* doc: added macOS installation guide * doc: added clarification and corrections * docs: introduction entry, lowercase file names and ids
4.2 KiB
Installation in MacOS
The following steps have been tested for MacOSX (Mavericks) but should work with other versions as well.
Required Packages
- CMake 3.9 or higher
- Git
- Python 2.7 or later and Numpy 1.5 or later
This tutorial will assume you have Python, Numpy and Git installed on your machine.
@note OSX comes with Python 2.7 by default, you will need to install Python 3.8 if you want to use it specifically.
@note If you XCode and XCode Command Line-Tools installed, you already have git installed on your machine.
Installing CMake
-# Find the version for your system and download CMake from their release's page
-# Install the dmg package and launch it from Applications. That will give you the UI app of CMake
-# From the CMake app window, choose menu Tools --> Install For Command Line Use.
-# Install folder will be /usr/bin/ by default, submit it by choosing Install command line links.
-# Test that it works by running @code{.bash} cmake --version @endcode
Getting OpenCV Source Code
You can use the latest stable OpenCV version or you can grab the latest snapshot from our Git repository.
Getting the Latest Stable OpenCV Version
- Go to our downloads page.
- Download the source archive and unpack it.
Getting the Cutting-edge OpenCV from the Git Repository
Launch Git client and clone OpenCV repository. If you need modules from OpenCV contrib repository then clone it as well.
For example @code{.bash} cd ~/<my_working_directory> git clone https://github.com/opencv/opencv.git git clone https://github.com/opencv/opencv_contrib.git @endcode Building OpenCV from Source Using CMake
-# Create a temporary directory, which we denote as <cmake_build_dir>
, where you want to put
the generated Makefiles, project files as well the object files and output binaries and enter
there.
For example
@code{.bash}
mkdir build_opencv
cd build_opencv
@endcode
@note It is good practice to keep clean your source code directories. Create build directory outside of source tree.
-# Configuring. Run cmake [<some optional parameters>] <path to the OpenCV source directory>
For example
@code{.bash}
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_EXAMPLES=ON ../opencv
@endcode
or cmake-gui
- set full path to OpenCV source code, e.g. `/home/user/opencv`
- set full path to `<cmake_build_dir>`, e.g. `/home/user/build_opencv`
- set optional parameters
- run: "Configure"
- run: "Generate"
-# Description of some parameters
- build type: CMAKE_BUILD_TYPE=Release
(or Debug
)
- to build with modules from opencv_contrib set OPENCV_EXTRA_MODULES_PATH
to <path to opencv_contrib>/modules
- set BUILD_DOCS=ON
for building documents (doxygen is required)
- set BUILD_EXAMPLES=ON
to build all examples
-# [optional] Building python. Set the following python parameters:
- PYTHON3_EXECUTABLE = <path to python>
- PYTHON3_INCLUDE_DIR = /usr/include/python<version>
- PYTHON3_NUMPY_INCLUDE_DIRS = /usr/lib/python<version>/dist-packages/numpy/core/include/
@note
To specify Python2 versions, you can replace PYTHON3_
with PYTHON2_
in the above parameters.
-# Build. From build directory execute make, it is recommended to do this in several threads
For example
@code{.bash}
make -j7 # runs 7 jobs in parallel
@endcode
-# To use OpenCV in your CMake-based projects through find_package(OpenCV)
specify OpenCV_DIR=<path_to_build_or_install_directory>
variable.
@note You can also use a package manager like Homebrew or pip to install releases of OpenCV only (Not the cutting edge).