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266 lines
8.9 KiB
C++
266 lines
8.9 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_GPUCODEC_HPP__
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#define __OPENCV_GPUCODEC_HPP__
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#ifndef __cplusplus
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# error gpucodec.hpp header must be compiled as C++
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#endif
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#include <iosfwd>
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#include "opencv2/core/gpu.hpp"
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namespace cv { namespace gpu {
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////////////////////////////////// Video Encoding //////////////////////////////////
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// Works only under Windows
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// Supports olny H264 video codec and AVI files
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class CV_EXPORTS VideoWriter_GPU
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{
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public:
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struct EncoderParams;
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// Callbacks for video encoder, use it if you want to work with raw video stream
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class EncoderCallBack;
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enum SurfaceFormat
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{
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SF_UYVY = 0,
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SF_YUY2,
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SF_YV12,
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SF_NV12,
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SF_IYUV,
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SF_BGR,
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SF_GRAY = SF_BGR
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};
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VideoWriter_GPU();
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VideoWriter_GPU(const String& fileName, cv::Size frameSize, double fps, SurfaceFormat format = SF_BGR);
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VideoWriter_GPU(const String& fileName, cv::Size frameSize, double fps, const EncoderParams& params, SurfaceFormat format = SF_BGR);
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VideoWriter_GPU(const cv::Ptr<EncoderCallBack>& encoderCallback, cv::Size frameSize, double fps, SurfaceFormat format = SF_BGR);
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VideoWriter_GPU(const cv::Ptr<EncoderCallBack>& encoderCallback, cv::Size frameSize, double fps, const EncoderParams& params, SurfaceFormat format = SF_BGR);
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~VideoWriter_GPU();
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// all methods throws cv::Exception if error occurs
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void open(const String& fileName, cv::Size frameSize, double fps, SurfaceFormat format = SF_BGR);
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void open(const String& fileName, cv::Size frameSize, double fps, const EncoderParams& params, SurfaceFormat format = SF_BGR);
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void open(const cv::Ptr<EncoderCallBack>& encoderCallback, cv::Size frameSize, double fps, SurfaceFormat format = SF_BGR);
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void open(const cv::Ptr<EncoderCallBack>& encoderCallback, cv::Size frameSize, double fps, const EncoderParams& params, SurfaceFormat format = SF_BGR);
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bool isOpened() const;
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void close();
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void write(const cv::gpu::GpuMat& image, bool lastFrame = false);
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struct CV_EXPORTS EncoderParams
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{
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int P_Interval; // NVVE_P_INTERVAL,
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int IDR_Period; // NVVE_IDR_PERIOD,
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int DynamicGOP; // NVVE_DYNAMIC_GOP,
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int RCType; // NVVE_RC_TYPE,
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int AvgBitrate; // NVVE_AVG_BITRATE,
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int PeakBitrate; // NVVE_PEAK_BITRATE,
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int QP_Level_Intra; // NVVE_QP_LEVEL_INTRA,
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int QP_Level_InterP; // NVVE_QP_LEVEL_INTER_P,
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int QP_Level_InterB; // NVVE_QP_LEVEL_INTER_B,
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int DeblockMode; // NVVE_DEBLOCK_MODE,
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int ProfileLevel; // NVVE_PROFILE_LEVEL,
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int ForceIntra; // NVVE_FORCE_INTRA,
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int ForceIDR; // NVVE_FORCE_IDR,
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int ClearStat; // NVVE_CLEAR_STAT,
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int DIMode; // NVVE_SET_DEINTERLACE,
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int Presets; // NVVE_PRESETS,
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int DisableCabac; // NVVE_DISABLE_CABAC,
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int NaluFramingType; // NVVE_CONFIGURE_NALU_FRAMING_TYPE
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int DisableSPSPPS; // NVVE_DISABLE_SPS_PPS
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EncoderParams();
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explicit EncoderParams(const String& configFile);
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void load(const String& configFile);
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void save(const String& configFile) const;
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};
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EncoderParams getParams() const;
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class CV_EXPORTS EncoderCallBack
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{
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public:
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enum PicType
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{
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IFRAME = 1,
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PFRAME = 2,
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BFRAME = 3
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};
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virtual ~EncoderCallBack() {}
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// callback function to signal the start of bitstream that is to be encoded
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// must return pointer to buffer
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virtual uchar* acquireBitStream(int* bufferSize) = 0;
