mirror of
https://github.com/opencv/opencv.git
synced 2024-11-29 05:29:54 +08:00
fcbb57a63f
When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows: cv::viz::Viz3d viz_3d_window("3D"); viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0); Most of the examples show the 3D reconstruction using the point cloud, but using the mesh one part of it creates a shadow on other parts of it if lighting ON. Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene. |
||
---|---|---|
.. | ||
doc/images | ||
include/opencv2 | ||
src | ||
test | ||
CMakeLists.txt |