e2a711.
RGB2Lab_f added, bugs fixed, moved to float
several bugs fixed
LUT fixed, no switch in tetraInterpolate()
temporary code; to be removed and rewritten
before refactoring
extra interpolations removed, some things to do left
added Lab2RGB_b +XYZ version, etc.
basic version is done, to be sped up
tetra refactored
interpolations: LUT for weights, refactor., etc.
address arithm optimized
initial version of vectorized code added (not compiling now)
compilation fixed, now segfaults
a lot of fixes, vectorization temp. disabled
fixed trilinear shift size, max error dropped from 19 to 10
fixed several bugs (255 vs 256, signed vs unsigned, bIdx)
minor changes
packed: address arithmetics fixed
shorter code
experiments with pure integer calculations
Lab2RGB max error decreased to 2; need to clean the code
ready for vectorization; need cleaning
vectorized, to be debugged
precision fixed, max error is 2
Lab->XYZ shortened
minor fixes
Lab2RGB_f version fixed, to be completely rewritten using _b code
RGB2Lab_f vectorized
minors
moved to separate file
refactored Lab2RGB to float and int versions
minor fix
Lab2RGB_f vectorized
minor refactoring
Lab2RGBint refactored: process methods, vectorize by 4 pix
Lab2RGB_f int version is done
cleanup extra code
code copied to color.cpp
fixed blue idx bug
optimizations enabled when testing; mulFracConst introduced
divConst -> mulFracConst
calc min time in perf instead of avg
minors
process() slightly sped up
Lab2RGB_f: disabled int version
reinterpret added, minor fixes in names
some warnings fixed
changes transferred to color.cpp
RGB2Lab_f code (and trilinear interpolation code) moved to rgb2lab_faster
whitespace
shift negative fixed
more warnings fixed
"constant condition" warnings fixed, little speed up
minor changes
test_photo decolor fixed
changes copied to test_lab.cpp
idx bounds checking in LUT init
several fixes
WIP: softfloat almost integrated
test_lab partially rewritten to SoftFloat
color.cpp rewritten to SoftFloat
test_lab.cpp: accuracy code added
several fixes
RGB2Lab_b testing fixed
splineBuild() rewritten to SoftFloat
accuracy control improved
rounding fixed
Luv <=> RGB: rewritten to SoftFloat
OCL cvtColor Lab and Lut rewritten to SoftFloat
minor fixes
refactored to new SoftFloat interface
round() -> cvRound, etc.
fixed OCL tests
softfloat.cpp: internal functions made static, unused ones removed
meaningful constants
extra lines removed
unused function removed
unfinished work
it works, need to fix TODOs
refactoring; more calls rewritten
mulFracConst removed
constants made bit exact; minors
changes moved to color.cpp
fixed 1 bug and 4 warnings
OCL: fixed constants
pow(x, _1_3f) replaced by cubeRoot(x)
fixed compilation on MSVC32
magic constants explained
file with internal accuracy&speed tests moved to lab_tetra branch