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// callback function to signal that the encoded bitstream is ready to be written to file
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virtual void releaseBitStream(unsigned char* data, int size) = 0;
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// callback function to signal that the encoding operation on the frame has started
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virtual void onBeginFrame(int frameNumber, PicType picType) = 0;
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// callback function signals that the encoding operation on the frame has finished
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virtual void onEndFrame(int frameNumber, PicType picType) = 0;
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};
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class Impl;
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private:
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cv::Ptr<Impl> impl_;
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};
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////////////////////////////////// Video Decoding //////////////////////////////////////////
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namespace detail
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{
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class FrameQueue;
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class VideoParser;
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}
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class CV_EXPORTS VideoReader_GPU
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{
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public:
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enum Codec
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{
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MPEG1 = 0,
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MPEG2,
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MPEG4,
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VC1,
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H264,
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JPEG,
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H264_SVC,
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H264_MVC,
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Uncompressed_YUV420 = (('I'<<24)|('Y'<<16)|('U'<<8)|('V')), // Y,U,V (4:2:0)
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Uncompressed_YV12 = (('Y'<<24)|('V'<<16)|('1'<<8)|('2')), // Y,V,U (4:2:0)
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Uncompressed_NV12 = (('N'<<24)|('V'<<16)|('1'<<8)|('2')), // Y,UV (4:2:0)
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Uncompressed_YUYV = (('Y'<<24)|('U'<<16)|('Y'<<8)|('V')), // YUYV/YUY2 (4:2:2)
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Uncompressed_UYVY = (('U'<<24)|('Y'<<16)|('V'<<8)|('Y')), // UYVY (4:2:2)
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};
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enum ChromaFormat
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{
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Monochrome=0,
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YUV420,
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YUV422,
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YUV444,
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};
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struct FormatInfo
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{
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Codec codec;
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ChromaFormat chromaFormat;
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int width;
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int height;
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};
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class VideoSource;
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VideoReader_GPU();
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explicit VideoReader_GPU(const String& filename);
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explicit VideoReader_GPU(const cv::Ptr<VideoSource>& source);
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~VideoReader_GPU();
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void open(const String& filename);
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void open(const cv::Ptr<VideoSource>& source);
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bool isOpened() const;
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void close();
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bool read(GpuMat& image);
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FormatInfo format() const;
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void dumpFormat(std::ostream& st);
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class CV_EXPORTS VideoSource
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{
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public:
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VideoSource() : frameQueue_(0), videoParser_(0) {}
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virtual ~VideoSource() {}
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virtual FormatInfo format() const = 0;
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virtual void start() = 0;
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virtual void stop() = 0;
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virtual bool isStarted() const = 0;
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virtual bool hasError() const = 0;
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void setFrameQueue(detail::FrameQueue* frameQueue) { frameQueue_ = frameQueue; }
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void setVideoParser(detail::VideoParser* videoParser) { videoParser_ = videoParser; }
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protected:
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bool parseVideoData(const uchar* data, size_t size, bool endOfStream = false);
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private:
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VideoSource(const VideoSource&);
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VideoSource& operator =(const VideoSource&);
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detail::FrameQueue* frameQueue_;
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detail::VideoParser* videoParser_;
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};
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class Impl;
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private:
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cv::Ptr<Impl> impl_;
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};
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}} // namespace cv { namespace gpu {
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namespace cv {
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template <> CV_EXPORTS void Ptr<cv::gpu::VideoWriter_GPU::Impl>::delete_obj();
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template <> CV_EXPORTS void Ptr<cv::gpu::VideoReader_GPU::Impl>::delete_obj();
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}
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#endif /* __OPENCV_GPUCODEC_HPP__ */
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